Ultimately I liked Boba Fett. The first half of the season was not nearly as good as the second though, and I am not sure this was because storylines paid off.
***=Let's not spoil stuff...***
Ultimately I liked Boba Fett. The first half of the season was not nearly as good as the second though, and I am not sure this was because storylines paid off.
***=Let's not spoil stuff...***
@macha You are also not legally liable for disclosing personal information to a third party without authorization.
I'd take being rude over that.
@ominous I retain my reservations about it as I might actually need that stuff some day.
I used to be a blood donor for years. My type is O-negative, too.
However there's a chance of Mad Cow Disease if anyone has spent three months or longer cumulatively in the United Kingdom from 1980 to 1996... which I did as a student.
(Apparently this can be tested for but only with an autopsy, which I object to)
Meh.
@girlcalledblu said in Wheel of Time MU*:
@arkandel said in Wheel of Time MU*:
Tai Sedai
My theme limitations are showing-- Tai Sedai?
You won't find that in theme, that's for sure.
At some point during Tyme's heyday we had the bright idea (?) we should run an alternate timeline where Lews Therin Telamon had taken over Rand's mind and had established a new order of both male and female channelers.
At the same time we allowed players to respec freely, using all of their XPs to roll new characters of any type without needing to go through the - very draconic by today's standards, and very time-consuming in real time - steps of needing to join a guild and work their way up to full rank. This was done under the understanding the new timeline was temporary, and that at the end they'd be able to return to their normal mains or if they liked the new PCs instead, we'd find a way to convert them to the mainstream timeline.
It seemed like fun - but again, that's because I drove it, and obviously that makes my perspective pretty subjective. I don't recall how long the whole divergence lasted, either. Maybe for a couple of months?
@seraphim73 Remember the alternate WoT storyline we ran on Tyme for a while, with the Tai Sedai?
I think it was fairly successful in terms of buy-in, but it's hard for me to really judge that since I ran it. I wonder how that would work out as the core of a MU* metaplot for longer.
Is anyone playing Crusader Kings 3?
It's on sale on Steam for $38ish but the Royal Edition is up for double that.
Is the full pack worth it?
@seraphim73 You'd also lose the building blocks of some really cool WoT elements. The Aiel, for starters, the tainted and/or newly restored male channelers making everyone around them feel uncomfortable, etc.
Anyway I'll wait to see if an the owner/coder combo show up in this thread (assuming they want my help, of course) else back to lurking. Realistically it'll take something like this to pull me back into MUing if anything can.
@girlcalledblu said in Wheel of Time MU*:
@arkandel said in Wheel of Time MU*:
But @seraphim73 probably remembers the WoT MUD we were on
Totally random aside, but I got to admit, it's super cute when people reminisce about A Moment in Tyme. @Seraphim73 told me he's reading all his old logs (which I might make him show me so I can go: omg, did we all really RP like that?!). So adorbs. ANYWAY.
Honestly, I'd be curious to see how a WoT game might work just using a traits system and pocket dice. I mean... I might be high off an exhausting week and it's Friday, so CALL ME CRAZY, but I'd check it out.
I can't tell you that I reminisce about Tyme or that period in my life. It's hard to separate the two. I can't imagine there isn't a lot of looking at it through rose colored glasses going on, either.
But yes, when I read my old logs I cringe at how bad I used to be(*).
(*) I still am, but I used to, too.
@tributary It's not my call and I'm fine with whatever is decided, but please do keep this in mind; redis is the very likely but not 100% root cause.
In other words that $500 might become a tip to the nodebb team for providing the free forum MSB has been running all these years.
First a caveat - this was over thirty years ago. Players' expectations were... different, to say the least.
But @seraphim73 probably remembers the WoT MUD we were on. Sure, it had a coded system but for a while it was just plain simply utterly irrelevant, to the point it was mostly ignored. Then we added more setting-appropriate stats (Flows, weaves, etc) but again, there were serious imbalances since everyone was a glass canon; dealing damage was far easier than taking it.
Yet ultimately that doesn't matter. Creating some sanity clauses and using consent encounters should deal with that. I don't think WoT is inherently a 'PvP' kind of setting; blasting Trollocs, having adventures trying to root out darkfriends and figuring out where ancient lost knowledge lies and playing politics should be where it's at.
A system should be able to work even just based on record-keeping just for major milestones. "Is this person strong enough in Water to learn this healing weave", "is this person skilled enough with sword forms to be on the path to Blademastery", etc.
The rest should fall into place if the game is set up to be fun otherwise, and it allows players to have stuff to work towards.
@seraphim73 I think a compromise would need to be made in coding a channeling system so that its essence is captured (Saidin/Saidar, who weaves are visible to, strengths in the different flow types, learning weaves versus being a wilder, etc). It doesn't need to capture every nuance of it.
In regards to power, that should be more manageable if the actual book limitations are placed on a game. The vast majority of channelers aren't anywhere near Nynaeve or Rand; they are not even at Moiraine's level. Couple that with a tangible risk of overchanneling while fatigued and it's not nearly as bad. Whitecloaks killed Aes Sedai on the regular and it's not like thousands of them died in each attempt.
But anyway the real question would be... we're still short of at least someone to take over the project and lead it.
@girlcalledblu said in Wheel of Time MU*:
@dvoraen and @Arkandel You might ask @Seraphim73, as he has quite a knowledge set on how to adapt FS3 for all manner of themes much to Fara's BIG SIGHS.
Well, @Seraphim73 , what do you say?
I think at this point two roles would be absolutely essential. Then we can talk specifics.
Any takers?
Hey,
I haven't played in a MUSH in years. I'm not sure if that means I'm retired or not, but I do know when there was an ad for a WoT MU* yesterday I felt nostalgic and got interested.
That game is going in a different direction than I liked, and best of luck to them. I am wondering however if there is interest in putting together a different one.
What I can offer: Hosting for free, technical support (installing and maintaining something like Ares), advice when asked, playing there.
What I cannot offer: Coding, staffing on a day-to-day basis, actually owning the game - someone else would need to be The Person.
If there is interest please reach out.
@devrex Oh, I see. Thank you for answering.
This is in the advertisements forum so I won't debate it further.
What kinds of characters can you make?
For example are Aes Sedai, Warders, Aiel, male channelers, wolfkin, etc among the 'special' people available?
@roz said in Forum wonk:
- Stay on NodeBB and migrate the database from Redis to MongoDB. This would either require someone writing a custom migration solution or paying NodeBB to do it for us. When Ark mentioned this, he dropped a dollar tag of $500. (FWIW, I am assuming that was the cost for NodeBB's team doing it, but I could be wrong there.) This MIGHT fix the memory leak issue, but we don't actually no for sure. There may be something else about our setup causing issues.
That's correct. For full transparency, this is the actual, and dated, response at the time from nodeBB's agent:
Jul 21, 2020, 11:19 AM EDT
Hello <reducted>
Thanks for contacting us! We can certainly help with this. The cost for this migration would be $500 USD. Please let us know if you'd like to proceed and I will engage our migration expert.
Cheers,
And that is also correct that I can't guarantee the issue is redis. It's however a very good potential root cause since it's always the service that's blowing up requiring more resources, and the one MSB originally used instead of mongoDB which it should have.
Folks, just to be clear I can't answer your questions. I'm only maintaining MSB from a technical standpoint (to the poor extent that I am) because no one else can take on the task fully.
I agree with @Derp though. The community needs it, or something very much like it. So the community should support that which it needs.
I don't check MSB as often as I used to when I don't have something specific to post any more. I just realized it was down. I troubleshot and brought up the service, but this is getting worse over time.
Not much to do about it than run the forum with a different configuration or on a different platform.