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    Best posts made by Derp

    • RE: Mage for Multi-Sphere WoDv2 Games

      @skew said in Mage for Multi-Sphere WoDv2 Games:

      The classic example is vampires and their fighting and politicking and squabbling and all that.

      Technically speaking, Mage has that too. The Orders are little more than warring religions that have called a partial ceasefire, but they still work to screw each other over, the Diamond Orders and the Free Council are in serious rivalries most of the time, even having distinct governments, both factions fight Banishers and Seers and other sorts of baddies in a never-ending shadow war. Cabals fight for resources and territory in order to keep their own little dominion, while the members of cabals face warring loyalties between their immediate family and their effective magical faiths. It has ample room for this sort of conflict.

      It has just literally never been presented that way. The Diamond and the Free Council are just one big thing in most games, and all of them are all kumbaya with one another, whereas they really should not be.

      So Mage has just as much potential for internecine conflict as any other sphere, its just that it hasn't ever been structured that way. Or at least not in the last decade. I seem to remember HM having some of this.

      This really depends on having a strong initial setup designed to do that, which means sticking to the books, and not just xeroxing what The Reach did.

      posted in Mildly Constructive
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    • RE: Reactions to 08192015 Update

      Yeah, hating this immensely. Giant icon in the middle of things. Just no.

      posted in Suggestions & Questions
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    • E-mailer May Be Borked

      E-mail confirmation seems to be working sporadically, if at all. Trying to figure out what's going on with that.

      In the meantime, in the interests of fairness, I've set the forum to allow unverified users to post and reply in pretty much all the categories that verified users can.

      If you've been waiting for a confirmation e-mail and didn't get one, chat me up and we'll work out how to verify that you're you.

      Until then, back under the hood I go.

      posted in Announcements
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    • RE: Storytelling

      @Arkandel said:

      The way I see it @Misadventure is that the argument about XP being a bad idea for MUSHes sounds similar to that W. Churchill quote - 'Democracy is the worst form of government, except for all those other forms that have been tried from time to time.'.

      As an approach to represent character growth or incentivize whatever it is a game wants to see more of XP is, of course, deeply flawed. I won't go into the reasons here. However even so, we've been historically unable to come up with a viable alternative which actually works better - most of the better approaches are hybrid systems which either reward or control how XP is spent differently rather than actually replace them.

      Even some of the ones which don't use XP basically are, just under a different name for all intents and purposes.

      Having said that, I'd love to be proven wrong. We can have a thread to discuss that.

      I doubt you will be. You either have character growth and development, or you have character stagnation. Stagnation will kill a game fast. And if you're going to have any form of timed character growth, you have to decide on how incremental that growth is, which is just... experience. Like, you can dress it up any way you want to, but it's XP. You control how it's gained, how fast it's gained, or how/how fast it's spent. Even if you just put it on some form of timer system, you're talking about incremental gains over a period of time, which gives it a value system.

      So that's a dead end right there. People might dislike xp, but unless you're playing short-term expendable characters over and over, it's never going away. Kind of like money.

      posted in Mildly Constructive
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    • RE: Reactions to 08192015 Update

      Also, upvote consistently returns 'Invalid Data'

      posted in Suggestions & Questions
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    • RE: Cheap or Free Games!

      Also linking this, not because itś cheap or free, but because itś the exact opposite and contains the game above:

      https://store.steampowered.com/bundle/6451/Activision_Collection/

      Seriously, who buys an $800 bundle on steam?

      posted in Other Games
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    • RE: Changeling: The Lost Update [CofD]

      @Thenomain said in Changeling: The Lost Update [CofD]:

      @Kay

      Funny. I was thinking: What did the rest of you do that he'd want to put me in charge of anything?

      With much wisdom comes much suffering?

      posted in Mildly Constructive
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    • RE: Searching?

      I long ago gave up on trying to search for things. I now just do my level best to try and remember vaguely where something was.

      posted in Suggestions & Questions
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    • RE: DnD Group

      Some people are having a conversation about potential IP issues and legality.

      Cue the lawbots. @Ganymede , @saosmash , I choose you!

      pokeball toss

      posted in Other Games
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    • RE: MU Things I Love

      @silverfox said in MU Things I Love:

      I was at the point of tears when it was pointed out to me that my event started without me. (I cannot seem to get the 24 hour clock + time zone differences right for some reason.)

      But I logged on and another character who had zero idea why I was holding the event held down the fort for me, and everyone was so nice OOCly about my being 1.5 hours late to my own event.

      So much gratitude. So. Much. Gratitude.

      Daylight savings time happened recently in (some parts but not all of) the US. You are far from the only person right now struggling to figure out what the hell time it is at any given place. Don't even sweat that.

      posted in Mildly Constructive
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    • RE: Downvotes

      Did we turn this off again? It doesn't seem to show up anymore.

      posted in Suggestions & Questions
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    • RE: The Board Game Thread

      While not technically a board game, as it has no board, I have been enjoying Shipwreck Arcana, aka Deductive Reasoning: the Game.

      posted in Other Games
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    • RE: Changeling and Touchstones

      From what I gather of this thread on the OP Forums:

      Clarity works like Health instead of Integrity in how it's tracked. Your Clarity track is equal to your Composure + Wits, and your first Touchstone goes at Composure + 1 from the left with extra's going to the right.

      On the sheet, for space I guess, the Touchstone section is placed vertically. In this case up is left, and down is right.

      So if you have Composure 3/Wits 3 and bought two extra Touchstones:

      You have 6 Clarity boxes.

      Ignore 7 - 11 on the Touchstone list.

      Your first Touchstone goes on the 3 spot (Composure + 1 = 4, so it's the fourth slot down), the second on the 2 spot, and the third on the 1 spot.

      If you take 4 severe Clarity damage, your first Touchstone becomes detached until you can heal the damage.

      If you buy Composure 4, stop ignoring the 7 slot, but it remains blank. It just means it takes 5 severe Clarity damage before you detach on.

      If you buy Wits 4 instead, shift everyone up one, so the 7 slot matters now, but your first Touchstones moves to 4, and you now have a blank spot at 1 (which you could fill with another Touchstone). 4 severe Clarity damage with still detach your first one.

      So, the more Composure you have, the more severe Clarity damage you can take before Touchstones become threatened. The more Wits you have, the more Touchstones you can manage at once.

      posted in Mildly Constructive
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    • RE: Can't Get into a single specific thread

      I did nothing.

      I suspect it's a browser thing where the old version just hadn't caught up with the new stuff and it was mismatching.

      posted in Suggestions & Questions
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    • RE: General Video Game Thread

      I really want to play Hellblade.

      But no stores around here have physical copies.

      And I only have my phone as an ISP and it is not suitable to huge downloads (as I found out from the MANY MANY DAYS of Days Gone updates).

      I'm clearly gonna have to order this bitch from Amazon or something.

      posted in Other Games
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    • RE: Sexuality: IC and OOC

      @Royal said in Sexuality: IC and OOC:

      I now feel boring as fuck for playing heterosexual men all the time.

      Never too late to change it up!

      posted in Mildly Constructive
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    • RE: Hog Pit as read only

      Guys. Before we get too far down this rabbit hole...

      @ganymede said in The Hog Pit and the Politics Boards -- SHUT DOWN:

      After a short conference, we have decided to cut access to the Hog Pit and the Politics thread until we have had a chance to fully discuss recent events.

      Emphasis mine.

      That's an important qualifier.

      posted in Suggestions & Questions
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    • RE: OWoD Humble Bundle

      @SunnyJ said in OWoD Humble Bundle:

      Does it come with a list of coders willing to make a non-dumpster fire oWoD MU? Will pay double for that.

      I rarely find that the code is what makes a game a dumpster fire or not.

      posted in Other Games
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    • RE: Difference between an NPC and a Staff PC?

      @bored said in Difference between an NPC and a Staff PC?:

      You're also by necessity devoting huge amounts of time to this person and that alone is a form of favoritism; people who are looking for NPC interaction to move their own plots along are not getting it in that time, and we know that time is precious in our aging hobby.

      I am gonna disagree here. For two reasons.

      1. Not every NPC is so integral to every player that people should be clamoring to see them. I had an NPC for ages, a low level drug dealer, that was important to a very small group. I played him for them. This has nothing to do with favoritism. It had everything to do with creating a specific, useful tool for the story.

      2. Not every PC has an absolute right to interact with every other NPC. You might want to talk to the Councilor, but they might not want to talk to you. They have Provosts and shit for that sort of affair. Just because one PC gets access and another does not does not imply favoritism, no matter what the activity engaged in. It implies that NPCs are as selective with their time and access as any other person, and can be manipulated like any other in pursuit of their own agendas.

      posted in Mildly Constructive
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    • RE: Hog Pit as read only

      @runescryer said in Hog Pit as read only:

      @derp It's not exactly a 'secret' part of the board. Keep it as a pinned Announcement: 'We have some sections of this Board that are Opt-In. Here are those sections and their focus; here is how to opt-in to them...'

      Maybe? But then they'd still have to actually read that there is a part there.

      As compared to a person who wants to opt out of a category only having to take a single action:

      25edfa8e-3a7f-4414-842c-65987df12ac7-image.png

      You go into the category, and in the top right corner, you just toggle that box down to 'Ignoring'. Nothing shows up for you in Unread or Recent. It just goes away, save for the link on the main dash.

      I think one of them is much more fair to new people than the other, personally. But again, I'm just one opinion.

      posted in Suggestions & Questions
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