@packrat said in How should IC discrimination be handled?:
Nobody is going to take that as the heartfelt view of a player leaking into the in character world. I hope.
I've seen it happen even in fictional worlds. Especially if the IC discrimination is just an allegory for RL discrimination fo some sort, which it often is. (ETA: I mean I've seen people take it that way.)
@peasoupling said in How should IC discrimination be handled?:
One issue is the setting, and how much do you remove discrimination and awfulness from the setting at large. Do you allow women to openly serve in the local cavalry soldiers fort? Will a black character be elected sheriff without anyone batting an eye?
I think this is an important point. It's one thing to say "you can't play a flaming bigot". I'm not sure this is any different from limiting any other kind of disruptive character types, so I don't see the controversy there. I mean, you probably wouldn't want someone to play a serial killer on your game either right?
It's quite another to try to rewrite the setting to pretend that pervasive, systemic -ism doesn't exist and never existed. I mean, you can try, but unless it's Star Trek utopia it's going to be hard for people to wrap their heads around. I've seen numerous cases on BSG games where people just have a hard time accepting that "no, really, sexism and homophobia and racism just really aren't a thing here." It creeps into RP in subtle ways.
@peasoupling said in How should IC discrimination be handled?:
These things aren't an on-off switch, people can be kinda racist, and kinda sexist, and kinda homophobic, etc. Most people are.
Yeah. And I think it's easy to deal with the extremes. Someone who's running around hurling slurs left and right for the fun of it is clearly a detriment to the game. Someone who's dealing with these themes in a respectful way can lead to rich stories, even if those stories are not everyone's cup of tea.
But looking only at extremes can blind us to the problematic middle ground, where IC discrimination may not be raging a-holes harassing people, but can still have harmful effects on other characters. For example: somebody refusing to hire a woman in a sexist society or reporting an interracial romance to the authorities in a historical setting where such things were illegal. Yes, it's thematic. Yes, real world ugliness creeps into our games in many forms (murder, genocide, assault). But do we really need/want to go there?