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    Posts made by Lithium

    • RE: Goetia: nWod 2nd Edition and Crossover - Seeking Staff

      @TNP said:

      @Lithium said:

      The themes would have to be adjusted, some splats would be completely destroyed (Demons) and others would be completely crazy (Mages with no paradox if everyone believed magic was real now).

      Umm, no? Because opens sheets change nothing ICly. Knowing someone is a demon OOCly - which I do without seeing their sheets - doesn't mean I know they are ICly. And knowing someone is a mage OOCly doesn't mean my character suddenly believes in magic.

      Many genres use open sheets and somehow they manage to avoid devolving into chaos.

      My comment about adjusting themes had nothing to do with open sheets there, it had to deal with the way demons respond to people knowing about them, who they are, what they are doing etc.

      I admit my knowledge of demon in GMC is limited at best, but the theme of everyone knowing about everything is kind of harsh on Demons in particular. That's all.

      posted in Adver-tis-ments
      Lithium
      Lithium
    • RE: Goetia: nWod 2nd Edition and Crossover - Seeking Staff

      @Three-Eyed-Crow said:

      Umm.

      The lack of PvP has its pluses and minuses, but when has "conflict" punished asshattery? It just leads to different kinds of asshattery. Which you might prefer, and that's fine, but.

      Conflict is at times the only means to determine an outcome that makes sense as a consequence for another individuals' actions. That's what I meant. As someone mentioned: Say someone partook of anothers Ghoul, or slept with their mate, or burned down their place of business, or outed them to the hunters, then what is a suitable response to that?

      I am also of the opinion that PvP does not equal Player-Killing. PvP is just conflict, conflict can have many resolutions /besides/ character loss.

      A harsh enough resolution to a conflict can definitely punish asshattery, even if it isn't character loss. I personally don't have a fish in this pool so don't have a preference one way or another, just that when people feel immortal, they tend to do stupid shenanigans in my experience. The threat of conflict can sometimes negate conflict.

      It doesn't always work, there is no perfect solution, etc etc.

      In my experience though when conflict/pvp is not allowed all it does is allow individuals to drive others away because they feel they have no means to address issues that have arisen.

      posted in Adver-tis-ments
      Lithium
      Lithium
    • RE: Goetia: nWod 2nd Edition and Crossover - Seeking Staff

      I can see the purpose of open sheets, it would perhaps, make for a more cooperative game, but it could also lead to serious metagaming. The lack of PvP can foster some serious asshattery as well, since there would apparently be no way to punish said asshattery via conflict.

      The themes would have to be adjusted, some splats would be completely destroyed (Demons) and others would be completely crazy (Mages with no paradox if everyone believed magic was real now).

      It's not a bad idea, just needs some serious thought put into how to handle the inevitable conflict between characters and/or players.

      At least in my opinion, for how little that is worth.

      posted in Adver-tis-ments
      Lithium
      Lithium
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