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    2. Misadventure
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    Posts made by Misadventure

    • RE: What would you want in a Shadowrun game?

      The idea of someone overturning the status quo by being hungrier is a thing in most cyberpunk games. So it sounds like SR would have no problem coming up with lots of ways to engage a player without doing official Runs?

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: What would you want in a Shadowrun game?

      Are ShadowRunners too cool to have "problems at home", by which I mean their local neighborhoods?

      It seems like they could contribute to the balance of power in local media, government, crime etc. Sort of the RPGs Underground or Fates Worse Than Death(1) while not on missions, and ShadowRun while on missions.

      1. A surprising near future game where social relationships and compromise are more likely than massacres.
      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Adding Google Fonts to CSS Themes

      And then love and adoration of my players as they read their wiki in Snipple?

      Victory.

      posted in How-Tos
      Misadventure
      Misadventure
    • RE: Leadership, Spotlight, and PCs of Staffers

      I'm familiar with Everway as well.

      @derp No one said that at all. Limiting the discussion completely down to the attraction of "unexpected results", do you have a comment, insight, idea, or question?

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Leadership, Spotlight, and PCs of Staffers

      So unexpected result (say a great success, an unexpected severe failure) prompts a creative effort to move the action outside of where folks had thought it was going?

      Would what you are talking about not work if for every scene (or big scene, or whatever qualifier) you pulled a card, and on some cards some unexpected direction was given as a prompt.

      By way of example, MasterBook, once known as TORG had a deck of cards and a possible pull was an unexpected Connection shows up, or a love interest develops. Would that sort of out of your control prompt feel the same as what you do now? Would it help if it had 1000 possible specific prompts, or on the other end of the spectrum a far more vague suggestion (unexpected arrival, or Random Disaster)?

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Leadership, Spotlight, and PCs of Staffers

      Am I to understand you are saying you feel the best stories are ones that while they do not routinely deviate from what is roughly expected, they do at times present unlooked for possibilities or opportunities which feel more genuine in some fashion?

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Coming Soon: Arx, After the Reckoning

      @Kanye-Qwest That is a good point, though I guess it would depend on whether there are additional things resources can get you that actually affect your ability to be good at something. EG Advertising, lavish fashion shows, wide distribution and a secure delivery network for your bridal shop may be de rigueur.

      I guess the designers should chime in!

      Or someone who has played there ...

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Coming Soon: Arx, After the Reckoning

      I don't think I understand whats going on. How wouldn't they fall behind if they aren't generating these resources?

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Leadership, Spotlight, and PCs of Staffers

      I'll stop asking then.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Coming Soon: Arx, After the Reckoning

      How about if its called +obligation or +responsibility or +onus or +expectation or +duty or +geas or +obedience?

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Leadership, Spotlight, and PCs of Staffers

      Rolling the dice is fun?
      Rolling with a chance of failure yet succeeding is fun?
      Rolling with a chance of failure where success and failure are fun?
      Rolling with a chance of failure that is enhanced by hidden altering of the chances of success is fun?

      I have a friend who literally likes to roll the dice. Just likes the physicality of it.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Adding Google Fonts to CSS Themes

      @Thenomain It has no Snipple, it has failed me.

      alt text

      posted in How-Tos
      Misadventure
      Misadventure
    • RE: What would you want in a Shadowrun game?

      I'd want an evidence/rumor/connections investigation system, so subtlety and insight is rewarded.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Leadership, Spotlight, and PCs of Staffers

      I often wonder what it is that appeals about rolling for things that would be far easier to just have them succeed (or fail). If it's to be impartial, or allow the rules to dictate events, or to allow player success and failure based on their luck and characters, fudging seems to run counter to that.

      It's not an easy question to answer.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: What Do You Collect?

      Next, links to WTFE playing these instruments! Yay!

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Cheap or Free Games!

      How so? I remember it as a game of stealth and photography with a little driving.

      posted in Other Games
      Misadventure
      Misadventure
    • RE: Supernatural: Lost & Found

      Certainly.
      Do people actively portray sexism or racism in RP? Or is it always the unexamined assumptions that give indications to the power of the fully operational social roles and constraints the American culture propagates?

      posted in Adver-tis-ments
      Misadventure
      Misadventure
    • RE: Footballs!

      Baseballs are also prone to distortion from being hit, and from landing on a hard surface.

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Cheap or Free Games!

      I didn't have all the DLC, so got all that for a nice discount. very nice that they auto subtract whatever you own from the bundle and still honor the full discount.

      Thanks!

      posted in Other Games
      Misadventure
      Misadventure
    • RE: Supernatural: Lost & Found

      How about modern sexism and other -isms.

      posted in Adver-tis-ments
      Misadventure
      Misadventure
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