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    Best posts made by Coin

    • RE: Good TV

      @Lotherio said in Good TV:

      @Coin said in Good TV:

      Stargirl.

      Nuff said.

      Not quite.

      The movie released on Disney Plus (then I concur, I loved that one), or the series on DC universe (which I don't have and is one of the few reasons I'd consider getting dcu)?

      Fair.

      Haven't seen the movie. I mean the TV show.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Horror MUX - Discussion

      @zombiegenesis said in Horror MUX:

      @coin said in Horror MUX:

      Maybe it's time a CofD/WoD game played out like that, too.

      I always wanted to play at(or maybe run) a Vampire: Requiem 2E game where the Strix were a serious threat.

      I mean, I closed Eldritch for a lot of reasons, many personal, some not so much, but one of the main ideas was that each "season" would focus on a sphere, and when it came the vampire's turn, the Strix were gonna come out full force.

      Sadness.

      Some day.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: WoD MUSH Comparison?

      @Faceless said:

      @Coin said:

      do it

      doit

      Shia knows what's up.

      posted in MU Questions & Requests
      Coin
      Coin
    • RE: It's where you putcher weed ...

      @Clarion said in MU* Gripes and Peeves:

      Habitual pot use leads to different effects, too. I've been in social circles where some people smoked weed every day, more or less all day. They rarely got giggly high unless they took waaaaaay more than usual or added in alcohol.

      People react to weed in a lot of different ways, but yeah, I'm always a little suspect when a character presented as a habitual user is rendered totally useless by weed.

      Yeh. My mom's husband smokes pretty much all the time and he's usually more functional when he's had some than when he hasn't. He has to smoke a lot for that shit to even start doing something to him at this point.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: How to: make your poses less repetitive

      @three-eyed-crow said in How to: make your poses less repetitive:

      @lisse24
      I find the style of what I'm reading at any given time really creeps into my RP. Which can dry it out when I'm on a big straight non-fiction kick (which I have been lately for whatever reason).

      I make a conscious effort to vary the WAY I pose (mixing straight : with ;'s and @emits) but it's easy to fall into ruts. Cool thread idea.

      I like to ape styles, when I notice patterns, and then try to apply each style to a character. So maybe I write one character in a Hemingwayan style, very informative and with little introspection and almost no metaposing (even harmless metaposing); and then another character will be nigh-Lovecraftian (though usually still concise) in word-choice and turns of phrases; and then another will be jovial and self-deprecating and everything they say comes with a witty metapose comment like something Dorothy Parker might do.

      I'm obviously using popular writers who I can never do justice to, but I try for the lulz anyway.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: WoD MUSH Comparison?

      @HelloRaptor, I disagree. That's still about trust.

      But then again, I also never run scenes with my character in them and then pretend my character can't do something that would be applicable to the scene. Instead, I build the scene in a way that my character is only helpful in things that move the plot along for the other characters where it comes to things that only my character can do.

      So it's about trust, and it's also about storytellers not being lazy and actually putting some thought into what they're running. When I ran combat stuff with my combat-capable Sin-Eater, he was in the thick of it, usually off to the side. Maybe he was handling mooks, and so something he could do easily had to be done by someone else, or whatever.

      A few times he just stood there and let other people handle it because he was mentoring them and being a jerk about it.

      It is about trust. It's also about storytellers not writing themselves into a corner. I mean, shit, I thought that was a given.

      posted in MU Questions & Requests
      Coin
      Coin
    • RE: Eldritch - A World of Darkness MUX

      @Huzuruth
      Not to the extent they are detailed in the book, no. We'll likely just allow it as flavor/fluff for Stigmatic characters, though we may do more with them. But if it's important to your character building decision process, especially mechanically, err on the side of "no".

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: Good TV

      @surreality said in Good TV:

      The Order was not good TV really, even in the first season. The second just dropped, however, and...

      ...the 'as themselves' are killing me. I don't care if the rest is hot garbage, they made me laugh so hard it's worth it.

      I honestly and truly just enjoy the show. I mean, the acting is bad (but all the acting in those shows is bad) and the plot is kind of basic (but all the plots in those shows are kind of basic) and the worldbuilding is pretty good aside from that.

      I mean, two things really annoyed me but they kinda-sorta fixed one and the other seems like it's gonna be an interesting future plot-device, so!

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: How to: make your poses less repetitive

      @three-eyed-crow said in How to: make your poses less repetitive:

      @coin
      I also love Hemingway and that style of writing which - along with all of my professional training being in journalism rather than fiction - makes me staccato and kinda boiled down by nature. I sometimes try for more lyrical flourishes but it just feels weird and I dun like it. I do think finding a unique voice through word choice/sentence construction is really fun, though, and reading good and varied authors takes me up a notch. I need to break deeper into my bookshelf.

      I really like using Hemingway as a base and then kind of just poking at it with other stuff. Mix Hemingway's rhythmn with Lovecraftian word choices, for example. Super fun (and usually what ends up happening when I ST supernatural stuff, since I gotta keep it brief, informative, but also weird as shit).

      Recomendation: read John Shirley. I really like him and you might, too. Mostly his short stories, though; his novels have left something to be desired. If you can find it (maybe Amazon???) try to get his Really, Really, Really, Really Weird Stories. It's divided into sections, each one adds a "Really" and they get, obviously, progressively more weird and fucked up. If not (or if you like it) Black Butterflies is another anthology, divided into "This World" (realistic fiction) and "That World" (fucked up shit).

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Space Games and Travel Time? Why? Why Not?

      @Ghost said in Space Games and Travel Time? Why? Why Not?:

      @SG said in Space Games and Travel Time? Why? Why Not?:

      why not have space adventure games in localized areas where moving from one spot to the other in a RL day isn't some sort of immersion breaking feat?

      I personally find "this sector only" to heavily hinder the space sci-fi genre. It's also very hard to justify only remaining in one sector when you're flying around in ships with hyperdrives.

      I mean. I manage to play in a small town setting and my character drives around in a car and has access to airplanes. I mean, okay? lol.

      posted in MU Questions & Requests
      Coin
      Coin
    • RE: Eldritch - A World of Darkness MUX

      @Arkandel, your mom was a drama queen last night, WHAAAAAAAAAAAAAAAAAT.

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: The I-Can't-Remember-What-We-Called-The-Cool-Things-Thread Thread

      Kill 6 Billion Demons.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Requiem 2e Bloodlines

      @wizz said in Requiem 2e Bloodlines:

      @Coin

      That level of local flavor would be awesome. I mean, I'm not typically a Vampire player but it is a little disappointing to browse a wiki and see setting info like, "This is the Hierophant, this is the Maiden, this is the Father, SPOOKY FONT OOOOOOOOOOOOOH rattle chains"

      I mean, again I don't play, but just based on public info like that it seems like Covenants are a blank slate in the books with lots of customization options out there, but most games just play them 100% straight.

      When @skew, @tragedyjones and I were planning on doing a Las Vegas game, I was doing a lot of work to make the Sangiovanni a local Covenant. I had a lot of fun with it and it fit really well into the setting/theme of the game (Las Vegas? Casinos? Mafia? VAMPIRE Mafia? Yes please. And as a Covenant it meant every clan could get in on that action).

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Interest Check: Exalted 3rd ed Mu

      I'd rather the second, too.

      Though to be honest, an Exalted MU sounds best if done... how do I put this...

      What i think you want is a small-ish game where you handle a specific story (maybe you run Nexus plots and those are the 'staff plots') and let other people sort of sandbox/PRP/run plots in the rest of Creation (with big ones that chang political alliances and whatnot needing to be run through you real quick first).

      Mostly because I think Exalted need room to stretch their powers and that's the best way to do it, IMO.

      What are you gonna do about the sheets/roller/code/etc?

      posted in MU Questions & Requests
      Coin
      Coin
    • RE: Good or New Movies Review

      @Derp said in Good or New Movies Review:

      @Cupcake said in Good or New Movies Review:

      @Wizz I enjoyed The Old Guard but kept wanting to scream, "Now cut off his head!" and yelling at them to get to holy ground.

      Sooooo.... Highlander: The Series?

      I mean, that's the reference. But no, the movie/comic book has many key differences from Highlander.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Bloopers

      @mietze said in Bloopers:

      @coin I have done that many times at various points, though mine was of the "I need to get the baby/toddler back asleep, brb" variety. 🙂

      I just... you know... people take like ten minutes to pose.

      And my bed is RIGHT THERE behind me. "I'll just lie down briefly, then get up and pose."

      "Ah, shit, it's five am."

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Interest Check: Exalted 3rd ed Mu

      @jennkryst said in Interest Check: Exalted 3rd ed Mu:

      @autumn said in Interest Check: Exalted 3rd ed Mu:

      So I would recommend being super cautious about copying one of the long-time pain points of Amber games: having a higher up tier of PC that's, well, better than the sort the average person gets to play. The other flavors of Exalted might be better kept as NPCs and/or villains; otherwise you have to walk a very narrow line between allowing too many in play (which risks the game becoming entirely different and no longer meaningfully about the Terrestrials at all) and allowing too few (which runs the risk of DB players getting cranky about being reduced to second fiddles in a game ostensibly about them).

      This, incidentally, is a reason why a creation-wide game could work. DB politics on the BI or in stronger Satrapies, Celestials out and about elsewhere.

      Yeah. It would be awesome if the plots in Prasad were DB-heavy while players with Celestial Exalts could run amok a little more freely in the rest of Creation, doing PRPs, having adventures. It would divide the game, yes, but it could work, especially if you can have more than one alt.

      posted in MU Questions & Requests
      Coin
      Coin
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