@surreality said in POLL: Super Hero MU Gut Check:
I think with 'in space' you start running the risk of going too hard into the scifi, which can be daunting for some.
Depends on how it's set up, though. If it's just 'what's going on on earth is not something you're going to be interacting with regularly' in a terraformed zone or something, that's one thing.
If it's too tech-focused and futuristic, you start running into the 'lost in the technobabble' problem. (The struggle is real.)
That said, I think that would be pretty cool unto itself as a futuristic setting, since both scifi games and superhero games definitely have their fans, and seeing a pooling of those players in a tightly defined concept like this would be pretty cool to see.
In the Marvel Universe, just because you can do something doesn't mean you understand how the science goes. Like, there are a lot of alien things out there, and spaceships, but you know what they don't do? Explain any of that. That's why it's hard to consider Guardians of the Galaxy a sci-fi story.
Speaking of systems, you know what might work well?
FS3.
Bear with me, please. It could work very well, actually. Just needs a little tweaking.
Why FS3? Because it's simple to learn. Because combats are easy to run and operate, and can have 8-10 people and still get resolved in around 3 hours.
I've seen FS3 work in a medieval setting (Fifth Kingdom). I've seen it work in a war setting (BSG:U). And I think you could easily adapt it here. It doesn't handle the fluidity of magic very well, but I think it could work here.
Seriously.
Don't laugh, @faraday.