@Misadventure said:
I just want to get out what I have thought up for my character. I dislike being removed from play before that by something I had little to no interaction with. it MIGHT be possible to make players feel their actions have repercussions beyond their immediate RP, and thus understand the escalating states of tension and so on with effectively remote seeming RP.
Seriously though, players are not there to be someones extras.
I don't think anyone likes losing a character unexpectedly, and that's understandable. But I think you're going to the extreme other end of the spectrum. Not every PC can be the protagonist, but that doesn't mean every PC is an extra. Running with that analogy I would liken PCs to an ensemble cast, like in the Avengers or LOTR, etc.
It's not always fun for everyone involved, but good stories contain risk, and danger, and it's hard to really FEEL those things if they aren't...real.