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    2. Ghost
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    Posts made by Ghost

    • RE: Real World Peeves, Disgruntlement, and Irks.

      @Tinuviel In other news, Arizona's wise and Promethean-inspired state government, after multiple wildfires (that caused millions in damages and a movie starring Josh Brolin based on a true story of firefighters getting eaten by fire)has not only bumped up enforcement of "no burn days" but FUCKING MADE FIREWORKS SALES LEGAL.

      So if you need explosives; I'm your guy.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @Tinuviel said in Real World Peeves, Disgruntlement, and Irks.:

      There's a Total Fire Ban happening... pretty much all over Australia at the moment. Because it's hot, dry, and on fire.

      SO STOP LAUNCHING FIRE AND EXPLOSIVES INTO THE FUCKING SKY.

      Because fire burns furniture.

      How can you sleep while your beds are burning?

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Good or New Movies Review

      @Auspice Goofy movie was the shit. It was a GORSH DARN masterpiece.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Good or New Movies Review

      @Derp said in Good or New Movies Review:

      @Ghost said in Good or New Movies Review:

      Sucks that we only see Mickey and the gang in Kingdom Hearts, these days.

      Make some more Donald, Minnie, Mickey, and Goofy shit, Disney.

      Do you have kids?

      If so, you'd probably know about the evil that is Mickey Mouse Clubhouse.

      Nope, at least not "kid like" kids. It's just a shame to see Disney pushing the button hardcore on all of these characters that aren't their flagship characters. A good Pixar-type Mickey and the Gang movie might be fun.

      In other news, I'd have sold my kid to disney if I knew he'd have come back with Timberlake money

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Good or New Movies Review

      Sucks that we only see Mickey and the gang in Kingdom Hearts, these days.

      Make some more Donald, Minnie, Mickey, and Goofy shit, Disney.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @Rinel Isnt part of the whole point of asking for a plea (during court proceedings) to get an on-the-spot response from the defendant? You can automate what their wishes are or plan for the plea, but ultimately it's their response at the point of being asked that is both ceremonial and the final point of recorded statement for the plea?

      Doesn't sound like a good target for automation

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: What is the 'ideal' power range?

      @bored I dont disagree there about the IPs being attractive. However, the theme of the settings versus the systems used I believe can be separated. Star Wars has had 4-5 different systems used, WoD has had multiple rewrites. TTRPG players often equate specific games with the systems in play, but not necessarily the theme with the system. Vampire: The Masquerade to a gamer is definitely d10s and additional potence dice, but you can still do this with freeform rulesets; I've seen it done.

      In fact, we have seen an FS3 star wars game.

      I suppose it all depends on whether or not one views the Shadowrun IP as being the whole "the game, the system, the setting, the deluge of d6 rolls, the experience of poring through cyber tech and equipment books..." experience, or if you can divorce certain elements from that and maintain the IP as a setting without it

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @Rinel said in Real World Peeves, Disgruntlement, and Irks.:

      This guy is currently arguing for complete automation of literally all pleadings.

      ...wut

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: RL things I love

      All of the bosses are on vacation. Theres maybe 20 people in the office. No one gives a shit today and it's like...

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @Rinel YOUCANDOOOEEET.

      I'm cramming for a test right now, too. If I get the cert I'll need x hours of training upkeep per year, too.

      Please accept said telepathic offering of intense study and focus vibes NNNNNnnggg!

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • The Haul

      Anyone got any gifts over XMas they're jazzed about?

      I got a copy of the Conan RPG by Modiphius.

      Now it's absolutely time for a TTRPG filled with Lovecraftian worm monsters, booze, nudity, and gore. FOR CROM.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Real World Peeves, Disgruntlement, and Irks.

      There are definitely ways to distinguish insults from joke-ribbing 😉 😉 😉 y'assholes

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @Auspice It is. That and what's the reward for "winning" those fights? Awkward silence?

      😕

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @WildBaboons Not the Hog pit. Enjoy the flag.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @Auspice I know. it's so fucking unfaaaaaair.

      By rote of weird habits like fact checking I could wade in and dismantle their platformy bullshit and fight it out until they're in a corner and resulting to stupid arguments like: You voted for Obama or SomethingSomethingClinton. But I don't. Why? Love.

      I just wish I could find some telepathic way of making them understand that I'm not dismantling their confidence-tied importance on being some kind of FOX news analyst because I'm playing love first, and that since I'm sitting down for Thanksgiving dinner as a neutral elysium that is free of posturing that it is important they do the same.

      But then...hes my dad, he's turning 70 soon, my other brothers are narcissistic/selfish fuckwits, and I'm not sooooooo...

      But then my mom goes and says something like: "I dont agree with this person. I dont even like them. I hate it. But I vote for them because I'm loyal to my party..."

      "Heh. Politics. Love you, mom."

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Real World Peeves, Disgruntlement, and Irks.

      Peeve: My 69 year old dad keeps sending me pro-<insert politician> stories via email. They're mostly bullshit he wants to believe are true because it fits his narrative.

      WHAT I WANT TO DO: "How fucking stupid are you to believe that this guy is some legacy champion of minorities??? WTF. You enable this piece of sh-"

      WHAT ACTUALLY HAPPENS: "Heh. Politics. LOVE YOU SO MUCH, DAD."

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Real World Peeves, Disgruntlement, and Irks.

      Uh-oh. Yall in trouble.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: What is the 'ideal' power range?

      Maybe I'm a dinosaur here, but this conversation has been going on for years.

      Does anyone else remember mIRC or AOL RPG gaming? This got talked about a LOT because you'd have games that expected you to know the rules, have some convoluted notepad character sheet with a lot of "STRENGTH: 0000", and a lot of die rolling.

      The end result was a number of side games called "Free Form RPG" where they did away with sheets altogether and turned everything into opposed d100 rolls.

      It's pretty simple to me:

      MU TTRPG=Uses the system.

      MU Story RPG=Free form. Statless super hero games. Universal dice systems like FS3.

      Back in the day the freeform people didnt mesh well with the WoD players, either.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: What is the 'ideal' power range?

      @faraday Right.

      I LOVE the effort you've put in and your attitude. I think you are 100% on-point as to how a game focusing on story over game-elements is run. FS3 is great for it. Focusing on getting players involved and everything? 100% on point.

      My opinion is that implementing TTRPG systems into the hobby (WoD, SWRPG, etc) should ONLY be done if the game is being treated like an online TTRPG, which is not the same as a baseline MU. My opinion is that in providing the facade of using the system as a means of importance you're going to create a split playerbase of "story rpers" and "ttrpg players" that never mixes well.

      In short, the crunchier the sheet/system, the more importance those elements need to distinguish players and their capabilities from each other.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: What is the 'ideal' power range?

      @faraday said in What is the 'ideal' power range?:

      I don't see why this needs to be a global decision.

      Here's why:

      Because for these games to function properly all players need a clear vision of what the game is and how it is to be played. This also requires an understanding of what the game is not. Generally speaking, a game of players approaching horror like it's Hellraiser is fine, but the 5 players approaching it like it's Buffy the Vampire slayer (while this may be fun for them!) is distracting. Theme is important for cohesion, as is an expected playstyle.

      You also mentioned about whether or not it's NOT FUN for newPlayer to be left out of the Hellraiser scene. Here is why that matters:

      Because if GAIN matters (xp, level, stats, skills, equipment) and the MU designs rewards related to those, then those rewards are meaningless if a new PC can come in and ball at the same level as a character who has 3 years invested. Allowing this lessens the work players put into getting to that level. If the 3 year player is supposed to be reacting to a scene as if it's dangerous and some 1 day out of cgen player can join in and operate at the same level, then the importance of those rewards is drastically lessened.

      Of course, if FUN and WRITING are the goal, then by all means let the 1 day old character get in there, but if it's a GAME, then those rewards determine capability and ultimately the 1day character should be in mortal danger fighting with the dragon with their scrawny arms next to the elder.

      This is where cohesion and vision often fails in MUs. BSG games made sense because xp level didnt affect the outcome because those stories were more about survival. In the show even Starbuck died. The setting begins with literally billions of high level NPCs dying due to wrong place, wrong time.

      But the classic game experience where xp/skill level matters introduces Luke Skywalker as a bratty teen in part one, not "able to fight Vader alongside Obi-Wan because standing by the Falcon watching isnt fun"

      posted in Mildly Constructive
      Ghost
      Ghost
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