MU Soapbox

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Muxify
    • Mustard
    1. Home
    2. Ghost
    3. Posts
    • Profile
    • Following 0
    • Followers 5
    • Topics 67
    • Posts 3512
    • Best 1734
    • Controversial 5
    • Groups 1

    Posts made by Ghost

    • RE: ROGUE: It is coming...

      Do we know the general timezones of the people running the game? US? Euro?

      posted in Adver-tis-ments
      Ghost
      Ghost
    • RE: ROGUE: It is coming...

      Status update? Still looking for helpers of any kind?

      posted in Adver-tis-ments
      Ghost
      Ghost
    • RE: Bump In The Night: A Chronicles of Darkness MUX

      That reply had so much salt in it, you could fight demons with it.

      posted in Adver-tis-ments
      Ghost
      Ghost
    • RE: Flights 'n Tights MUX

      This game sounds like fun for people who are interested in the demographic/genre. I'm not their target demographic and it's okay 😉 I wish them well.

      posted in Adver-tis-ments
      Ghost
      Ghost
    • RE: The Shame Game

      I do know one thing that only America will have and no other nation could:

      American Gladiators.

      Because it would have to be "Belgian Gladiators" or something stupid like "Gladiators in Italy".

      ...and if some other country used American Gladiators, then President Donald Trump would totally send someone over to that country to America a BGM-109 Tomahawk Cruise Missile into their Prime Minister's arsehole.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: The Shame Game

      @Ghost are you about to rerail this derail with a derail designed to rerail? Answer? YUSSSSSS

      but first...a Hulk Hogan gif that doesn't involve his penis

      NOW.

      Some of you find yourselves the victim of shaming that my little bell icon has informed me were up-voted. A shaming tactic was laid in place on this very forum! It can happen anywhere.

      RERAIL: There are differing grades of shaming, but can shaming be used as a force for good, or at least some kind of low-grade entertainment to make a conversation less serious?

      Let us discuss.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: The Shame Game

      Replying to myself and DOUBLE POST: BECAUSE FREEDOM!!!

      ...and it's my God (and Ronald Reagan) given right to derail this currently NOT derailed Shame Game thread with talk about global politics and societies with a short diatribe about how, as an American, I'm getting reallyreallyreallyreallyreallyreallyreallyreally sick of waiting for other countries to talk about how great America is, so I'll do it for them...

      Totally not derailing the Shame Game thread with politics.

      #Sexy drawn-on abs on birdmen.

      #ShameGame

      Edit: Tennyson, could you delete your comment above mine? I didn't think you were gonna post so soon and it's delegitimizing my "DOUBLE POST" thing. It makes me look like a douche.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: The Shame Game

      @Tennyson said in The Shame Game:

      @Ghost said in The Shame Game:

      @Tennyson said in The Shame Game:

      @Lithium said in The Shame Game:

      @Tennyson Only thing downvote worthy in that, is the assumption that all countries have the same rights as others.

      Oi. Tooootally separate discussion. But yet another reason why Americans behave like overpriveleged children. They don't understand just how good they have it when compared to a large portion of the world.

      I think it's sad that Canadians and the English and the Germans and the French and the Swiss and the Swedish and the Australians and the Luxembourgish don't have freedom.

      They, like, must be reallyreallyreallyreallyreallyreallyreallyreally jealous of America having it written on a piece of paper that we're allowed to talk, because those dudes are clearly not allowed to speak.

      Edit: Found and shared a gif, because in Wales, they get put in jail if they gif and I wanted to show off how great it is to be free.

      Wow. That. Was an incredibly obtuse and derailing reply. It took a cited example of 1st world privelege and turned it into an exposition of ignorance.

      It's also a perfect example why shaming is a failed methodology.

      What? No. I'm not being obtuse and ignorant. Every now and then I just enjoy celebrating my American freedom and first world privileges, and feel bad for all of those countries that have been around far longer than ours that are simply too afraid to embrace freedom and everything awesomely American. True fact: The English really do spend a lot of time being jealous about our culture and our impressive political leaders, and are both not allowed to speak against the queen (death by petrol) or the prime minister (death by flamethrower in asshole), so they just spend a reallyreallyreallyreallyreallyreallyreallyreally large amount of time staring across the ocean with sad, puppy dog eyes wishing that they had the political process and discourse to follow in our example, if they so chose.

      So, with that, I choose to express my freedom by posting a gif of American Hero Kenny Powers showing a small, Mexican farm league baseball team what's up.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: The Shame Game

      @Tennyson said in The Shame Game:

      @Lithium said in The Shame Game:

      @Tennyson Only thing downvote worthy in that, is the assumption that all countries have the same rights as others.

      Oi. Tooootally separate discussion. But yet another reason why Americans behave like overpriveleged children. They don't understand just how good they have it when compared to a large portion of the world.

      I think it's sad that Canadians and the English and the Germans and the French and the Swiss and the Swedish and the Australians and the Luxembourgish don't have freedom.

      They, like, must be reallyreallyreallyreallyreallyreallyreallyreally jealous of America having it written on a piece of paper that we're allowed to talk, because those dudes are clearly not allowed to speak.

      Edit: Found and shared a gif, because in Wales, they get put in jail if they gif and I wanted to show off how great it is to be free.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: The Shame Game

      @VulgarKitten UrrrDerrrDurrrrDuhDerrrrdurrrDeeerp

      That's what you're doing. You totally wanna get jabs in at @surreality. WE GET IT ALREADY. STAHP. Shut your lying, heartless, venomous SCORPION WOMAN mouth and go back to reading and not commenting. I want this thread to be 'DURRRdeDurpBurpBlehBalawwwwwBlurtDerrr free.

      We should fight 🙂 We should fight and have fun 😉

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: The Shame Game

      @VulgarKitten said in The Shame Game:

      @surreality Good lord. That needed a TL;DR that wasn't a lame meme. Trying too hard.

      GOD DAMNIT STOP SHAMING HER!

      "Shaming is lethal." - Brene Brown.

      Dr. Brené Brown is a research professor at the University of Houston Graduate College of Social Work. She has spent the past thirteen years studying vulnerability, courage, worthiness, and shame.

      Brené is the author of three #1 New York Times Bestsellers: Rising Strong, Daring Greatly and The Gifts of Imperfection.

      She is also the Founder and CEO of The Daring Way and COURAGEworks – an online learning community that offers eCourses, workshops, and interviews for individuals and organizations ready for braver living, loving, and leading.

      Brené’s 2010 TEDx Houston talk, The Power of Vulnerability, is one of the top five most viewed TED talks in the world, with over 25 million viewers.

      Brené lives in Houston with her husband, Steve, and their two children, Ellen and Charlie.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: The Shame Game

      @Coin said in The Shame Game:

      @Ghost said in The Shame Game:

      But let's be clear here: The Hog Pit isn't about 'shaming' people in this neo-pop-psychology 'OH MY GOD STOP TRIGGERING ME!' millennial sense. Set ALL of that pop psychology for big bucks aside.

      The glory of the internet, and in forums, is that people cannot be silenced mid-flight. On MSB, you can put your thoughts out without --

      I'mma let you finish, but I don't really agree with your opening statement, which means the rest of this is poop, which means I'm not going to read it, effectively interrupting and disregarding everything else you wrote.

      Just FYI.

      I didn't read anything after "Imma let you finish" because you triggered me and I'm secretly a Swift fan.

      But I won't admit that I read all of it, even if I did, because I don't want you to feel any validation from your post.

      #boardtacticsexplained

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: The Shame Game

      But let's be clear here: The Hog Pit isn't about 'shaming' people in this neo-pop-psychology 'OH MY GOD STOP TRIGGERING ME!' millennial sense. Set ALL of that pop psychology for big bucks aside.

      The glory of the internet, and in forums, is that people cannot be silenced mid-flight. On MSB, you can put your thoughts out without being interrupted or hushed.

      Some people use this to take out their aggressiveness on others in a way that allows them to land punches with very little fear of damaging response. The people that do this tend to be a little sadistic, but are ultimately cowardly.

      However, the internet and the MU community is fiiiiiilled with self-centered types who pull all kinds of stupid human tricks for whatever their twisted point of view is. Some of these people don't practice what they preach, or jockey for their own gain at the expense of others, or just spew all kinds of hypocritical nonsense. SOME people stalk female players OOCly. SOME people lie about what theyre doing as staff or as players.

      The Hog Pit is mayyyybe 10% shaming to 90% getting it out on the table so that people can't hide behind a wall of fake, political bullshit. We don't get this ability to place these bullshit things on the table server-side, because we ALL have horror stories about corrupt staff silencing naysayers, because at the end of the day, the person who pays for the server, bat shit crazy or not, wields the ban hammer.

      Like the time Mal(Brice) from SerenityMush froze my character and held it for ransom until I was willing to admit to him, via phone, that I did something ICly to his wife's character out of anger at myself. It was crazy as fuck that he did this...and I told him to go fuck himself, and let the character go. This stuff happens.

      (Edit/note: Yes, he literally tried to teach me a lesson about his feelings on my own inward self-esteem, and held my character over my head until I agreed with his assessment over why I chose to do something IC.)

      'Shaming' infers a want to make the other person feel shame. No. A lot of these posts are about 'STAAAHP YOUR BULLSHIT NOW, YOU'RE RUINING THIS HOBBY FOR GOOD PLAYERS!' There is definitely a difference.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: The Shame Game

      Sorry, whenever people go "I've read a book about so and so that explains that THIS is THIS, so....what do YOU think it is....?"

      Just say whatcha wanna say 😉

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: The Shame Game

      @Cupcake said

      Recently I've been reading the works of Brene Brown, a professor and author who researches the nature of shame, in an effort to improve my mental health. One of my takeaways from this was that one of the results of her research was the discovery that by and large, shaming people is not an effective tactic to get the result of permanently altering someone's behavior. It may cause a large swing to the opposite for a brief period, but eventually it will return to the previous pattern of bad behavior.

      So what is the purpose of public shaming in our community? Are we invested in the idea of helping problem players to improve? Are we knuckling up to the idea that we do it simply for our own visceral enjoyment?

      Honestly, since you're big time name-dropping an author and already have decided that shaming doesn't work, why bother asking what our opinion is on the matter? Cut the foreplay and just release a statement on your feelings on shaming type behavior on MSB, or don't?

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: The Shame Game

      When it comes to the Hog Pit, the 'shame game ' isn't really at play, save for maybe horrible descs. Unfortunately, there are plenty of roleplayers on MUs who use the semi-anonymity (or at least, the fact no one knows who or where they are) as a means to pull some very petty, creepy, self-centered, or outright rude stuff. Some of these players cheat on their games, or harass other players into doing what they want.

      Unfortunately, some players take this golden opportunity of anonymity and opt to, rather than be chill, to pull some self-centered bullshit at others' expense, and sometimes the only way to get a pinky finger under the problem and hoping it will stop is the Hog Pit.

      Relating what happens here to 'shaming' in a modern Social Justice Warrior sense might infer that what's happening here isn't, at times, the only way justice can be meted out in this hobby. Like the post a few months ago where people were calling out the guy for ooc rapey behavior, or the Rick Sanchez types.

      Can you think of a situation where you have mistreated others on a game and gotten away with it, or perhaps a situation where you were mistreated and due to staff/player collusion had no choice to leave a game or dislike it? Are there any staffers you avoid? Why?

      You're one of us 😉

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: The 100: The Mush

      @Kanye-Qwest I can't tell on phone client who down voted it. I'm assuming it's the staff and their THERE ARE NO PROBLEMS EVERYTHING IS FINE, OUR CHARACTERS ARE HAVING FUN RUNNIN EVERYTHING clique.

      posted in Adver-tis-ments
      Ghost
      Ghost
    • RE: The 100: The Mush

      Question: are the Delinquents and Groundersrun by staff PCs/NPCs? Does the game support whether or not players/PCs form their own splinter faction in a PC-controlled tribe to barter and trade with the Delinquents/Grounders as they see fit?

      To me, the obvious answer for players who feel they can't break into the clique is to splinter off on their own, but if staff doesn't support it or may negate it due to Staff-controlled factions refusing to acknowledge said splinter tribe, there might be little point in the effort.

      But if I were playing there and the tribes were too cliqued/railroaded by staff involvement or antagonistic characters running the show, this would be my response. There would be enough IC justification (and thematic) for characters deciding to take their share of supplies and homesteading.

      posted in Adver-tis-ments
      Ghost
      Ghost
    • RE: Survival/Apocalypse Genre Survivability

      @GirlCalledBlu Gotcha gotcha. I've never seen the TV show so the show setting that up makes more sense to me. Danke

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Survival/Apocalypse Genre Survivability

      I believe survival/apocalypse games are better suited to smaller groups, pockets of separated small groups, or need to have strong rules about danger/mortality the larger the group gets.

      See, humans at one time farmed and had to set watches to keep wolves from eating people in huts, right? But the problem I see on most survival/zombie/apocalypse games is that character types are regularly chosen to fill niches until the characters themselves negate the survival aspect of the game. By this I mean: Is it REALLY a survival game when you have fifteen soldiers, a former Navy Seal, three doctors, one veterinarian, a brain surgeon, four people with agrarian science degrees, a botanist, three midwives, two stable masters, two blacksmiths, seven leatherworkers, fifteen carpenters, two daycare workers, a horse whisperer, two poli-sci majors, six former police officers, and one massage therapist AT THE START OF THE STORY????

      Survival/apocalyptic stories are not about guy broke his leg, call the doctor, but instead they are about guy broke his leg and we don't have a doctor. They are typically about regular joes (or to quote All Flesh Must Be Eaten: Norms) and only a very few vital (maybe 5% of the population) people with very useful skills. The stories are about overcoming these adversities and surviving while unlearning old useless skills (JAVA PROGRAMMING!) and replacing them with new ones (EATING MUSHROOMS AND NOT DYING).

      So the main issues I have seen are characters who are too useful, and not enough emphasis on how such large groups are able to survive without fatigue from lack of resources. With so many capable characters, the end result is like No Return Mu: "That sucked, oh well, let's just rebuild houses and start new hospitals! We have oncologists!"

      TL;DR version: Big groups are okay so long as they're not filled with fucking experts in survival-useful skills, and so long as people realistically roleplay the struggles of survival, rather than hand-wave the actual survival part.

      I don't play "100", but are there a lot of characters with super-useful skillets despite being teenagers?

      posted in Mildly Constructive
      Ghost
      Ghost
    • 1
    • 2
    • 159
    • 160
    • 161
    • 162
    • 163
    • 175
    • 176
    • 161 / 176