@lithium said in How did you discover your last three MU* ?:
I think it would give us a greater chance to get new people into the hobby too if they could just be pointed at a web page and go.
I don't disagree, which is why Ares has a web client built in and also some non-traditional ways of doing scenes via the web (more like Storium or play-by-post) on top of the traditional MUSH format.
But there've been no fewer than what - five? six? - different MU coders taking a crack at a web client that mirrors the traditional MU interface, and they're all pretty bare-bones. It's not because we all suck, it's because web development is a black hole of mismatched tools and browser incompatibilities that makes developing web apps a real nightmare sometimes. Heck, I just spent countless hours this week trying to improve the way Ares' web client connects to the game due to firewall issues with websockets. It's a ginormous time sink.
Could someone really dedicated to the problem tackle it? Sure. Slack and Discord have a web UI that's not too different than what a MUSH might look like. But they also have a whole team of developers working on it full-time -- and they're very centralized; not something you can customize to every game-runner's whim. I think we need to scale our expectations a bit.