I feel like it should be possible to find the shift needed to cover color blindness in one or more forms, but that may be easy to handle on the client end.
Posts made by Misadventure
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RE: Seeking Accessibility Feedback
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RE: What drew you to MU*?
A large issue with Blizzard and any other large game company is that people want a lot to do, and rewards along the way, so this is either what you want or a grind.
Likewise, they have telemetry that tells them what percentage of the players ever do various things, and they use that to design play. Other than selecting what activities you want to pursue, you are in a game designed for millions of players, where some of the littlest things take hours or days for an employee to create.
Automated delivery of content (programming) pulls a lot of the mystery out of play, and the internet makes sure of that.
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RE: Poll: Are MU* video games?
Typically games have constraints, limited choices, and an end point.
Cops and robbers is play, despite being referred to as a game. There are no rules, there may not even be cops, or robbers being played. It's a pastime, playing pretend. Despite all the use of published "game systems" most roleplay isn't really constrained by the rules. Most of it isn't even shaped by the rules.
In case it isn't clear, there is nothing wrong with not being a Game. It just means design needs to be reconsidered to maximize the play that does happen, instead of trying to shoehorn game elements into roleplay. (See morality rules, psychology rules, social interaction rules)
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RE: Poll: Are MU* video games?
@arkandel Multiplayer is not an issue.
Ascii is a form of graphics and so not a differentiator.
A solid answer might be "Is trivial pursuit played on a text medium only, a video game?"
I suggest strongly that roleplay is not a Game. It is play.
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RE: Poll: Are MU* video games?
@arkandel You should differentiate play from game in your mind.
Also, you are objectively wrong.
I MIGHT accept a MUD as a "video game", especially a real time one. This brings into question whether any game, presented via a program, automatically is a "video game". It still carries the connotations of real time, reflex and accuracy based games, which may not be a solid guide.
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RE: Who are you?
I can't think of much.
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I was raised by lawyers.
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I was avoiding soda until I found Bundeburg Ginger Ale. I had a lovely older gentleman who ran a fast food Indian place at the mall say he would not serve large soda anymore because he felt that was irresponsible. That led me to replace soda with unsweetened iced tea.
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I do not drink alcohol, it tastes nasty to me. If I can't taste it, I don't want it in my drink.
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I never forget a betrayal.
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I cannot read your emotional cues.
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I can miss the obvious really really well.
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I like cats.
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I prefer proteins over carbs.
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RE: What drew you to MU*?
What drew me? All hours availability, the stylistic focus on more characterization. I am not an actor, or even a good storyteller, but I do enjoy getting to present nuances down to clothing, expressions and gesture, word choice and so on.
That and it allowed me to be a player.
I've since realized I don't want to be a player usually.
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RE: MU Things I Love
@pyrephox I appreciate the reply, though I am aware of how to do what you described.
How do the players actually RP through any of this, without any details? How many times can they RP through that kind of thing with that level of abstraction? It looks like they make a roll to Do Something, and there is a result, and that's it. Not a lot of fodder for players as I see it?
Mind I am the sort of person who likes different angles of approach with differing final costs and results, so some detail is important to me.
Your description reminds me of the DC Heroes contest between crime skills and investigation skills, where successes net clues. Those clues were described as something specific though.
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RE: MU Things I Love
This is an article about how a town official allegedly took a house to sell to his daughter for 20K.
This is the kind of shenanigans I wish I could create for MU* players. However, it requires so many specific laws and procedures to be detailed so you know who can abuse them easily, and what evidence there is left behind.
Makes me sad.
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RE: MUSHgicians elements
@coin It sounds like you want something as complex as Ars Magica, with its study rules and ratings for books and research, and a bunch of Verbs and Nouns to study.
However, the details are only going to be talked about IC if you learn in downtime, so who cares how many classes it takes to learn something? If you need more than 50, then make it take more than one class to learn a thing. Also, there is a ton of lore, countermeasures, an alternate forms like alchemy, etc to learn.
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RE: Real World Peeves, Disgruntlement, and Irks.
I suspect the issue is with a dominant culture using a term in a negative way.
I've never been called an Occidental by any of the Japanese, Chinese, Thai, Korean, Vietnamese, Singaporeans etc I know.
I'm pretty sure they have words in their respective languages to say you are just a foreigner, or from European stock or what have you.
Go someplace and live where their values and attitudes are the normal power structure, and you still have all your livelihood bound up in making it there, and then you may find the equivalent term, and the equivalent experience.
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RE: Real World Peeves, Disgruntlement, and Irks.
@insomniac7809 Niggardly was "high profile" two decades ago.
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RE: Automated Adventure System
Clearly it's best if it has a %chance to produce a given result, either as a binary or as a range. That way you'll never be sure ...
Or someone will crunch it out, like for everything from WoW to Kingdom of Loathing.
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RE: Creative/Clean insults?
"I think of you as a brother*. Not my brother*, but a brother."
- replace with whatever relationship you feel is appropriate.
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Rolegate - a phone app for play by post
I randomly ran across this and thought it was interesting. I had just been speaking with an old friend about his playing nWoD by post as a way to fit RPGs into his busy life.
It's a phone app that links to a platform, with dice code and character sheets and so on.
https://geekandsundry.com/play-rpgs-from-your-phone-at-your-own-pace-with-rolegate/