I actually wish we could do MORE things on the website. Like set up events directly off of it. Or banking. Banking from the website would be amazing.
Posts made by Cupcake
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RE: Coming Soon: Arx, After the Reckoning
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RE: Coming Soon: Arx, After the Reckoning
It kind of needs to be rolled back, though. Starting with:
- What is a recipe? What is it for?
- What does a recipe consist of, ie what are the "ingredients"?
- Where do you get the ingredients/How do you acquire them?
- What are the various "recipes" for different items that may be constructed?
- What is the step by step instruction for how to use the related commands?
This is the kind of approach that's needed to most of the commands and game features I've come across.
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RE: Coming Soon: Arx, After the Reckoning
I really wish the helpfiles were more intuitive. Most of the helpfiles list the command and each switch, but doesn't really break down what each switch does. I feel like most of the helpfiles are written for people who are well acquainted with a code-heavy game and just need reminders, as opposed to someone entirely new to the necessity of all of these details. Or maybe I'm looking in the wrong place, but if that's the case there doesn't seem to be much natural direction in where to look for the information. Two examples:
The helpfile for @cal (events) indicate you need to set a "finesse" level for the event. I sort of cobbled together the idea that okay, finesse is basically the amount of money and level of effort you put into it, but I have yet to find any real definition of what each category really is in terms of RP, and only the faintest notion that there's some kind of prestige gain for hosting said event.
The helpfile for startgear doesn't really explain what the expectation is for what to create, or really give any parameters for a "recipe". Are there pre-set notions or categories for what a recipe entails? Are there suggestions or examples for startgear objects everyone should have?
I'm having a hard time not feeling like everyone thinks I'm an idiot because I'm constantly asking questions on how to do things (which admittedly is a self-driven sensation).
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RE: Coming Soon: Arx, After the Reckoning
@Kanye-Qwest: I feel like in this there's a difference between "IC Goals" and "Mini Games". I play a character who has her own lands, and must make sure that they are profitable not just for her but for her people (she's altruistic like that). When she comes into conflict or must contribute in some way to interact with those around her, if I don't participate in mini-game usage, she will lack for resources (clothes, money, social credit, whathaveyou) to do what she needs to do in order to be successful. Some - a lot of it feels overly complicated.
Just to build her home, she has to go to the bank, withdraw X amount of funds, go to the market, exchange those funds for credits of "economic resource", go back to the bank, deposit the resources, and then rooms can be built. Each room built is exponentially more expensive so there's additional calculation of how much money to withdraw based on the exchange rate. To me this is a matter of punching buttons and pulling levers so to speak, and isn't really something that spawns rp.
I don't mind supporting other people's tasks, but I don't really have a handle on how to effectively develop my own. Questions like whether or not the Thing I Want To Do is an economic or a social task. Examples of different types of tasks. I know there's a switch for customization but I haven't the faintest idea how to use it in the string syntax.
It all adds up to feeling like I'm trying to tread water while I'm slowly sinking. To be clear, I'm not planning to quit and I think the game overall is well constructed, the players are nice, the roster is beautifully done - this is just a different "rp culture" for me, I suppose.
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RE: Coming Soon: Arx, After the Reckoning
I'm very torn about the +task system, and well...a lot of the systems, to be honest. They're kind of like mini-games to me, only I got the idea early on that if I neglected them too much I'd be screwed. Adjusting to the toggle style (eg, using @<command> instead of +<command> for a lot of things, the @bb, etc) is new, not being able to use aliases or shortened names in pages, three different kinds of message systems, systems for developing npc's, systems for clothing, systems for building.) It's pretty overwhelming, and fortunately people have been very patient when I've asked questions. I try to look stuff up first but I don't always find the right syntax, or the command to do what I want to do is not intuitive to me.
I've been kind of regarding these as MY problems, and not necessarily those of the game. It's a much heavier focus on coded systems than I'm used to and I just have to take the time to get used it and get into the practice.
I've suggested a sort of To-Do List cheat sheet that a couple of people said was a good idea, along the lines of "Run these weekly, do these daily" and while the part of me that loves order and Tetris and putting things in neat boxes loves the idea of a checklist, I worry that it will start to feel more like an obligation, or "homework" in order to keep up.
Kvetching aside, I am enjoying my RP there, there's always something to do, and thus far I have been welcome to every scene I've asked to join.
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RE: Non-WoD/CoD Game?
To be fair, Arx does allow you the option to create an original character. But if you leave, they do get added to the roster...I think.
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RE: Good TV
I've just been really tired of Superman as this morose, tortured figure. My Superman is about hope, and seeing the good in people.
Hoechlin's Superman is at peace with himself, has his act together, and makes the people around him want to be better and that is exactly what I want out of Superman.
Yes, you may all roll your eyes at me now.
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RE: Supernatural: Lost & Found
@auunit: what's the take going to be on women involved with this society?
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RE: Good TV
Tyler Hoechlin's Superman > Henry Cavill's Superman.
Yeah, I said it.
FITE ME.
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RE: Supernatural: Lost & Found
Wouldn't the choice be to not play?
Although I think @Ganymede's idea to set it in the 80's would be pretty rad.
See what I did there?
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RE: The 100: The Mush
@Auspice said in The 100: The Mush:
I was just agreeing with it as a general point. I didn't play on The 100 (the theme didn't interest me)
Uh. That is NOT why you told me you wouldn't play there.
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RE: The 100: The Mush
@Ghost said in The 100: The Mush:
If self-centered people continue to open and run games, this hobby will eventually die.
People have been predicting the death of MUSHing as a hobby for what, the last ten years or so?
Pretty sure these two aren't going to be the ones who finally take Old Yeller out back and give him mercy.
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RE: Good TV
I stopped watching mid season 2-ish, I think. But I was told my favorite of the girls was just sort of faded out of the show without even an exit arc, so fuck that shit.
Kenna? The exit was really weird, actually. And what was most bizarre about it was that there was absolutely nothing in the way of articles or interviews discussing the actress' exit. Which I found kind of hinky. Keeping in mind the actress herself has some fairly "controversial" sex positive view points she's been very public about.
I'm still pissed abou how they wrote out Lola, though.
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RE: Good TV
Reign had Lorde's Royals done on cellos, after all.
Speaking of, I love this trashy show, but with pretty much nobody left who's originally part of Mary's crew (I don't count Anne of Green Gables) I'm not sure if there's anything left in it for me. They are dangerously close to the shark. They may have already jumped it.
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RE: Good TV
I found Episode 16, "Falling" to be very well written in addressing the issues of victimization, body autonomy and violation, and with regard to the relationship between the two sisters.
Just throwing out there that while there certainly is a lot of fluff to it, occasionally something really well done pops up.
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RE: RL things I love
Last night I tried on my first pair of Lularoe leggings. They had previously been described by numerous people and advertising as "buttery soft". I was skeptical.
Oh my god, these things were like a comfy hug for my legs.
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RE: RL Anger
I'm not precisely angry about this, but I don't love it either, more ironically amused.
At the start of the debate last night as each candidate was making their opening remarks, my dog went insane. Sure, he gets the zoomies sometimes and these bursts of energy, but I've never seen him go on for so long about it as he ran around and darted his head this way and that and even barked a couple of times (my dog's breed are not frequent barkers) and it was like he was possessed. He settled down eventually, but the timing was peculiar.
I need an old rabbi and a young rabbi.
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RE: Good TV
@Coin: Dude, not even gonna lie, I'm in it for Alex O'Loughlin and Daniel Dae Kim. And Grace Park. Basically, THE PRETTY.
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RE: Good TV
I liked The Good Place a lot, and thought Pitch was okay. I'm waiting to see where it goes. Likewise thought MacGuyver was alright (I happen to like Scorpion) and just fits into the niche of CBS action procedurals. Clearly they're hoping to repeat the formula that's working for Hawaii Five-0, but it did very much remind me of Burn Notice.
So far the most surprising show for me has been This Is Us. It's not scifi, not supernatural, not anything amazingly special, just people living their lives, but the craft of the story and the twist at the end of the premier is extremely satisfying.