I said it felt more like an actual world to me. Not that the developers' goal was to create a real life setting. I was speaking from my personal perspective. I am not staff there. Etc etc.
Posts made by Caryatid
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RE: Coming Soon: Arx, After the Reckoning
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RE: Coming Soon: Arx, After the Reckoning
I'll probably be pilloried for this and, in full disclosure, before this game I did not think I could live without +meetme. However...
This game has so many neat little lore hints and clues in every single one of its many grid rooms, both public and private, that if there were a +meetme, I'd never have seen any of them. On every game with +meetme that I've played on, no one uses the grid. They teleport out, they RP, they home again. If there are temprooms, they rarely if ever use the grid at all, except in private room RP.
Without +meetme or temp rooms, I've come to actually feel the place as an actual world. I've also compiled a hefty list of clues for the upcoming beta and start of GMing, for the metaplot.
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RE: Coming Soon: Arx, After the Reckoning
I've struggled with a lot of the code too, especially since a lot is still in flux and they are still working on many of the help files. I spent a lot of time whining at @Apos, in fact, about how I was too old and had spent too long on MUSHes and MUXes to easily shift to learning a new way of doing everything. I feel a lot more comfortable after several weeks of just throwing myself at it all though. I figure out one system at a time and that's made it feel a lot more manageable. I'm also trying to hold regular OOC sessions where I do walk-throughs for things like the +support, +investigate and +task systems, which has also helped me get a better handle on all of it.
If you're looking for RP, I'm available there as Dawn and happy to help get you hooked into some things. Also happy to do impromtu learnin' sessions to help get some of the system use things down, if you'd like.
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RE: Arx- Gareth
@Thenomain Where did anyone say that?
This is what @Kanye-Qwest said staff told this player:
"The problem is it is too fundamental to personality conflicts and that I just don't have time since I'd have to be coaching you constantly to avoid the kind of things I see as problematic and I just cannot do that and run the game. I really wish it was otherwise but it won't work out."
That looks like a direct quote. Have I missed another direct quote?
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RE: Arx- Gareth
@Kireek I was happy to try to work with you. Like I said, I tried to do so in a positive and productive manner. I noticed you behaving in ways I would not personally choose or condone but I also felt that it didn't affect my gameplay too much. When you paged me with negativity, I deliberately chose to answer with positivity or not respond at all. It felt like we had a decent balance until you went off on poor brand new Laric for an extended period of time because you were jealous of his sheet and scared he'd be better liked than you.
Maybe I should have said "dude, cool it" before that point. But I really did think a balance could be struck. You don't feel what you did was wrong. You feel the staff made policy decisions that were wrong. I'm sure there are games out there where your playstyle and opinions fit in perfectly. I don't think you're a bad guy. You're just not a match for this game.
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RE: Arx- Gareth
@Crysta The "do not OOCly pester other players for +support" rule that goes out with every support request mail.
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RE: Arx- Gareth
That's the problem. You don't seem to feel the behavior was problematic. It was. The OOC negativity and trying to skirt the very edge of the rules, after staff spoke with you multiple times, by your own admission, is a problem. I also tried to work with you, and to do that I tried to maintain a positive attitude and focus on positive and productive things when speaking with you. It did not help. Your goals and focus there contradicted what staff wanted on their game. It sounds like staff tried to guide you to what they wanted. If it was a mismatch, it was a mismatch. But I feel your representation here both minimizes your own behavior and paints staff in a light they don't deserve.
That's just my take on it.
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RE: Arx- Gareth
@Thenomain Fair enough. I won't speak for staff but I've described my experiences with this player. They were not comfortable.
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RE: Arx- Gareth
In my first scene on the game, you urged me to do something that was against the rules. You even said we weren't supposed to so you knew it was wrong but you said I should anyway.
A couple of weeks later, you did that thing to me and I pointed out it was against the rules. You again said you were aware of it and only apologized later in a manner that seemed aimed more at avoiding repercussions than being contrite.
You paged me often to complain about staff "nerfs" of a system you had been milking to stockpile advantages for yourself in an alpha setting, or to complain about other players, or to badger me for OOC information about IC scenes I was in that you weren't.
You had a melt down at a player who had been on the game for hours, who had not even made the sheet you were furious about. You ranted on the channel long enough to scroll the screen several times and yes, you did not ask him to share his stats. But when he said he was trying to figure out his sheet, you immediately invited him to share by saying you were curious. I have the log, do not blame Silas.
You are a competitive player. You were clearly using alpha to gain every advantage for yourself. Staff decided that OOC approach was not a fit for the atmosphere they want to promote on their game and I respect them for holding firm to that line.
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RE: Arx- Gareth
You're misrepresenting what happened. I won't go into it here out of respect for the staff there and I do understand that it is upsetting to be asked to leave a game, but that is not what happened.
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RE: Cary's Playlist
@Ganymede I mentioned it ages ago that I was there, I thought. I've been there off and on since they opened it for alpha.
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RE: Cary's Playlist
@Kanye-Qwest I love playing Dawn! First roster character ever and she's terrific. Thank you for letting me steer her. :3
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Cary's Playlist
Current:
Sabine - Arx
History (in no particular order):
Odile - Marsilikos
Hester, Iris - Spirit Lake
Windblade -Transformers Lost and Found
Lacuna - NOLA
Caroline, Jae - Fear and Loathing
Grainne - Fifth Kingdom
Jacinthe, Dawn, Mae 1.0, Verity 1.0, Rey 1.0, Mercedes, Peregrine, Gisele, Sunaia 1.0, Juniper, Charis - Arx
Joss - Fate's Harvest
Nox - Fallen World MUX
Allegra - Fallcoast
Nora - RfK 2.0
Nora, Mynoghra (Jill of all trades staff before the reboot) - RfK
Sabine, Zoe, Phoebe, Venice, Sloane - Darkwater 1.0
Neve, Cerise, Maryam, Ennis - Harper's Tale
Meg, Elisabeth, DelRey (Build Staff) - TexMux2.0/Keep Austin Wyrd
Shelby, Nox, Alice - X-MenRevolution
Sloane, Alice MacHeath, Jane - Eldritch
Simone, Emilie, Odette, Jolie - Kushiel's Debut
Lena, Anais - Heroes MUSHThere are others but I forget their names or only played a couple of scenes or they are ancient history.
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RE: Interest Check: Single Sphere VtR Game
I'm not sure it's possible to keep a thread on topic around here, no worries.
We are going full 2e! So far as I know. 1e tastes like burning.
Post-Praxis ruining event, the Nosferatu will have fared best thanks to the Catacombs! There will also be racial tensions, or will have been pre-event, due to heavy Carthian involvement with Northern African immigrants and encouraging of the various student, immigrant and wage slave protests of recent years in Paris.
It's not all peace, love and smooches in the City of Light, it's been a simmering hotbed of tension for awhile now and we'd like to capture that (or, we are capturing that in the news files we've written so far) since we're both news/history junkies.
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RE: Interest Check: Single Sphere VtR Game
This game will not be Lovecraftian. Unless some Circle member summons a tentacle monster or something.
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RE: Interest Check: Single Sphere VtR Game
@Tinuviel Yes. I will deduct beats if you do not.
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RE: Interest Check: Single Sphere VtR Game
@tragedyjones Why do you say that like it's a bad thing?
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RE: Interest Check: Single Sphere VtR Game
@DnvnQuinn We aren't looking to recreate RfK. We do think that on paper they had a lot of good ideas there and we believe that there need to be more games out there incorporating some of those ideas.
@Bobotron Yeah, we are most worried about being three niches into an already small niche. On the one hand, a game like this seems to work best when you're dealing with a slightly smaller player based. On the other hand, some level of critical mass is needed to keep things fresh and dynamic, especially in a setting where a lot of the action centers around character agency and the choices they make on the political playing field. So that is something to consider.
Another concern is absolutely the staff load, which is why we would like to automate as much as possible. I served time on RfK as staff and the workload was immense. Automated bloodpools for territory for use with +hunt code. An automated territory system that allows you to patrol, investigate, buff your own territory, and infiltrate and degrade others.
I'm digging the Brood suggestions! I haven't read that material but on the list it goes.
@Lisse24 If I had my way there would be five of these sorts of games out there already. Thank you! We'll for sure keep that in mind if/when we progress to that point.
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Interest Check: Single Sphere VtR Game
@vanderlylle and I are toying with an idea for a single-sphere 2e (with tweaks) VtR game with a heavy political focus. And while we’re committed to working on it as a personal project, just to see what we can come up with between ourselves, we also thought we’d check with the community to see what interest might be out there for something like this.
The broad strokes are:
- VtR 2e with some Mind’s Eye Theatre and other revisions
- Single sphere, with mortals/ghouls allowed but no mortal+.
- Focus on political play. Yes, vampires are violent monsters but we want to explore the long-term games they inflict on each other.
- Automated systems for feeding, downtime, territory concerns, etc.
- Focus on influence through the mortal world; we want to recreate the importance of mortals and ghouls to ancient creatures who have to hide from the daystar.
- Set in Paris, France, in modern times, and after an event that left the previous Praxis gutted. Paris needs to be reclaimed from occupying threats while also navigating the night to night dangers of dealing with your fellow Kindred.
Right now we have lots of ideas, we have some unpolished writing done, we have lists and lists of Things We Need to Do and Write and Prettify. We have a work in progress wiki. We have the possibility of a server but no present coding ability to get the systems and code that we need in place (though @vanderlylle has been working on learning some coding, so that’s a work in progress too!).
But we also know we’re facing a few challenges here separate of our lack of coding ability. Single sphere games tend not to be popular. Foreign-set single sphere games, less so. Political-focus single sphere games set in non-English countries might well be too small a niche for most..
So what say you, community? Is this something you’d want to be involved with?
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RE: Kushiel's Debut
@Skaldia The only reason I started on your game again was because of @Sunny speaking of it in glowing terms on these forums. She talked about how it had changed and improved. The only reason I lasted as long as I did on this last attempt was because I could see how hard she was working to make her positive representation of the game a reality.
She did a lot for your game. That you are treating her this way now because you're upset with how your choices are being portrayed paints you in a worse light than her.