On the recent CGen thread, wiki's came up. Both for sing it pre- and post-cgen. Some places going to web based app even, others mentioned some people refuse and loathe to use wiki at all. Maybe its been discussed already but, I'm curious of opinions on Wiki as a companion to the Mu* experience?
My take, I'm good with a wiki. I still use +news for some basic theme, some policy, a few things specific to CG when I work on a place. But I feel a wiki is easier to store and sort the information, and lets players contribute to the creativity of developing the theme for a Mu*.
Same thing with character information, not everyone is into doing things with their char's wiki, but I find I'll go look at other Pc pages on places I play for some motivation. +finger works, but if it breaks the buffer it confused my dyslexia and we don't always get along. Or if I have to dig through pages of +notes, typing the command each time and assuming my dyslexia and poor grammar/spelling doesn't have my mis-keying too much, its still a chore. Easier to click a tab or a link and read away.
As staff, its easier for me to see logs and activity when someone uses wiki then to ask for constant +requests to know what's going on, on the grid. Likewise, I prefer to open plots for players to run more than hoops via +request. I will usually put a quick plot page up, so people can go there, type the name in a button and start collecting plot information, including logs related to the plot. It can be started and tracked without the hands of staff involved in the mix, reduce waiting times and allowing players to plot to their hearts content and even share plots. Thus another player could even see what's going on to contact the runners (hey, I saw you're investigating the psychic murders of the children of sleepyville, my char has dream powers, maybe I could help ...).
I also like it when players can contribute to theme. If you're in a city, they can add their motorcycle club or restaurant. Others can see it, be inspired to play with those things, even volunteer to help. In bigger themes, they can contribute more ideas. They can add organizations, locations, NPCs, etc, to help flush out theme and join in the contribution process; yes, this can backfire in some cases, as on Realms, but more often I've seen it help players feel more a part of the game as a whole.
I think, for me at least, wikis are a tool that can help others find RP, or share stories and help the creative process of the shared environment. I am probably wrong, but those opposed to wikis seem like dinosaurs just not wanting to accept the change. Don't get me wrong, I'm old(ish), I've played on Mu*s since 94'ish, did BBS in the 80s when we dialed up like David Lightman, had a high school teacher who hooked up IBMs on lan to run 'on-line' campaigns for us nerds who played a char from our computer.