Not my puppy but I WISH SHE WAS
Best posts made by Kanye Qwest
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RE: @Arx: Anonymous Messengers (Answered)
@ominous said in @Arx: Anonymous Messengers (Answered):
were we that much more shocked or outraged?
Shocked, no. Outraged, yes.
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RE: Dead Celebrities 2019
Obligatory 'Do not donate your money to the Catholic church, one of the richest entities in the world. Donate to rebuild the churches in St Landry Parish if the destruction of churches makes you sad:
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RE: Spirit Lake - Discussion
Everybody has limits! No shade at all in acknowledging yours and protecting yourself. It's a roleplaying game that got more interest than expected, it's not like there was a scam or a ruse involved. Being disappointed makes sense but let people live.
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RE: Spirit Lake - Discussion
@gangofdolls Sure, that's true.
But no one running a game is under any sort of obligation to do that. That's my only ?? here, is the assumption that it is either "Staff is patient and understanding of a person's issues and self-sacrificing in their continued willingness to work through that and any further occurrences" or "staff is a bunch of hypocrtical, malevolent weasels".
These are the two positions presented in this thread, and I just kind of think they are bullshit. It doens't make anyone evil if a person goes off and goes over a line and frustrates people with flailing and they just decide they'd rather not deal with that in the future. No one has to be super happy about it, but it isn't EXPECTED that people who owe you nothing and get nothing from you should sacrifice their fun and intentions for your drama.
Is it nice if it happens? Sure, for at least one of those parties. Is that a reasonable expectation? No, no it is not.
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RE: Avatar / Korra game considerations
@Coin yeah i'd think ideally all pcs who want to be benders should be. Also I would love a game like this. Also, no lily white blond people.
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RE: How To Treat Your Players Right
@Runescryer said in How To Treat Your Players Right:
THERE IS ABSOLUTELY NO TS ON THIS GAME!!!, which is how I've seen a lot of games phrase their policy.
Narrator Voice: There was absolutely TS on that game.
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RE: How to move beyond a concept?
A world is not the most important part of the game imo. Start bigger. What do you want the theme of the game to be? What will the stories be exploring? How do you want your players to spend their time and focus? Then adjust your world and rules/systems (If you have them) to those goals.
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RE: Poll: Do I enjoy this hobby more than I don't?
@Ghost said in Poll: Do I enjoy this hobby more than I don't?:
Hey, there's clearly people who are unhappy on some level, so let's start talking about how we can be better."
there are clearly people unhappy on some level everywhere, every day, in every hobby, all the time
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RE: Personal Agency for Personal Boundaries
@BlondeBot said in Personal Agency for Personal Boundaries:
Fostering a culture isn't a thing that's done easily, unilaterally, or a one-and-done deal.
No, it isn't, but it is doable and should be done.
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RE: Diversity Representation in MU*ing
I admit i hesitate in modern settings to play black people, because I worry about doing it in a way that is disrespectful. It's the worry that stops me, not in that I feel like I might actually hurt or offend someone or get 'in trouble' for it, but because I know that added layer of analysis and anxiety will make it harder for me to get into the character.
But in fantasy settings? Yay! My first Arx pb was Zendaya. My only current PC anywhere is Chinese, but born/raised in California, because I can play that. I'm familiar enough with that to not find it stressful, and even then I get it wrong sometimes. I only recently learned that Cantonese and Mandarin apparently use the same written language? Oops.
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RE: MU Things I Love
when a scene gets silly and hilarious but does it in a way where it reflects how the characters play off each other and highlights aspects of their personalities that aren't always apparent, instead of just being LOLRANDOM.
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RE: GMs and Players
@devrex said in GMs and Players:
What if the person I threw off my game on someone else's word was you?
I'd find a different game to play. There's this weird equivalence people sometimes slip into where they think being booted from a rp game is as bad a situation as letting a creep chase people off a game or, heavens forfend, actually menace people.
No one has ever been legitimately harmed because they aren't able to play a rp game.
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RE: The Shame Game
What is up with that? I want to know who downvotes me! I want to know so I can drink deep of their delicious hatred, or mild disagreement with whatever I've said. Mmm, delicious mild disagreement.
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RE: Leadership, Spotlight, and PCs of Staffers
@Ominous Yes. In your DND campaign, you know those people. They are somewhat accountable.
in the MU* world, that is not the case. People will take honest, simple mistakes or oversights by volunteer staffers, and blow them way out of proportion - beyond all sense. Beyond all civility.
Not everyone behaves that way, by any means (I think the vast majority of players are mostly cool and appreciative), but I would say I believe every staffer has run into this. So, for all you gun-shy players talking about how you can't trust staff because you've been burned before, I'm sitting here wondering how many staffers have interactions with you in their 'horrible experiences' pile.
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RE: Blood of Dragons
It's just a fact that if you set a "not EVERYONE can play this but some people can" you are setting up bad feelings. Designing them into the game. I mean, it's no skin off my back, I'm glad people are having fun there. I myself would never darken the door of a game that has built in sexism again, just because I'm so done with it IRL.
But it does seem like, as has been hashed so many times, if there's an arbitrary restriction on # of badass outliers, no one is going to be truly happy with how those are distributed.
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RE: Arx- Gareth
I didn't even realize he was doing what he did to Dawn, or he would have been asked to leave sooner. We (Apostate and I both) talked to this player about his OOC behavior and his negativity at any changes announced (usually because they were damaging some advantage he thought he was building up), because what is very important to us is that embittered or high maintenance people don't drive away new, inexperienced players.
I think it's pretty telling that you didn't give the actual reason Apostate gave for asking you to leave.
"The problem is it is too fundamental to personality conflicts and that I just don't have time since I'd have to be coaching you constantly to avoid the kind of things I see as problematic and I just cannot do that and run the game. I really wish it was otherwise but it won't work out."
You were told more than once, publicly and privately, that we value fun and demand OOC civility. You were told specifically that we don't allow you to harass/cajole/even ask players for IC support OOC, and told explicitly that you are not to ask players about their stats. I get that these things might not seem like a big deal, and in the grand scheme of things, they absolutely aren't. But we have a very, very small staff, and we intend to keep it that way by reducing GM overhead and busywork, and being firm and prompt about removing players we feel will demand more work from us. We aren't babysitters, so if you keep doing things that mean we have to keep watching you for problematic behavior, that's you..
For Arx, we have convictions about the game and the type of environment we are trying to foster, and we stand by those. I'm sorry that asking you to leave Arx upset you, I know that has to suck. I'm not sorry that we asked you to leave.
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RE: How low can "low stakes" be and still be compelling for RP?
That is 100% dependent on the writing skills and engagement of the people you are saving the goats with.
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RE: Turn Off Gifs?
Yeah I was going to agree but actually I think I'll just mute Horrorhound and that will mostly take care of the random ones that don't make sense in the thread.