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    Posts made by Misadventure

    • RE: Shadowrun Denver & New Plot

      The pure horror of advanced social media in cyberpunk would be like sticking Cthulhu into a My Little Pony RPG. Or Watership Down into any RPG.

      GURPS Transhumans touched on it with the creation of meme crimes that generated suicide cults and warfare.

      posted in Adver-tis-ments
      Misadventure
      Misadventure
    • RE: Someone make a damn CofD/Storytelling 2 game worth playing, kthx

      True, but is that lacking every where else?

      Also: players who actually make RP that is worth a damn in terms of staff attention, and not as social referees.

      posted in Adver-tis-ments
      Misadventure
      Misadventure
    • RE: Someone make a damn CofD/Storytelling 2 game worth playing, kthx

      Did someone give a list of suggestions of what would make the game worth a damn?

      posted in Adver-tis-ments
      Misadventure
      Misadventure
    • RE: Player Database Wiki

      Yeah its for listing yourself. I guess that is creepy and invasive.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Space Lords and Ladies

      Do Space Lords and Ladies in the Eclipse Phase setting. Don't have to use the game system, it's not for everyone.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Player Database Wiki

      I support the idea that only a player can create entries for their character, however may I suggest that there be a way to:

      1. list other characters you played with (this can be a simple text entry no harm there)

      2. a requested list for entry, meaning I say hey I'd like to see Kay@TR the cephalopod feral make an entry and have that be someplace publicish. Like the Shout In The Dark forum here. but more of a list by MU* with an identifier to help differentiate between similar/the same names.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Shadowrun Denver & New Plot

      "Realistic" but yucky. The party is apart.

      The decker isn't at physical risk like the party, and the party can't do anything if someone comes after their decker. AND they are now trapped in a hostile system potentially.

      posted in Adver-tis-ments
      Misadventure
      Misadventure
    • RE: RL Anger

      Whenever I see an idealistic seeming politician rising, I can't help but think of the well intentioned Vice president of the US from Martha Washington Goes To War.

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: RL Anger

      So Harper is sort of like Trump's hat?

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: RL Anger

      Hey now, Canada voted in some goofus some years ago, and let him do lots of damage. Good job on moving onto a better choice BTW.

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Shadowrun Denver & New Plot

      One thing I don't understand: How hard is it to modify a given set of SR rules to have the tech you don't like? The setting and the tech aren't the same thing. You want wireless, say its wireless. Done. If you love the wireless tech from another book, use those items with the rules set. Or plaster the names onto the items that are in the rule set.

      posted in Adver-tis-ments
      Misadventure
      Misadventure
    • RE: RL Anger

      CodeBot! Leave LawBot alone!

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: MU* concept oddities

      @Coin said:

      ... there was a game I loved where we all played the reincarnations of dead authors and poets ...

      @Coin said:

      @Thenomain said:

      @Coin, look up Clone High.

      I don't need to. The tagline of the original game was "It's like Clone High on opium!"

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Design Chit-Chattery

      What happened with the The Aesthetic of Play book?

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: How To Mu*

      I just expect Caryatid to stand there, watching by the entryway. Someday she might take a quarter step forward with one foot.

      posted in How-Tos
      Misadventure
      Misadventure
    • RE: The Waiting Game

      How does it take away anything?

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: The Waiting Game

      Does the idea of give staff a +headsup early, but still have some time seem reasonable? It's meant more to make players who might be stranded aware that they can and should be alert for this than rush a player who is having RL issues and what have you.

      And/or would it be smart to advice players to leave a "if I vanish for a long time please do X" type thing if they are going to closely link to a PC or NPC/PC group?

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: The Waiting Game

      In case people wonder what sort of a tyrant I am, I invoked the extreme of a Timestop model exactly because it should help people realize exactly how many people are affected by this "agency" of someone ignoring one player and all other players connected to that second player, and all events engendered.

      It's serious enough to perhaps have a policy in place telling players to report immediately when someone is unable to respond to info requests beyond X days. For instance, report after 5 days, staff will look into it, after another stretch they may be forced to intervene. Adjust day count to be both useful but understanding that we don't always log in or read @mail every day.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: The Waiting Game

      Clearly we need to invent the new Time Stop for character continuity.

      Both characters are locked in a room, until such time as staff can sort it out.

      That way no one's agency is taken away, and there is not RP to retcon.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: The Waiting Game

      Yes. So what would you do that respects both players? Because one player has failed another player here, and something has to give.

      posted in Mildly Constructive
      Misadventure
      Misadventure
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