Okay, so here is where people are getting confused about whether you're advocating for all -isms to never be brought up in games:
@collective said in How should IC discrimination be handled?:
Here's the thing: Why is it hurtful to suggest that it's hurtful to use that kind of language and bring those situations into play? Why is calling a gay player's gay character a fag okay, but saying 'I have to wonder why you want the right to call somebody a fag' not okay?
Because right there? It looks an /awful/ lot like you're doing just that, and suggesting that the players themselves are hurting other players by wanting to play a fictional character who may express certain real world bigotries.
Also, I think it's time that we consider the other side of it, as well, in that every player is (probably) an adult who is presumably capable of making their own decisions, and not being forced to log into any particular game. Which means, really, that if you as a person are deeply wounded by a fictional character using a slur, then there's some responsibility to curate your own experiences, and either making it clear OOC that you're not interested in that sort of play experience, or choosing to not join, or to leave, games with settings that allow that.
I like Arx; it's a second world fantasy game that has chosen to make a very egalitarian society, and that's a lot of fun to play. But if Arx was a game set in Meiji-era Japan, even Meiji-era Japan with magic, then I would want and expect to see some level of the cultural inequalities that existed then as play elements. If someone played a burakumin, then I'd damned well expect to see them struggle with ostracism and bigotry (within reason that allowed them to still participate in the game) and the changing nature of their social status, and if I were playing someone who wasn't a member of that caste or defined by being 'progressive', I would absolutely portray my character having those bigoted stances, even though it's remotely possible that someone else on the game OOCly could be a member of that society. Because that's the setting of the game, and it's an interesting conflict. I wouldn't make it 'the defining trait' of my character, because outside of certain media, bigotry rarely IS the defining trait of someone's character - it's a distressing and unsightly extra, like a prominent, hairy mole that draws your eye to it at the worst possible times.
And it's fun to play characters who have a couple of those, especially when they tie directly into making a setting not just like the everyday world, and a character not just you in funny dress.