@silentsophia said:
I'm... not sure there is a spoiler code. I've tried looking around.
! There is. I just can't find it.
Never mind. There it is. You type:
>!<text>
@silentsophia said:
I'm... not sure there is a spoiler code. I've tried looking around.
! There is. I just can't find it.
Never mind. There it is. You type:
>!<text>
Recently devoured Lovecraft Country by Matt Ruff. I am anxiously waiting the TV adaptation.
This has a lot of things in common with The Strange, which I like.
The decentralization of social RP is kind of a turn off, though, yeah, for reasons already explained.
@fortydeuce said in Quinn's Playlist:
Trilony was a Twi'Lek, right? I seem to remember her. Logan here.
Naw, Trilony was a human redhead.
@Quinn Jack says stop shoving Wentworth down flights of stairs.
@Ganymede said in Accounting for gender imbalances:
@Arkandel said in Accounting for gender imbalances:
I don't know (I have no way of knowing) how that would feel. How awkward, intimidated or comfortable someone might feel despite the best intentions from everyone involved to make them fit in and feel part of the group... I haven't had to deal with it.
You'll never know for sure if you don't hire a woman. Women aren't like robots: they all act and react differently.
Yeah. This, basically.
@cobalt said in Books...Books...Books....:
My favorite author says that it is important to be widely read if you want to be a good writer. So, I am attempting to be more widely read and read things that are not just romance or urban fantasy with a touch of romance.
I have no idea why but Amazon suggested Babel-17 to me and goodness. How peculiar a book. I think I will have to read it and then read it again.
It's on my list.
Tangentially, I've been reading a lot of Vonnegut this year.
@demiurge said in Dreamwalk MUSH:
Pro-LGBT space marines are, dare I say it, a retarded idea.
The fact that you put "dare I say it" there kind of entirely turns me off this entire thing, because it implies that you are indeed aware of the offensiveness and chose to "dare" to offend anyway.
Best of luck, though!
@Cobaltasaurus
I totally understand that. Insisting that I must like something just because someone else does is the best way for me to hate something, or at least to never give it a real chance , at least until I can get away from the irritating person pushing it on me. See:
@Auspice said in POLL: Super Hero MU Gut Check:
I will note, however, the time I got treated the worst by a Staffer was the time I did say 'woah, too far' on a consent original-theme superhero game. >.> Like cussed-out 'omg how dare you not appreciate me' level.
But I used to be all about consent. Like once upon a time, I was like, a good 75% consent / 25% dice/stats person. Gimme story, gimme people who would work out story and telling it together.
...and then the assholes and their inability to ever see their character fail even once. Then superhero games and shit like 'Well, I don't care about your evidence from the comics. In my opinion, <Soandso> is and always will be the most powerful type of <character>, so you have to lose.'
And yeah, you get this on statted games, too, but at least there you have the system backing up your player STs. On non-statted games, player STs crumble even faster. I know even starry-eyed me was unwilling to ever venture outside of her circle of friends.
It happens, yeah.
But then on statted games you get OTHER dramas that you don't otherwise.
I also think, based again on personal experience that I could make into an experiment but won't, that the kind of person who would do what they did to you is the kind of person who, on a game with stats, would rules-lawyer the fuck out of everything just to get their way, for instance, or otherwise be a shitty person.
It's not really the context that's to blame, it's that person (those people) being shitty.
For all its faults, UU (where I got a big dose of my superhero gaming done) was good about consent and also about losing/winning in a balanced way.
We had the one Joker who always wanted to get away even when doing the stupidest shit, and we put a stop to THAT right quick.
@scorn said in Reno is closing! ....Or is it?:
When we reopen in early January, the doors will be flung open onto a new city: Portland, Oregon. Contrary to rumors that are apparently already making the rounds (to the eye-rolling of those actually in the know), we will still be offering Vampire, Werewolf and Mortal/+. The only sphere we are dropping, at least for the time being, is Hunter. Because Hunter is still 1e. When that changes, it will likely be brought back. Maybe others, down the road. We'll see!
There most likely will not be a Second edition of Hunter. I highly doubt it. It's a splat that doesn't particularly need a second edition. Mortal Remains updates HUnter-specific things to GMC/Second Edition and everything else that's Hunter-related can be found in the CofD corebook and Hurt Locker.
@cobaltasaurus said in Active Modern Day Games?:
@coin Or anyone can be-- since one of the things the show ended with was Willow awakening every potential slayer ever.
. Which was how the couple of Buffy Games I've played on had done it.
Well, she awkwned all Slayers ALIVE. That was twenty years ago. There's plenty of 18 year old girls who were born after. I don't know if that means they start awakening when other slayers die or what, I haven't read the comics.
That said, everyone being a Slayer would be insane lol.
Witcher 3 even gives you the choice at the beginning to make the same choice you make at the end of 2, because it's a choice that repercusses throughout the game. So you don't need to read the books or play the games before it. It pretty much functions wonderfully as a standalone game. I didn't even finish it because of... reasons... but I will eventually. It's really good.
@Ghost said in POLL: Super Hero MU Gut Check:
I will note that I am a supporter of dice-assisted resolution and have found that super hero MUs with the diceless, cooperative systems work really well so long as everyone involved is role-playing in a relaxed, reasonable state. However, not all players operate the same, and have seen people abuse the diceless system.
TL;DR: diceless works so long as everyone is cooperative and copacetic, but unethical players will use said lack of dice to their powerpose advantage.
Diceless, but more specifically consent, since there are diceless systems with rules for resolution (such as Nobilis and Amber) gives an equal amount of consent power to every person present, which in turn gives more power to the more forceful OOC personality, which again, is a problem of people, not context.
Those same forceful personalities are the ones that end up staffing on statted games and getting their view of the rules (beneficial to them) established as the ones to follow.
@Misadventure said:
No, actually I was giving the posters a chance to you know, describe there game instead of spending how many posts failing to do so then being insulting. NO, not all super hero games use descriptive traits, and those that do use a variety of approaches (descriptive, or by examples).
Nice top see the snark is strong. Guess you only want people who already play super hero trait based games, and who know exactly how hard or not your app process is. Ever heard of people complaining about having to write and rewrite and rewrite paragraphs to describe a common and well known trait of a FC (let alone a OC, good luck there), on MOST HERO GAMES, until a staffers particular view of the character, or you as a player of that character, Are met?
Everybody who plays comic-fu and most who don't are aware that trait based super hero games are famous for being difficult this way.
Whoa. Chill out a little. I did not read the level of snark that you are reading, apparently. And you came on super strong with your demands for more information.
So maybe chill out a bit. Yeesh.
@bobotron said in Active Modern Day Games?:
The comics made it clear that ANY Girl who would be a Potential became a Slayer at that 'coming of age' point.
That's less interesting (to me) but okay.
@Cobaltasaurus said:
@Coin I really like Dark Matter! I'm not sure how much I'm feeling Killjoys, tho.
Yeah. I thought it would be the opposite, but.
@Auspice said in POLL: Super Hero MU Gut Check:
My biggest thing, re: statted systems vs. consent games (because consent games are not systems, so the term does not apply) is where the power lies.
On the latter, the power lies in the hands of Staff and whoever has the loudest voice. Your meek players and those who are not comfortable approaching authority are at a loss. How many people have just quietly left games because they don't feel comfortable approaching Staff?
I mean, shit, I am the person other people come to on games because I'm that person who will just bullshit with Staff on channels and even I have just left games rather than deal with some shit because I've encountered Staff I can't find that level of rapport with. I know people who can never, ever find that level of comfort. Faraday, for example, is one of the most approachable Staffers you will ever meet and I have had to shove people at her and tell them it is totally okay to talk to her and that is on mundane, happy issues and not 'hey this person is being a problem.'
In statted systems, you put power in the hands of your players. You give even your meek, anxious, introverted players something they can hold onto. You give people a voice. You give them something concrete they can hold onto, they can point to, they can back themselves up with. You give your Staff a base to work off of in arguments rather than he-said-she-said and hoping a smart third party or a decent log is available.
I love consent for storytelling and I still engage in a lot of it, even in statted systems, but even then only for people I trust.
I disagree, but only because it can be switched.
In a full consent game, an honest staffer can't just, say, kill your character for no reason, or because they feel like it. You have the power to no-consent anything. Even if Mortiz tries to drop his Red Kryptonite plot and have Superman rape you because he's just soooooo craaaazy, you can say 'nope, not happening'.
In a stat system, if a staffer doesn't like the argument you're making and how you're using the system to back it up, they can (and will, in many cases) just House Rule that shit to the point where you're wrong, because that's not how it works here.
Again, context is irrelevant when we're talking about shitty people vs. decent people.
@Thenomain said:
Current Staffer "Cards Against Humanity" win count:
@Coin: 4
@Eerie: 2
@EmmahSue: 1
@Thenomain: 1
Well, @EmmahSue isn't a staffer per se, but ... I feel like she could just log on a staff bit and we'd all be okay with it. Also, you won a game the other day.
lulz, you stopped MUing before I even started.