@ThatGuyThere said:
@bored
From what I have seen on the Standard WoD non-consent the norm seems to be finding a small group you fit with and doing your own thing.
While it is true there are people on every game who leap to get into plots there are also those who leap to avoid them, do I think it is a majority? Honestly I am not sure but at the very least I would say it is in the ball park of 30 percent of the population, and I think that small core, whether there for relationship rp or to tell their own stories among their small group are doing what they choose not because they lack other options.
I believe this has more to do with the games than the players. Most standard wod non-consent games are sandboxes. In a sandbox politics are mostly just a question of ego, and plots are just PRPs run by your friends. Interpersonal relationships and character development becomes the primary thing that drives the rp, not plots or danger or whatever, because the stakes of those PRPs are low (they don't generally matter beyond whatever self contained story you're a part of). So why should anyone be surprised if players stick to doing that? Especially the subset of players who primarily want to do that wherever they go?
What I saw on RfK was even most of the relationship type of players, and there were plenty of those on that game, too, still involved themselves in the greater story because there were incentives to do so.
Not that there's anything wrong with relationship play in itself. I don't see a good romance story being inferior to a swashbuckling adventure.