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    2. Cobalt
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    Posts made by Cobalt

    • RE: Welcome to the Euphoria - Alpha

      So many theme pages have been updated over the last two weeks. I've fleshed out all of the Star Navy positions, added a bunch of civilian jobs, fleshed out some racial stuff, and started working on planets and flushing out the diplomatic jobs.

      I'm currently trying to run 1-2 scenes a week. Each week in the middle of the week I try to run a "Monster of the Week" type of scene to give folks something to do and RP about having happened. Meanwhile on the weekends I run Metaplot/Large Plot scenes.

      @EmmahSue is running a bunch of stuff civilian side. She's currently go a biweekly "civilians improve the quality of life of the ship" thing going on for anyone who likes that sort of thing.

      We've got some Zero-Gee ball stuff about to happen. And some other fun stuff. But....

      I'm looking at going back to work within a week or two, and I would like to make sure that this doesn't slow down the momentum of the game. So I'm thinking I would like to hire 1-2 extra storytellers to help NGC-6302 and I out with running things. This can be someone who likes to run Monster of the Week stuff (Midweek Madness, yo!), or someone interested in helping us with the metaplot.

      posted in Adver-tis-ments
      Cobalt
      Cobalt
    • RE: Buttercup's Playlist

      @buttercup Wooo!

      posted in A Shout in the Dark
      Cobalt
      Cobalt
    • RE: Welcome to the Euphoria!

      @Jennkryst Licensed sex workers are a thing. They are not hospitality staff though. Also the plot of Ascension is not the plot of Euphoria. You def left earth.

      posted in Game Development
      Cobalt
      Cobalt
    • RE: Welcome to the Euphoria - Alpha

      I have a roster that I would like to see played, but she is specifically app-required because there's some important things to know about her:

      • She descends from the first of the Espers (the psychic off shoot of humans).
      • She's the twin of an NPC.

      https://euphoriamush.com/char/Genesis

      posted in Adver-tis-ments
      Cobalt
      Cobalt
    • RE: Welcome to the Euphoria - Alpha

      We're back, I'm just stupid.

      posted in Adver-tis-ments
      Cobalt
      Cobalt
    • RE: Welcome to the Euphoria - Alpha

      Game told me it needed to reboot, I shut down to reboot, and now everytime I try digital ocean locks me out of the server. Soo.... as soon as I get that fixed we'll be back.

      posted in Adver-tis-ments
      Cobalt
      Cobalt
    • RE: Pokemon Go

      I gotta send out 5 more Pokemon go gifts. If we're friends can you check if you have one pending and open it? If we're not friends let's be friends!

      4451 4059 9410

      posted in Tastes Less Game'y
      Cobalt
      Cobalt
    • RE: Welcome to the Euphoria!

      I've added information on the racial interactions on the races page, more history of racial interactions on the settings page, and updated the military page with information, they can all be found here, if anyone has any questions on them let me know and I'll get stuff updated:

      • https://euphoriamush.com/wiki/races
      • https://euphoriamush.com/wiki/setting#historical-cultural-interactions
      • https://euphoriamush.com/wiki/military
      posted in Game Development
      Cobalt
      Cobalt
    • RE: Welcome to the Euphoria!

      @bear_necessities said in Welcome to the Euphoria!:

      @Cobaltasaurus Thanks. I noticed there were a lot of spies. Who are they spying on if there is no reason to be distrustful of the people on the ship?

      The Intel Officers of the Euphoria are less meant to be spying on other PCs and meant more for interacting with the unknown that the ship is going into. Long range reconnaissance and forward scouting. As well as keeping an ear on what the diplomats and civilians are doing.

      But also what @Coin said.

      posted in Game Development
      Cobalt
      Cobalt
    • RE: Welcome to the Euphoria!

      @Cupcake said in Welcome to the Euphoria!:

      What exactly does "Hospitality Staff" do?

      How are the Arts valued in this shared culture? Are they valued? Are they considered secondary/hobbies, or valid career pursuits?

      RE: Hospitality staff: I was kinda of struggling for a better name here. It'd be a mix of operations, quartermastery, custodians, cooks, etc. One of the To Do for today is to break down what each of the departments and positions does.

      Re: Arts, they are definitely valued. I imagine in the civilian sector arts, especially those that create physical goods, becomes a matter of prestige. When all of your basic needs are profited for you, it becomes a matter of who has the most non-basic items. The shiniest silks clothing, the prettiest pictures on their walls, etc. And then things like acting, singing, etc. humanity will also need entertainment, so it's still valued and the ship itself has it's own entertainment studio that produces music and holodramas for the ship, since y'know they're gonna be too far from earth to get broadcasts in any decent amount of time.

      Gonna break this down point by point:

      @bear_necessities said in Welcome to the Euphoria!:

      There are a couple of things I'm confused about and there's not a lot of detail on the wiki to answer my questions.

      • The starter page says you wake up on the spaceship and told who you are and you have no reason to believe otherwise. Does this mean that you have no idea who you actually are? The way the rosters are built suggests otherwise. It just sets a kind of confusing tone.

      Hmm, okay, I need to make this clearer somehow. When your character first wakes up from cryosleep there's a bit of disassociation. A sort of temporary amensia where you feel like you're a blank slate or you're not real, but as the medical staff talk to you and reinforce your identity you snap back into it. It's sort of like suffering from a fugue were a therapist helps walk you back into yourself.

      Some characters might come out of it with more disassociation and distrust of what the medical staff has told them. Some might want to investigate if medical staff is lying to them or not. But the majority of people who come out of cryosleep eventually settle back into the persona. And if they run DNA tests and stuff like that, it will all prove "yes that's who I am". But some characters could still be like: "I'm not me!"

      Does that make better sense?

      • What jobs can civilians do, other than be diplomats or I guess entertainers?

      Scientists (I have a roster botanist who tends the hydroponics gardens), farmers, artists, actors, singers, commissary workers, bar tenders, pilots, administrators, etc. There might be a lot of people who are civilians on the ship who are sort of on a space-vacation and their job starts when they reach the andromeda galaxy.

      • What is the metaplot going to look like here? There's no real sense of what the mission is or what we'll actually be playing.

      The first arc is going to be "Difficulties in Space".

      ETA: specifically with regards to my last question, I'm more than a little confused if we're playing a Deep Space 9 sort of game (where we are just on this spaceship and everything happens on this spaceship) or a colonization game or an Alien game, etc. It makes it difficult to figure out what concept I want to play, basically.

      Thanks!

      Tonight, I'll add a "this is the mission" blurb onto the Euphoria main wiki page, that will hopefully help with this a bit. But the first story-arc will be Difficulties In Space. We'd be a DS9 type game crossed with Voyager (not that we're lost, but we're so far away from the Milky Way that getting help is unlikely to happen) and Lost in Space. The first arc of the game will be discovering new wonders and threats, where the only resources the crew has are what is on the ship.

      @krmbm said in Welcome to the Euphoria!:

      @bear_necessities said in Welcome to the Euphoria!:

      The starter page says you wake up on the spaceship and told who you are and you have no reason to believe otherwise. Does this mean that you have no idea who you actually are? The way the rosters are built suggests otherwise. It just sets a kind of confusing tone.

      This is the bit that's also hanging me up. Like... does it matter that I don't know who I really am?

      It feels like the "you wake up and get told who you are" should be important, but then it never seems to matter anywhere else, so is that just fluff that I shouldn't worry about?

      It matters and it doesn't matter at the same time. Does my above to bear_necessities help or can I clarify more for you?

      @bear_necessities said in Welcome to the Euphoria!:

      @Cobaltasaurus could you also provide some color around how the different species interact? From the race page, it seems like it's sort of "they've been around long enough where everybody just sort of gets along" so I assume it's not thematic to be untrusting of the other species on the ship?

      Yessum, I'll add a blurb to the wikipage tonight, explaining the general interactions of them. But you are correct in that it is not thematic to be untrusting of each other.

      Off the cuff, the Drekin being the newest and the most alien seeming people might be a little distrustful of them. But alot of people may also be a little distrustful of Espers-- given they can read minds. But not to the point of refusing to work with someone or being prejudice against them. Just like, y'know. That person has claws, that's a little scary. Or that person can read your mind. Don't think about them naked.

      Does that help?

      Thank you, all of you, for your questions and thoughts! I'll get things updated as I can. I'm so excited there's so much interest in my silly sci-fi game.

      posted in Game Development
      Cobalt
      Cobalt
    • RE: Builder ???

      @Kay I would definitely love the help. There's the entertainment area and the civilian quarters left to be built. If you swing by euphoriamush.com:2020 (or just euphoriamush.com), or actually just:

      https://euphoriamush.com/locations

      Will let you walk through the grid via the website without even having to log into a bit. If you think you can work with that lemme know! I'm gonna attempt to sleep again but will be back this evening.

      posted in A Shout in the Dark
      Cobalt
      Cobalt
    • RE: Welcome to the Euphoria - Alpha

      More rosters have been made, I'll be adding more in the morning, but my hands have decided no more typing for the night:

      https://euphoriamush.com/roster

      posted in Adver-tis-ments
      Cobalt
      Cobalt
    • RE: Welcome to the Euphoria - Alpha

      @Ominous I was very young when Babylon 5 came out? :x

      posted in Adver-tis-ments
      Cobalt
      Cobalt
    • RE: Welcome to the Euphoria - Alpha

      @Ominous said in Welcome to the Euphoria - Alpha:

      Kaylee from Firefly and Mr. Garibaldi from Babylon 5 with the serial numbers filed off?

      I can't remember Mr. Garibaldi, but I can make a Kaylee knock-off, sure.

      posted in Adver-tis-ments
      Cobalt
      Cobalt
    • RE: Welcome to the Euphoria - Alpha

      After I finished medical deck, I'mma have to take a break from building and make some more rosters. XD

      Anyone got any requests?

      posted in Adver-tis-ments
      Cobalt
      Cobalt
    • RE: Welcome to the Euphoria!

      @somasatori said in Welcome to the Euphoria!:

      @Cobaltasaurus I really want to grab Antoneo, but I'm not sure I have the time I once did to dedicate to MUSHing. What sort of time investment are you expecting?

      My best answer for is that you, I'm not planning to even idle people out until they've been offline for 60-days. So y'know, play when you have time and as you have time. Ares seems like a good platform for somewhat slower paced. Since it has the web-based scene system available for people.

      posted in Game Development
      Cobalt
      Cobalt
    • RE: Welcome to the Euphoria - Alpha

      My currently available:

      https://euphoriamush.com/roster

      (Also guys someone immediately picked up Briar, and I am so happy.)

      posted in Adver-tis-ments
      Cobalt
      Cobalt
    • Welcome to the Euphoria - Alpha

      It's scrawled across the front of your pod when you open your eyes. Done in neon bright yellow and outlined in orange. It should be cheery but there's something a little unnerving about it. Still it gives you something to focus on. Welcome to The Euphoria. The timeless darkness of before is shredded by those words. You hear them now, too. A bright, chipper-- mechanical ---voice comes through the coms in your pod, "Welcome to the United Planetary Ship Euphoria, Crewmember!"

      You roll your eyes up toward the source of the voice, and try to turn your head but you can't move. You try to flex your fingers, and toes, but neither obey your commands. Your heart starts to race, your pulse starts to quicken. You can feel it thumbing away in your throat underneath your chin. But that chipper, mechanized voice comes from above again, "Oh, no, calm down Crewmember! You'll be released in just a moment! You will feel a warmth in three... two.... one!"


      Welcome to The Euphoria!
      Connect at: euphoriamush.com:2020

      EuphoriaMUSH is an original setting sci-fi mush, one which you will be the recently thawed out crew of the United Planetary Ship The Euphoria. A giant colony ship on a mission to the Andromeda Galaxy, where a new planet which promises to be suitable for colonization has been discovered.

      This is the story of that journey between the stars to a new planet. You will explore space and new planets, adventure through the stars, and play as space travelers! What will you do when you face difficulties and you are too far from the Milky Way to get help from Earth or it's allied planets? What will you do when the only resources you have are what you take with you?

      We are open for alpha! From 7/15/20 people are welcome to log in and start checking out chargen, theme files, and ask any questions they have. They can start putting in apps and engage in "soft RP". On Friday 7/17/20, we will hold an Grand Opening event to launch the Euphoria's story!

      We're going to start out off with a blast!

      Events Over The Weekend:

      • https://euphoriamush.com/event/1 (action/adventure)
      • https://euphoriamush.com/event/2 (mystery/investigation)
      posted in Adver-tis-ments
      Cobalt
      Cobalt
    • RE: Welcome to the Euphoria!

      Double Post:

      Important information on the amenities and hangouts of the Euphoria:

      https://euphoriamush.com/wiki/ups-euphoria#overview

      posted in Game Development
      Cobalt
      Cobalt
    • RE: Welcome to the Euphoria!

      @Ganymede said in Welcome to the Euphoria!:

      @Ominous said in Welcome to the Euphoria!:

      Corporations are started by someone with an idea and investors. As it grows and employees join the company, they gain stock. When the investors and the owner want out, they can sell their shares to the employees and it becomes an employee owned business, like Publix.

      Let's talk about this stuff elsewhere, please.

      But also, like, this is what corporations were supposed to be back in the day but trust humanity to fuck it all up.

      ❤

      While I think a lot of this is not really something most players will really think about it has made me think about what to add to that particular thing. In my mind here's what is provided:

      • Food: You are provided with nutritionally balanced if bland food. It'll keep you alive, and it won't be unpleasant to eat but it'll be like eating protein bars every day. It's boring, but not torture to eat.

      • Shelter: You are provided with enough space, and bland housing. It's up to you to make it anything more than spartan.

      • Clothing: The clothing you are provided with is adequate. You're free to go out and spend money on more exciting clothing. But you're always provided with simple, comfortable, and will-keep-you-safe-from-the-elements clothing. Again, it's bland. It's up to you to spice it up, if you want to.

      • Education: You're educated for free from around five-years-old until the age of 22. After your primary education you are given the choice of military academic, diplomatic academy, civilian trade. You then go into that sector. If you want to change up where you're going-- you can, but at that point it will cost you. Otherwise, your education is free. You chose what you want to do, and the government pays for you to learn how to do it.

      posted in Game Development
      Cobalt
      Cobalt
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