MU Soapbox

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Muxify
    • Mustard
    1. Home
    2. Arkandel
    3. Posts
    • Profile
    • Following 0
    • Followers 9
    • Topics 171
    • Posts 8075
    • Best 3388
    • Controversial 20
    • Groups 4

    Posts made by Arkandel

    • RE: World of Warcraft: Legion

      @Darinelle said in World of Warcraft: Legion:

      I suspect this has to do with us being the perfect class, since we can fill any role, but whatever. With the new loot system the way it is, I don't mind having more leather-wearing classes around, to be sure.

      The biggest problem with Legion (for me) is how the artifact system caps the potential for alts, or even other specs. So Druids actually have it worse because there are four specs to add those precious points to, which is...meh.

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: Good TV

      Designated Survivor was a bit cliche but I liked it. So far my favorite piece between the new series I watched.

      I wanted to like The Good Place because Kristen Bell but I couldn't.

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: RL Anger

      @Monogram May your VCR burn out.

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: RL Anger

      Winter is coming.

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: World of Warcraft: Legion

      @Darinelle The only thing I don't like about Druids so far is common the class is - I was used to my Monk for the last two expansions, and when I signed up for a guild raid I realized how overplayed this class is.

      But I love the toolset; proactive setup (you have few oh-shit buttons, usually you need to have prepared for emergencies in advance), a combat rez which has saved many a 5-man bacon and stealth is so great for world quests.

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: Issues with SimpleMu

      @Griatch said in Issues with SimpleMu:

      Without having used SimpleMu, what does "spawns" do and what makes them essential?

      To answer the last part, since you can spawn anything based on a regular expression away from your 'main' window it's a sanity preserver.

      On most MU, especially if you're staffing, there is a lot of spam coming in and you can't always leave channels (or if you do it's easy to forget them off, can't check them between poses when you do have the inclination to do so, etc). By spawning them you spare yourself all of that, and get keep your main window clean.

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: Comics Stuff

      @Vorpal said in Comics Stuff:

      The Titans book (not the teen titans... sounds confusing but it isn't, the Teen Titans are basically the Wolfman era Titans minus Dick plus Damian. The Titans are the classic Titans) is very good, too.

      No Tim? 😞

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: Comics Stuff

      @Vorpal What do you like about Rebirth? I've been out of comics for a long time; hype it up for me.

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: Issues with SimpleMu

      @Insomnia Now that it occurs me, and sorry if you mentioned this already (too lazy to read back 🙂 ) - but did you uninstall, delete everything and reinstall SimpleMU from scratch to see if it helps? Make sure to reboot in between, although I'm pretty sure it doesn't use any registry settings.

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: RL Anger

      @Vorpal But now you can give a cybernetic finger to all who cross you.

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: Issues with SimpleMu

      The truth is MUSH clients are probably very damn close to the cutting, bleeding edge of what they can potentially do since they are limited by the telnet protocol's limitations. So unless MU* codebases begin offering more properietary features clients can take advantage of (which some have, but none have become even remotely a standard, and I've yet to see something I'd consider an actual great feature worth switching for) a program last updated in 2001 and one whose newest version came out today will have few distinctive advantages.

      I paid for SimpleMU* back in the day but I'd be happy to ship out a few $$ again for something I use every day, it's just that other clients either don't have as-you-type spell checking (which I find very handy) or spawns (which I find absolutely essential). So that ol' program actually superior to stuff that will just let me look at the same text but with more shades of orange or red, which to me is an irrelevance and could actually be counter-productive based on the grid's builders.

      Others milage may vary but this is mine.

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: Issues with SimpleMu

      @Derp said in Issues with SimpleMu:

      Why do people still use it?

      The combination of as-you-type spellchecking, spawned windows is my main reason, which no one else seems to have. Plus the fact no other client has a killer feature I want enough to switch.

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: Coming Soon: Arx, After the Reckoning

      @Roz Yeah, I'll give them another chance after they get out of beta (alpha? not sure 🙂 ).

      posted in Mildly Constructive
      Arkandel
      Arkandel
    • RE: RL Anger

      sigh.

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: TrekMUSH & Guardians of the Galaxy MUD

      @magee101 I suspect you are trolling us, but your original post basically had zero content.

      posted in Mildly Constructive
      Arkandel
      Arkandel
    • RE: Tulpas or Roleplaying?

      @Kanye-Qwest The internet is dark and full of ponies.

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: RL Anger

      I don't care so much about people who don't like pets. You can't help what you like or not, so if they just leave it at that they are fine in my book.

      But the people who'll go out and get a dog then return it to a shelter because it's too much work, or they let it get really bad habits they won't deal with, or just far worse just abandon it somewhere to fend for itself... fuck those people so much.

      It's even much worse if they have kids. Nice life lesson you are giving them there, buddy.

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: Tulpas or Roleplaying?

      @Ghost said in Tulpas or Roleplaying?:

      The sheer number of people who MU that treat their characters as an extension of their OOC selves, one-upped a step further to be assumed sentient friends with feelings and human emotions, then inserted into fictitious settings with monsters, character death, and romance?

      I don't know about the number - it's possible we suffer from selective bias since we obviously notice only the weirdo cases.

      However you're quite correct in that it's the lack of awareness regarding the OOC/IC line combined with a complete disregard for the fact it's strife and challenges that make characters fun that's causing a chronic issue in games, lack of good ol' fashioned IC antagonism. I am not even talking about player-versus-player, and not even about the non-violent aspect of it, but any antagonism as expressed in the vague possibility bad things could happen to someone's PC, or that the PC might be taken out of their element, derailed from the path they were on or diverted from one course of action toward another.

      None of us would probably keep read a book or watch a movie about people whose lives are perfectly functional and who're quite happy with their lives but it seems some want to play Mary Sues of exactly that kind, and who'll respond very negatively to staff, STs or heavens forbid, other PCs from messing up their perfect existences. Which means the rest of the players get conditioned to tread very carefully indeed just in case we invoke someone's wrath since no one wants to have to deal with that; run a plot about a sub-faction trying to block the Consilium votes that's being roleplayed about or an NPC pack entreating on a fresh PC pack's territory and suddenly it's flame on.

      I don't get that. Dude, if your pack's stuff is never threatened it's literally worthless.

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: RL Anger

      @Auspice That sounds like classic one-upping. Some people just can't help themselves, they need to assert their own condition over others'. "I'm tired today" "Oh, don't talk to me about tired, do you know how tired I am?".

      Because two people can't be tired at the same time, or like different things without one of them being wrong.

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: Good TV

      @Wizz I watched the first episode but it seemed... well, I didn't like it, to be honest. It was too cheesy for me.

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • 1
    • 2
    • 257
    • 258
    • 259
    • 260
    • 261
    • 403
    • 404
    • 259 / 404