@fatefan said in Avatar / Korra game considerations:
I find myself thinking about what a MU* in 2020 might look like based on ATLA and/or the Legend of Korra.
Don't be teasing me. I need this. I didn't know I need this, but I need this.
- Clear point in game world/timeline
I personally don't care. I'm not immersed enough in the lore that referencing specific events in the timeline actually means anything to me. If the recent history is a big deal, then sure, detail it, but otherwise?
- Long-term central storyline(s) that all PCs can contribute to
That would be nice.
- Opportunities for easily grouping together PCs in scenes
Isn't that up to the players, though?
- Wide range of backgrounds & bending abilities
Like a specific list of options to choose from? I take it the goal here is to provide some freedom while enforcing thematic cohesion?
- Some sort of coded conflict resolution system
I personally prefer consent-based games these days. MUSHes do not do a good job of communicating the information needed about their systems, at least to my way of learning. I'd be so interested in the game I'd think of bending this principle, though.