MU Soapbox

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Muxify
    • Mustard
    1. Home
    2. WildBaboons
    3. Posts
    W
    • Profile
    • Following 0
    • Followers 1
    • Topics 9
    • Posts 1059
    • Best 333
    • Controversial 0
    • Groups 1

    Posts made by WildBaboons

    • RE: Wheel of Time MU(SH|X)

      @songtress Months or years are what I am looking for for permanent things to be fully fleshed out. Resource sinks, sense of ownership, my shiny is better than your shiny, all that sort of thing

      posted in Mildly Constructive
      W
      WildBaboons
    • RE: Wheel of Time MU(SH|X)

      My thinking is that an existing city would tie concepts too closely to whatever is in the region and setting things somewhere new would allow everyone from everywhere a place, thought places like the White Tower and the Farm, etc may still be coded ElseWhere where they will likely frequent use, the focus would be on the new place.

      I am picturing it as something like the war camps from the Stormlight series. At first everyone starts out in tents, but as the game progresses and different factions want to invest more they can redesc with buildings, etc. Let the players shape the game and all.

      I have a very rough idea for a faction/Great Game system that I need to try and flesh out more, but if I can pull it off I think folks will really like

      posted in Mildly Constructive
      W
      WildBaboons
    • RE: Wheel of Time MU(SH|X)

      @krmbm said in Wheel of Time MU(SH|X):

      If you know Wikidot, you should be able to Areswiki pretty easily.

      I am woefully unfamiliar with anything wiki related. I'll get there eventually but if someone with Wikidot or Ares wiki experience wants to poke at stuff I won't say no

      posted in Mildly Constructive
      W
      WildBaboons
    • RE: In development: pure OC superhero game

      1930s is Great Depression and end of Prohibition, but mostly Great Depression

      posted in Game Development
      W
      WildBaboons
    • RE: Dice Mechanics

      @arkandel That's my feeling too. The place I'm working towards will have descriptors for difficulty, not numbers (easy, hard, 80s Action Movie, etc)

      But behind the scenes?

      posted in Game Development
      W
      WildBaboons
    • Dice Mechanics

      What are you favorites?

      Roll and keep? straight D(whatever) vs difficulty? DSS style where you roll random number from 1 to Difficulty? Etc

      posted in Game Development
      W
      WildBaboons
    • RE: GIF Uno (not for the GIF haters)

      dodge

      posted in Tastes Less Game'y
      W
      WildBaboons
    • RE: In development: pure OC superhero game

      I think I'm like the rest so far. Superhero OCs are good. 30-40s not much of a draw. Bonus being able to punch Nazis?

      posted in Game Development
      W
      WildBaboons
    • RE: Wheel of Time MU(SH|X)

      Went with finesse. It's what I was looking for.

      Anyone want to help muck around to prettify a wiki?

      Maybe someone with experience with ares wiki. maybe.

      posted in Mildly Constructive
      W
      WildBaboons
    • RE: Wheel of Time MU(SH|X)

      I need a word to describe skill with the One Power. Not raw power, but how nimble and practiced you are with it... one that isnt' Talent since that has another meaning

      posted in Mildly Constructive
      W
      WildBaboons
    • RE: Using an SSD as cache (Windows 10)

      But why? If you're already using an SSD there will be no benefit. You'll just be copying from one ssd to another

      posted in Tastes Less Game'y
      W
      WildBaboons
    • RE: Wheel of Time MU(SH|X)

      I actually have both running on the server right now but probably leaning towards Ares just because it's so slick out of the box. I am curious to see how web chargen willl go once I rip out and replace FS3 though.

      I would still prefer to code in Python instead of Ruby, but it's a lot of extra coding in evennia to get it to functionality already in Ares. I haven't made a decision 100% one way or another so we'll see what happens once I'm done the system design phase.

      posted in Mildly Constructive
      W
      WildBaboons
    • RE: Wheel of Time MU(SH|X)

      Update:

      I'm at the white boarding systems phase. I think I have gotten the basics of non-channeling specific stats and physical combat pretty well roughed out.

      Next up is channeling and how to merge channel vs channel combat with physical

      posted in Mildly Constructive
      W
      WildBaboons
    • RE: Heroic Sacrifice

      @faraday said in Heroic Sacrifice:

      So can you really blame people to not want to fall flat on their face for no narrative reason other than a fickle die roll?

      It can quickly become more like one of those "cat forgets how to cat" gifs than a good part of a story.

      Couple real life examples of botched rolls though:

      https://www.newyorker.com/news/sporting-scene/dealing-with-olympic-failure

      posted in Mildly Constructive
      W
      WildBaboons
    • RE: What Is Missing For You?

      @tnp said in What Is Missing For You?:

      Who's running it?

      They're sane and very nice people. They just have a vision for the game system and theme that may not match others and are rather inflexible in this, at least that is how it was before.

      posted in Mildly Constructive
      W
      WildBaboons
    • RE: Which setting do you like better?

      @skew said in Which setting do you like better?:

      Who hasn't watched Anastasia like 7 times in 7 days and went 'that'd be an awesome setting for a MUSH'?! (I have a 4 y/o daughter okay)

      I admittedly have never thought this when watching the movie (though i haven't done a 1/day marathan for a week). Does make me consider a re-watch to try and see what you saw for potential.

      I would lean towards setting option 1 though. I'm not a fan of the FF games, but the magitech punkish theme is always good.

      I'm wary of the term "prized and rare" from a game design perspective though. The old "everyone is a Jedi or no one is" conundrum.

      posted in Game Development
      W
      WildBaboons
    • RE: What Is Missing For You?

      There is a Dresden Files MU out there: http://www.tenebrousisles.com/wiki/Main_Page

      It's a modified DFRPG and a slightly modified version of the setting, but it's there

      posted in Mildly Constructive
      W
      WildBaboons
    • RE: Interest Poke - Fallout Canada

      @tragedyjones said in Interest Poke - Fallout Canada:

      Fallout in Canada is still Fallout in America

      They said maybe focusing on Montreal. That isn't Canada, that's Quebec

      posted in Mildly Constructive
      W
      WildBaboons
    • RE: GIF Uno (not for the GIF haters)

      car crash

      posted in Tastes Less Game'y
      W
      WildBaboons
    • RE: GIF Uno (not for the GIF haters)

      Loki hulk

      posted in Tastes Less Game'y
      W
      WildBaboons
    • 1
    • 2
    • 26
    • 27
    • 28
    • 29
    • 30
    • 52
    • 53
    • 28 / 53