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    2. Auspice
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    • Posts 7782
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    Posts made by Auspice

    • RE: Cheap or Free Games!

      @Faceless said in Cheap or Free Games!:

      Endless Legend bundle for sale on Steam.

      I've never played it. Anyone able to confirm whether it's worth the purchase or not?

      I rather enjoyed it, myself, but I know a lot of people did not. It's hard for me to guess if you'd like it...

      It's a similar turn based game in the vein of Civ, but a bit more streamlined in some places and... not in others. Combat, for example, you can either 'auto roll' like Civ, or go into a Tactics type interface to have greater control.

      posted in Other Games
      Auspice
      Auspice
    • RE: What Do You Collect?

      I collect playing cards myself, but none so fancy as WTFE's. I'm gonna try to photograph my collection, but I'm a) lazy, and b) have nowhere to keep it other than the boxes it's in.

      But I had to pull this one out, as it's one of my favorites:
      alt text

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: RL things I love

      @Lithium said in RL things I love:

      @Tinuviel Got the job. Making over 6$ an hour than I am currently being paid.

      Cool fact. First day of my new job is Halloween 😉

      Nice! Grats! 🙂

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: RL things I love

      I'm not sure why or how (I have theories), but my hair has gone wavy. I've spent my life so far with stubbornly thick, straight, fine hair. That refused to do 'curl' type things.

      I began, today, trying things I've read to 'encourage' curls. One, I thought 'Oh, this probably won't work.' ahahahahaha it worked well beyond what I expected. I had to wear a headband because my hair was much more floofy than I'd intended.

      But! It's encouragement enough to keep going. Esp. since the stuff to take care of wavy/curly hair is so much more effort than I'm used to.

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: Footballs!

      @Sunny said in Footballs!:

      I am confused as to how this is even a question.

      My guess is perhaps urban legend / argument with friend type stuff? Y'know how it goes.

      'Yes, they make you give it back.'
      'NUH-UH! My brother's friend's cousin totally got to keep the ball he caught!'

      😛

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: Footballs!

      So, what I know from hockey/baseball games is that generally a member of the stadium staff will find you and give you an equatable ball/puck for the one that you caught (since those are specially weighted/tested pre-game and may be needed).

      That's pro level sports. I dunno about high school / college.

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: Leadership, Spotlight, and PCs of Staffers

      I think if you have a Storyteller's Storyteller, you may not even need 2 (unless it's a larger game). Another Staffer could easily step in and run for them (running for 1 person vs. running for an entire game is much easier, after all).

      And I don't think it'd be out of hand or weird to approach that person and go 'Hey, which character do you want a plot for and what did you have in mind?'

      It'd also be relatively easy to code a system in which STs can file preferences, story seeds, etc., that other STs can then view.

      posted in Mildly Constructive
      Auspice
      Auspice
    • RE: Leadership, Spotlight, and PCs of Staffers

      @GirlCalledBlu

      Honestly, it's part of why I think keeping a tiny staffing team (esp. if the two of you are in the same house) isn't always the best plan.

      Things go missed. If something happens IRL, it's likely going to affect both of you. And it's harder to keep up with running plot, keeping up to date on jobs, and trying to do things for those players that have contributed.

      posted in Mildly Constructive
      Auspice
      Auspice
    • RE: Leadership, Spotlight, and PCs of Staffers

      The sad truth of MU*s these days is that a lot of us who are willing to run plot never receive plot in return. There's become a rather massive divide in people who run and people who don't. There are very few of the 'I'll run sometimes' or 'I'll run for my friends' types left.

      And sadly, the 'never ever run' ones tend to also be the spotlight hogs. The ones who won't even organize a 'meetup' type RP (where the most they'd have to do is schedule the event and write a scene set), but who also expect to be The Star of every single ST'd event they're in.

      All to say... I think, @GirlCalledBlu, most of us know exactly the feeling of 'always a bridesmaid, never a bride' in regards to plot. And when you're Staff? It's just one of those things you have to swallow and muddle through. One solution I can think of is to hire a ST and part of their duties be to keep an eye out for people who run things, but don't receive plot in return (not just you, because I can guarantee any MU* has players in the same boat).

      posted in Mildly Constructive
      Auspice
      Auspice
    • RE: Leadership, Spotlight, and PCs of Staffers

      This goes back to what I'd said in the other thread. A Staffer shouldn't run vital plot/metaplot through their charbit (because even if the character isn't in the center / lead, many players will act like they are to 'play it safe').

      Run your own char-centric plots. Hell, it could actually be GOOD to do so, since it can inspire people to do it for themselves. Just don't also tie that char-centric personal plot (PRP) into metaplot.

      Good Example:
      Bob (StaffAlt) decides to run a PRP in which Bob gets injured and has to seek out medical aid from the opposing camp. He seeks out PCs to do this, thereby involving them. It's a plot for Bob's development, but it encourages involvement from other PCs and has no meta-plot gain for Bob.

      Bad Example:
      Bob (StaffAlt) runs a plot line in which Bob is injured behind enemy lines. The NPC Leader of the enemy camp (also run by Bob) swoops in and declares Bob Worthy Of Them and declares that all PCs in said enemy camp must aid and support Bob.

      It's an extreme of a Bad Example, but it's a case in which it would be very clear to the players that the Staffer is abusing their power for their own character's gain. Sure, it may push some other plotline forward, but a plotline should never require a Staff PC to be pushed forward.

      posted in Mildly Constructive
      Auspice
      Auspice
    • RE: RL things I love

      My grandmother was released today. Basically just an 'event' and not a full heart attack.

      Such such such relief.

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: RL things I love

      @Lithium said in RL things I love:

      Put in an application and resume yesterday.

      Had phone interview today.

      Have real interview Monday.

      It's nice to feel wanted.

      Good luck!

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: The 100: The Mush

      @Cupcake said in The 100: The Mush:

      @Auspice said in The 100: The Mush:

      @Seraphim73

      I was just agreeing with it as a general point. I didn't play on The 100 (the theme didn't interest me)

      Uh. That is NOT why you told me you wouldn't play there.

      It was one of the reasons. I gave you a couple, but I do know I said that I had no interest in the theme. Not wanting to play on another game run by Seraphim and Blu is another and I've spoken with them about this.

      posted in Adver-tis-ments
      Auspice
      Auspice
    • RE: The 100: The Mush

      @Seraphim73

      I was just agreeing with it as a general point. I didn't play on The 100 (the theme didn't interest me), so I don't know what the 'starting' range was. I saw it as a general point for games that roll from beta to live and was agreeing with it. Don't worry. 😉

      posted in Adver-tis-ments
      Auspice
      Auspice
    • RE: The 100: The Mush

      @mietze said in The 100: The Mush:

      I actually do think no xp or other goodies should be given in beta, which is supposed to be testing and not hard open and usually pre advertising. It sets up an unfriendly environment to "outsiders."

      Wholly agreed. XP, etc. should be reset before the full/live opening (as in some cases, it does need to be earned to properly test).

      There's definitely something to overcome if you join a game 'late,' but if you're joining within the first couple months a game is open and there's already a massive power curve... something is wrong.

      posted in Adver-tis-ments
      Auspice
      Auspice
    • RE: RL things I love

      I was released from the hospital today.

      My roommate had folded my laundry and left it in my basket on my bed (it'd been in the wash when I made the 911 call). She also brought me home a selection of instant Udon from Uwajimaya.

      Srsly, I won the roommate lotto.

      I also !!! won a pair of LuLaRoe leggings in a giveaway. I swear, I used to be anti-leggings, but goddamn theirs are so soft I just want to live in them.

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: The 100: The Mush

      @surreality

      Whenever I've had a char end up 'in the lead' (on military type games), they always end up issuing out stuff for others to do. And being in the middle of the pack.

      I've never understood the 'I'm the leader so I'll be in the front!' anyway. How can you properly manage your whole team that way?!

      posted in Adver-tis-ments
      Auspice
      Auspice
    • RE: The 100: The Mush

      To add onto @Bored's issue and where I think the sense that these folks (Seraphim and Blu) have their char's at the center of things... and is something I've called out other people on-

      A lot of Staffers will run a scene 'from' their character. Unfortunately, in a lot of cases, said character is either high ranking or the other people in the scene sort of cower to the side and 'err on the side of caution' into letting said Staffer PC call all the shots.

      I think this is where the sense that 'maybe they shouldn't play' comes in. However, I think it's more simple than that:
      Don't run important scenes from your PC.

      Run one-off combat scenes, sure. 'Training' scenarios. But if plot, especially metaplot is involved, leave your own character out and run from the ST bit. Because otherwise, it does come across as having your char in the midst of things. Part of that is because, as @bored referenced... Staff PCs tend to be in important/high-ranking spots (for the reasons provided) or you get players not wanting to risk upsetting the ST, so they just fall in line.

      The latter is easily resolved by just not sending your own PC on an important scene. Have a varied staff. Let other Staffers run things. Attend their events if you must. But I think something a lot of us need to learn/realize is that when running the game and manipulating the plot... we may be giving up the chance to be a part of said metaplot. And, tbh, I see no problem with that. Play other places to get the 'just a player' feeling. Staffing means giving up on small things... being in the midst of it all is one of them.

      posted in Adver-tis-ments
      Auspice
      Auspice
    • RE: Random links

      http://tumblr.tastefullyoffensive.com/post/151430187519/via-northdakotatour

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: RL Anger

      @Karmageddon & @Apu

      Thanks.

      You know, when I left SC a year ago... I had this fear I wouldn't make it back to visit before my grandfather passed (he'd been having some major health issues). Now I'm scared it'll be my grandmother, who is a good ten years younger than he. 😕

      I hope all is well and I'm upping my 'make sure I see them at least once' when I visit in November to a few days more.

      posted in Tastes Less Game'y
      Auspice
      Auspice
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