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    Topics created by Derp

    • Derp

      Fun Games to Try
      Other Games • • Derp

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    • Derp

      Christian Drache the Wolfblood @ Haunted Memories
      A Shout in the Dark • • Derp

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    • Derp

      Tech N Stuff
      Tastes Less Game'y • • Derp

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      Thenomain

      @tinuviel said in Tech N Stuff:

      @surreality Nah, man. I'm looking for a wall-mounted Microsoft Surface device. We could call it... the Window.

      You mean this one?:

      https://money.cnn.com/2012/06/19/technology/microsoft-surface-table-pixelsense/index.htm

    • Derp

      Mux Logger Objects
      MU Code • • Derp

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      skew

      @Derp Ask Annapurna! You know her 😛

    • Derp

      Re: Haunted Memories
      A Shout in the Dark • • Derp

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      Thenomain

      Googled "Haunted Memories Mush", tripped over this:

      https://github.com/HM-CODE/Haunted-Memories

      This is the official repository of the game.

      G'luck.

    • Derp

      Cassiopeia / Hierodule / Others @ Fallcoast
      A Shout in the Dark • • Derp

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    • Derp

      Skyrim Special Edition (also, Mods!)
      Tastes Less Game'y • • Derp

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      Tinuviel

      @Miss-Demeanor Huh, it seems you are correct. Go back and read my post when it's accurate. >_>

    • Derp

      Alternate CoD/WoD Character Growth / XP Systems
      Mildly Constructive • • Derp

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      W

      @acceleration Many storytellers do handle failures and dramatic failures as story opportunities... but many players view them as dead ends and scene enders. Rather than making lemons out of lemonade they throw up their hands and cry about everything being sour. As an ST, I'm not going to give the players rainbows and butterflies when they dramatically fail. It is, by definition, a fail. And it is a dramatic fail. Is there a way out and to overcome? Yes. Is it easy to do? No. Is it going to come without some bumps and bruises? Probably not.

      Dealing with dramatic failures sometimes require humbling ones character to the scene. And for some people, they just can't have fun unless they are the bestest ever alltimes. They view humbling one's character the same as humbling one's self and that isn't fun for them. As an ST you might hear something like, "you're just trying to humiliate me!" because the player's self image is attached so closely, if not entirely, to their character.

      The problem becomes the uncertainty in how an ST is going to handle something. When you know and trust your ST you're much more likely to have fun. If you're playing in a scene with someone you don't know as an ST, sometimes people get this fear that their character is going to be killed - even on games where a PC has never been killed by an NPC. So people sometimes err on the side of pessimism and develop the viewpoint of 'this is a scene ender because chancing anything further could get me killed so I turn around and go home'.

      The same can be said of players. If you join a +event, the 'fun' of what happens is sometimes tempered by the unfamiliarity of the other players involved. This is why storylines with friends are usually much more full and engaging, because things can go sideways without the apprehension that someone is gonna break the scene down the middle with some crazy character choices. If I choose to take a dramatic failure because it can create a fun opportunity, is the guy next to me gonna choose to frenzy and kill my character because he thinks that's a fun opportunity that was created? I was having great fun with a gaming group on one particular MU* and I made a character choice to go off on his own and handle an IC situation away from the rest of the group. Many others in the group took it as I, the player, didn't want to play with them anymore and they shut me out completely OOCly. They wanted to know OOCly what I was doing in order not to freak out. I wanted to keep things IC. It ended poorly.

      The bottom line for me is that whenever I've had a bad experience in a scene it is usually because I'm not familiar with or used to the style of either the ST or the other players I'm with. Not everyone views the game (or gaming in general) the same way I do and that presents for very different outcomes in story and in satisfaction with a scene. I get the feeling it is like that a lot and many of the views and preferences we carry clash with others we encounter on games from both a player side and an ST side.

    • Derp

      Simon @ Eldritch
      A Shout in the Dark • • Derp

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      somasatori

      @Kanye-Qwest

      Oh! That's right! Well, that's just poor planning on his part, then.

    • Derp

      Looking for a NWoD Mage Game
      MU Questions & Requests • • Derp

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      Tennyson

      I play on fallcoast already but am dying to see a mage 2.0 offering. I'll keep my eye on this thread.

    • Derp

      Authority, Autonomy, and other Tools of the Trade
      Mildly Constructive • • Derp

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      Ganymede

      @Derp said:

      Thus why it's important to have people who are focused on those aspects of those game lines that help to define their reason for being, even if you don't organize it into sphere staff.

      In non-gaming terms: every lawyer that can practice in a jurisdiction has passed the required bar admission test; however, you don't necessarily want a criminal attorney to handle your workers' compensation claim, and you shouldn't expect him to be able to.

    • Derp

      The Unfindable Flag
      Mildly Constructive • • Derp

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      Shebakoby

      @Gingerlily said:

      @Sunny

      I have actually been on a game where a player had so much beef with me that she would literally page half the people who played in rooms alone with my character with 'why are you playing with HER." and other passive aggressive comments that weren't 'quite' harassment and yet made it so people would either always want their unfindable flags on when they were alone with me, or just avoided playing with me because her grief was so intense. That said I am STILL in favor of no unfindable flag in public places. If those players didn't feel like telling her to buzz off but wanted to hide instead, we'd just have to go hide together somewhere alone instead of having a perfectly reasonable sensible conversation in a public place.

      And yeah eventually she got booted for harassment. Would have been sooner except I am also staff, and so I felt like I should tolerate more than I would for my players, but eventually enough is enough for anyone. You can write up long, elaborate rules for what 'harassment' is, but ultimately if you systematically are incapable of treating others how you wish to be treated yourself, you need a less social hobby.

      That person you're talking about sounds like a huge narcissist.

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