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    Posts made by Coin

    • RE: New Comic/Superhero Themed MU*

      No one is saying "don't do it". But there are a lot of people with a lot of experience simply pointing out that @Entropy's claim of "how it's going to be" is unrealistic, and thus there should be a lot of expectations heavily managed.

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: New Comic/Superhero Themed MU*

      @Entropy said:

      @Coin said:

      @Entropy said:

      Again, perhaps it is idealistic, but I also don't think it's impossible. It's more about creating a small set of checks and balances when it comes to staff decisions.

      And maybe the staff favoritism/corruption stuff isn't as prevalent as it once was, but you still have a lot of talk about the Troy/Sonders, VASpiders, Zero/Elsas and whoever else I'm not thinking of at the moment.

      In my particular case, I'm wanting to experience a game that is similar in feel and playerbase as Brave New World is, without the crazy shitstorm that is the One Staffer To Rule Them All. HeroMux isn't a bad alternative, but it certainly has it's share of staff problems, too. Comux is fine, for the most part, but then there, you have two staffers who make up about 80% of the total PC population of the game and run pretty much everything.

      I've spoken with a number of players from these games, and they're all pretty much in agreement. They stick with these games because they're what they've got. I just... would rather try to make something that's better, even if only incrementally.

      As per @Arkandel's response above, I think you are savagely underestimating all the problems that come with a fully democratic style of game running.

      I would hazard to say that what you want is not a "democratic staff style" but rather "benevolent dictator who isn't fucking batshit".

      Sure. I'll go with benevolent dictator who isn't fucking batshit. Sort of. Maybe more like dictators. No one person should really be the end all say all. Maybe not like... the full on "everything needs to be voted" thing like mentioned above. That does seem like it's taking things too far, and looks as if it led to the logical result. But simply put, stuff like denying a player something that's within reason... or giving a clique of lackeys priority over everyone else... that kind of stuff should be checked. Basically, staff who moderates other staff, as well. Just in the interests of keeping things as fair as possible, and so that no rash... or overly stupid decisions... are made and are without a fair chance to be reviewed.

      A staffer (maybe former staff? I'm not certain) over on BNW was telling me how he had approached Elsa on behalf of a player to discuss why certain stats on a character's sheet were the way the were. Elsa had denied the sheet and demanded pretty significant changes. When the staffer made polite and reasonable suggestions about why the player had made the decisions the way they were, Elsa flipped out on him and basically said that it was her game, and that he was a bad person for daring to question her authoritah.

      That... just isn't cool. I think that there's a lot of potential, and a lot of good people out there that could help run a game that's fun, fair and not just ruled over by one dictator, benevolent or not. But I am a bit of an optimist.

      I think you're too married to the concept of "fairness". Elsa made her game. People play on it. People play on it despite her being batshit, and thus she clearly isn't bad enough to cause droves of people to leave.

      In fact, I'd hazard to say that it's much more common for nice people who make mistakes and aren't very stable to lose more players from their games than assholes who treat their playerbase poorly. Many, many games with heinous head staffers have survived and thrived despite it.

      And yes, you need a sole authority at the top, in my opinion. That's what brings stability. That person might be batshit, but at least you know that. If you get someone reasonable up there, that's for the best. But I think you overestimate the value and especially the efficacy of a "checks and balances" staff model.

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: New Comic/Superhero Themed MU*

      @Thenomain said:

      @Coin

      I'll take a batshit game dictator as long as they are benevolent.

      That's sweet of you to say! I knew you liked me deep down.

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: New Comic/Superhero Themed MU*

      @Entropy said:

      Again, perhaps it is idealistic, but I also don't think it's impossible. It's more about creating a small set of checks and balances when it comes to staff decisions.

      And maybe the staff favoritism/corruption stuff isn't as prevalent as it once was, but you still have a lot of talk about the Troy/Sonders, VASpiders, Zero/Elsas and whoever else I'm not thinking of at the moment.

      In my particular case, I'm wanting to experience a game that is similar in feel and playerbase as Brave New World is, without the crazy shitstorm that is the One Staffer To Rule Them All. HeroMux isn't a bad alternative, but it certainly has it's share of staff problems, too. Comux is fine, for the most part, but then there, you have two staffers who make up about 80% of the total PC population of the game and run pretty much everything.

      I've spoken with a number of players from these games, and they're all pretty much in agreement. They stick with these games because they're what they've got. I just... would rather try to make something that's better, even if only incrementally.

      As per @Arkandel's response above, I think you are savagely underestimating all the problems that come with a fully democratic style of game running.

      I would hazard to say that what you want is not a "democratic staff style" but rather "benevolent dictator who isn't fucking batshit".

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: New Comic/Superhero Themed MU*

      @DnvnQuinn said:

      @Sunny TS, FURRY, BDSM Mushes. According to MudStats at least.

      So you're basing this on sex MUs that are failing based on MUDstats? Becuase you could just look at Shang and have that entire reasoning fall apart. I also think Shang is freeform? Anyone on Shang wanna corroborate?

      @Sunny said:

      Shut up, I said it better.

      Did not. You shut up. I'm telling mom. @surreality, @Sunny is being mean to me! Do something!

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: New Comic/Superhero Themed MU*

      @Sunny said:

      @DnvnQuinn said:

      @Sunny You're a stupid expectation!

      I'm just saying the 'genre' of something has nothing to do with the ease of coding something.

      But it does. Because some players who stick to particular sorts of genres expect particular sorts of code.

      That and isn't pretty much every freeform mush failing right now? Isn't there a whole thread on that?

      Could you name for me a genre of mushes which you think aren't failing, right now?

      @Sunny, stop copying my interrogatory posts! YOU COPYCAT!

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: New Comic/Superhero Themed MU*

      @DnvnQuinn said:

      @Sunny You're a stupid expectation!

      I'm just saying the 'genre' of something has nothing to do with the ease of coding something.

      But it does, because if the expectation is "less code reliant" then it's easier.

      That and isn't pretty much every freeform mush failing right now? Isn't there a whole thread on that?

      In comparison to what other genre and evidences by what?

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: New Comic/Superhero Themed MU*

      @DnvnQuinn said:

      I'm not talking about expectation. Clearly.

      I'm talking about what makes one 'easier to do with little coding' and more freeform. That has nothing to do with expectation.

      You are talking about it, because that's what the original poster meant when they used those terms-- as evidenced by my clarification and their pointing and going "yeah, what he said". Are you reading or are you just looking for "there is nothing technical that is easier between a superhero game and a vampires-on-the-moon game"? Because if that's what you want to hear, then sure, you're technically correct, which might be the best kind of correct, but it still makes you come off a bit obtuse in this regard.

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: New Comic/Superhero Themed MU*

      @DnvnQuinn said:

      @Coin said:

      @DnvnQuinn said:

      What makes the genre of superhero easier to do or more freeform? I don't understand, the genre of something rarely has anything to do with those things. I say a science fiction game with vampires set on a moon colony is just as much work as a game that involves people with varied and unique powers set in new york.

      The commonplace conventions of a superhero/comic book MU are such that it is pretty easy to set up while still catering to most of the regular players's expectations.

      Usually, they are freeform, trait-based consent games. You don't really need a die roller that connects to a sheet; there are no corebooks or immense amounts of house rules to figure out.

      You essentially just need: a MU, a sheet, a grid, and an approval process. That's it. It's so much easier than, say, a WoD MU. Not easy, mind you, because I hesitate to call anything I can't do myself easy, but it's definitely easier--or at least, simpler and with less requirements.

      Ok and what is more involved in a non-wod vampire game set on the moon other than a Mu, A sheet, a grid and a approval process?

      You're missing the point, which is at the very beginning of my post: conventional player expectations. People who play superhero MUs expect what I depicted above; people who play "non-wod vampire game set on the moon" don't exist because those games aren't around and thus there would be no expectations.

      As such, I suppose the difference is in attracting players, since with the former you have a large player base who know what to expect, and with the latter you... don't.

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: New Comic/Superhero Themed MU*

      @TNP said:

      @Coin said:

      You essentially just need: a MU, a sheet, a grid, and an approval process.

      You don't even need a +sheet, really. Just keep all the stats on the wiki. It's easier to read there too.

      I know at least one person who would love to help with that when she's not busy dying stuff, right @surreality? XD

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: New Comic/Superhero Themed MU*

      @DnvnQuinn said:

      What makes the genre of superhero easier to do or more freeform? I don't understand, the genre of something rarely has anything to do with those things. I say a science fiction game with vampires set on a moon colony is just as much work as a game that involves people with varied and unique powers set in new york.

      The commonplace conventions of a superhero/comic book MU are such that it is pretty easy to set up while still catering to most of the regular players's expectations.

      Usually, they are freeform, trait-based consent games. You don't really need a die roller that connects to a sheet; there are no corebooks or immense amounts of house rules to figure out.

      You essentially just need: a MU, a sheet, a grid, and an approval process. That's it. It's so much easier than, say, a WoD MU. Not easy, mind you, because I hesitate to call anything I can't do myself easy, but it's definitely easier--or at least, simpler and with less requirements.

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: RL Anger

      Going back to work this morning. On a Monday morning. When it's going to be the hottest day of the summer so far.
      😞

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Kinds of Mu*s Wanted

      @Thenomain said:

      @Coin said:

      @Runescryer said:

      So, one of the many ideas that is 'in development' due to my ADD is a game that would be a continuation of the 'Young Justice' animated series. I'very got the storyline for a full year 'Season 3' frameworked out. Any interest?

      Uh. Yes. Lots of interest. Me and my fifty other personalities are interested. That's like 52 people right there, counting @Roz!

      The New 52.

      That was the joke.

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: Kinds of Mu*s Wanted

      @Runescryer said:

      So, one of the many ideas that is 'in development' due to my ADD is a game that would be a continuation of the 'Young Justice' animated series. I'very got the storyline for a full year 'Season 3' frameworked out. Any interest?

      Uh. Yes. Lots of interest. Me and my fifty other personalities are interested. That's like 52 people right there, counting @Roz!

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: RL Anger

      @Groth said:

      • I always turn off automatic Windows updates because I want to decide when my computer reboots.
      • I updated from Windows 7 to Windows 10 recently.
      • I often use open unsaved notepad files to store random notes for use later.
      • I spent the idle hours of the day organising information into one of these notepad files and went to sleep. When I woke up I was greeted by a blank desktop and Windows cheerfully notifying me that it updated itself and rebooted my computer without asking me.
      • Few times I've ever felt such a sudden urge to strangle a fellow programmer as that morning.

      I do the same thing with the notepads. I've learned to start saving them to desktop anyway because of power outages, though.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Fallout 4

      @Cirno said:

      I hate Deadpool because he is basically 4chan: the Superhero.

      "I'm Deadpool and I am SO RANDOM~! XD LOOK AT ME, I AM WACKY AND RANDOM! SOOOOO RANDOM! [throws sporks at people]"

      I love Deadpool, because often this sort of behavior is presented in a way that makes me laugh. Sometimes the content of something isn't what makes it amusing or entertaining, but the presentation of it.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Tanika @Age of Alliances

      @Misadventure said:

      Also, please don't read my personal feelings or attitude into things, and I will do the same for you. If I am trying to be condescending, I will let you know. If you hear condescending without it being sent, adjust your reception.

      This is both dumb and grossly self-unaware. I'm not even a part of this discussion and I read condescension in the way you express yourself. And in fact, telling him he has to "adjust his reception" if he feels you're being condescending is pretty condescending. Maybe if someone feels you're being condescending, you should adjust your emission. We may like to think we're in complete control of how we come off in text and even face-to-face, but we're not.

      posted in A Shout in the Dark
      Coin
      Coin
    • RE: 5-Second Movie Reviews

      @Thenomain said:

      @Coin said

      Specter was a classic Bond flick, still too attached to Bond's history to really be fun for me. I didn't like Skyfall, though. If you liked Skyfall and Quantum of Solace, you will probably like Specter.

      Review violates the Five Second rule.

      Burp.

      posted in TV & Movies
      Coin
      Coin
    • RE: 5-Second Movie Reviews

      @Cirno said:

      'Legend', starring Tom Hardy, is fucking brilliant, and you should all be watching it right now.

      https://www.youtube.com/watch?v=yI3v6KfR9Mw

      It was all right. I wouldn't say it was brilliant. But it was entertaining. He was really good in the double role, though.

      Creed was really good; parallels with Rocky, plot-wise, of course.

      Specter was a classic Bond flick, still too attached to Bond's history to really be fun for me. I didn't like Skyfall, though. If you liked Skyfall and Quantum of Solace, you will probably like Specter.

      I just wrapped up The Hateful Eight. It's locked-room violent mystery. It's classic Tarantino and his love affair with the word "nigger".

      posted in TV & Movies
      Coin
      Coin
    • RE: Comics Stuff

      @Royal said:

      I'd like to petition that Fox keeps the Fantastic Four. Mostly because I hate them and dislike the idea of someone telling me that an FF movie is good... And me not strangling them for their blatant insolence.

      Have you read Ultimate F4? It's pretty good, especially the first few years.

      posted in Tastes Less Game'y
      Coin
      Coin
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