The Realms Adventurous Revival
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I can confirm that pregnancy rolls have become optional.
I do believe Gareth to be well intentioned, but the G/G stuff involves details that I'm not privy to so can't judge either way regarding them.
I do think there's been a lot of flaw in the transition - that actions were taken out of eagerness to move forward than malevolence or any kind of notion to stick it to anyone.
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So what I take away from is that Glaw and Gwyanelle has made the place their own little sandbox and everyone else is just sorta...there?
Nobody saw that one coming. /sarcasm
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That sums it up quite nicely. The amount of alts some people have is ridiculous. You want to play with someone else? Tough. This person is EVERYONE!
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That was going on before the game changed hands. There was one player who had, like, what, six alts? I always thought that was a bit much, really.
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I never understood how people could keep that many alts active. On games where I have two it is difficult to keep both involved and not running into each other six or seven sounds like madness.
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It's nuts. I saw some guy whose alt was brother to the girl his other alt ended up marrying. I think 3 is a decent rule for a game that small.
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Three tends to be my limit in general. Four if I reeeeeally like the game, but never anything past that.
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@ThatGuyThere: The reply to that question is... it is impossible. I usually have 2 or three alts on a game, 4 in case I feel crazy enough. Still, I'd be usually active with 2 or 3 at a time, leaving the fourth on standby till that char is needed.
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I always feel like a lot of the problems I have with these games (the incestuousness of IC politics/alliances in particular) would be solved by an alt cap of, like, 3 or so. This is another way I think I'm out of sync with the players who're super into the L&L genre, though, since it seems to attract quite a few (or, at least, more players than average) who want a half-dozen alts.
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I play a lot of L&L and shy away pretty heavily from alts, usually with only one character I play seriously and maybe a second as a comic relief/jerk off/whatever sort (Llewellyn the exceedingly foulmouthed commoner huntsman, in this case). I'd guess its less the genre as some specific players? Some who just feel like they need a different alt to pair off with everyone they want to play with, or some who can't settle on a concept and just want to play one of everything, etc.
But I do agree alt limits should be lower and that you need to establish a very clear culture of no crossover. RA did the opposite, and actually let people play multiple characters in the same scene. I don't know if it ever caused any big problems,
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I still am waiting for your intellectual property lawsuit, @bored.
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@Three-Eyed-Crow I kind of lean towards saying more players are okay with a low alt cap limit than not, judging from the popularity of political heavy games that were low capped or didn't allow alts at all. I do recall some players being noticeable exceptions, like despite a listed cap of 3 alts some players getting caught cheating having way more than that by apping through VPNs. One player I remember having something like 20 characters when they got caught, including doing some things like literally roleplaying with themselves only and no one else.
Definitely not the norm.
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@Apos You'll find most of the players who like political RP keep as few alts as possible; your Firan reference was about a particularly puzzling individual who kept weaving fake stories about themselves. I do wonder if they were the last Cersei as well.
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On realms the number of folks that went over two-three alts could be counted on one hand. I can only think of 2 specific that neared the limit. The only time two alts were in same scene that I recall, is when it was end of one in scene and beginning of next, like jousting in same scene or Arthur's gift giving. We contemplated watching for alts .... one in house, another marrying in and having two in same house Or one as HoH, the other trying to marry a HoH. Never got there. There was never any direct benefit between alts. Which is curious from the high limit, but luck probably favored the non-longevity of trying KAP.
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Three-six alts x fingers on one hand = still a shitton of characters!
I don't think it was particularly a big problem (I'm not the one who brought it up!), but it was odd and it wouldn't be my preference on a game.
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My house had two players with three/four alts, one of whom I know uses several different wikidot accounts to skirt around alt rules and I warned the staff about (since she [i]has[/i] done borderline iffy stuff in another MU* between alts, which does have a stricter alt limit), sooo... you can probably count them on two hands.
Not sure how you actually stop that, though.
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@Crysta I think I have a pretty good idea who you're talking about. I just thought she made different wiki accounts because people know who she is.
I mean that's what I always did when I looked at a new game, peer at wiki accounts so I know who I'm potentially dealing with.
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@Crysta I think I know who you mean as well. Is there a rule on the books saying you're not allowed to do that? I can understand the lure of anonymity, especially if you're worried people are going to judge you without an opportunity to consider the character without prejudice.
For me, personally? I wouldn't do that, even knowing that my own ID might carry some stigma to it in other people's eyes. But without an explicit "you're not allowed to do that" from staff, I don't know that I can criticize someone for making that choice. I'm pretty sure people do it on non-wikidot wikis for other games too.
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Wasn't Realms Adventurous only open like...6 months in the first place?