MU Soapbox

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Muxify
    • Mustard
    1. Home
    2. Roz
    3. Posts
    • Profile
    • Following 7
    • Followers 14
    • Topics 15
    • Posts 2073
    • Best 1307
    • Controversial 0
    • Groups 3

    Posts made by Roz

    • RE: Scar's Playlist

      @stabby Oh hey! Sabella was during the years in between my tenures but I'm pretty sure I knew you on Amber.

      posted in A Shout in the Dark
      Roz
      Roz
    • RE: Scar's Playlist

      @scar Um excuse me I was on XMM before it even officially opened. (I just left for several years in the middle.)

      posted in A Shout in the Dark
      Roz
      Roz
    • RE: Scar's Playlist

      @stabby Oh wow, you must have been around early to have preceded the two long-running players for those two!

      posted in A Shout in the Dark
      Roz
      Roz
    • RE: Scar's Playlist

      @stabby There's a bunch of XMMers on here! Were you a player there?

      posted in A Shout in the Dark
      Roz
      Roz
    • RE: Recipes!

      @flitcraft said in Recipes!:

      A cup of mayonnaise
      a large bowl of butter
      a lot of cheese
      and a pinch of butter

      just mix that all together and then rub it on both of these guys

      alt text

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: Visit Fallcoast, sponsored by the Fallcoast Chamber of Commerce

      @auspice said in Visit Fallcoast, sponsored by the Fallcoast Chamber of Commerce:

      @wretched said in Visit Fallcoast, sponsored by the Fallcoast Chamber of Commerce:

      yeah people can 'use their imagination'

      Using your imagination on a text based game.

      How novel.

      That's kind of unnecessary. @Wretched isn't alone in being a player who uses grids to get a sense of space and geography for a MU*'s setting. I mean, yeah we can all use our imaginations, but we still use character sheets and have files about setting and theme to give structure to a game. A grid's size and structure informs how players understand the setting. Yes, grids can totally be too big. They can also be too small, and temprooms aren't a viable replacement for an actual grid for a large number of players.

      posted in Adver-tis-ments
      Roz
      Roz
    • RE: Social 'Combat': the hill I will die on (because I took 0 things for physical combat)

      In one of the many (many) threads on MSB about social systems/combat over the years, someone had what I felt was a really great analogy in regards to combat systems vs social systems and the amount of consent overall. (Was it @surreality?) I can't remember all the specifics, but -- it's not really equivalent to "someone posed their gun the wrong way" for the instances people have issue with. It's more like "someone swatted my character with a stick and expected them to die." And that's really what people object to. If you point a gun at someone's chest and fire it, even if you're posing something wrong about the gun or how the character is holding it or WHATEVER, we can all still understand that a bullet to the chest means serious injury. To me, that's more like -- someone had the right idea in how to approach a persuasion, but had some small details off. But issues come up when one player decides what their social weapon is without any real thought or consideration for how incorrect a weapon it is for dealing with the other character.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Social 'Combat': the hill I will die on (because I took 0 things for physical combat)

      @lithium said in Social 'Combat': the hill I will die on (because I took 0 things for physical combat):

      @bobotron I think it's the fact that people don't really care about how someone poses a punch, and then rolls dice, to get the effect, but people seem to care /fucking mightily/ about how a social thing is posed and how it conveys to dice.

      So in essence, Dice are Dice, they convey what the pose cannot, so why is there such resistance to social dice?

      Most RPers don't know much about actual combat. They don't have RL experience with it. (And, IME, RPers who do have RL experience with it do get annoyed at people posing things in a wildly inaccurate sort of way.)

      Every RPer has RL experience with negotiation. Manipulation. Persuasion. It's an everyday aspect of everyone's lives. A lot of RPers are generally bothered by things they find to be improbable. It's just that the knowledge of what's improbable in certain areas varies drastically.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Game Theory: Pro Wrestling MUX!

      @zombiegenesis said in Game Theory: Pro Wrestling MUX!:

      1: FC(real wrestlers) or original characters?

      While I understand that RL wrestlers are playing characters themselves, I find the idea of making RL people FCs creepy AF.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Dark Ages Vampire -- Terra Mariana

      @jennkryst said in Dark Ages Vampire -- Terra Mariana:

      @the-sands So... I just have to make Sally's concept 'Unbeatable swordswoman who can never be killed,' thus making losing physical combat or death a violation of my concept! Easy peasy.

      Yeah you're not going to be able to have any sort of reasonable discussion about the nature of social systems when you just say things like this.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Dark Ages Vampire -- Terra Mariana

      People totally get manipulated plenty IRL but it's silly whenever people want to just pull out the "But physical combat" argument as reasoning for why social combat should function exactly the same as if they're exactly the same thing with the exact same implications. Which they aren't and they don't.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @auspice I remember this going through my Tumblr dash years ago and thinking it looked neat even if I don't really draw.

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: Good or New Movies Review

      @ganymede said in Good or New Movies Review:

      Look, I like Joss Whedon. I like his tongue-in-cheek-but-formulaic groundwork for the MCU. It was awesome, and the other directors that followed -- Kenneth Branagh, Taika Waikiki, Ryan Coogler, etc. -- have honored that.

      Branagh preceded Whedon in the MCU. Thor came out before The Avengers.

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: Good or New Movies Review

      @arkandel said in Good or New Movies Review:

      @roz said in Good or New Movies Review:

      @arkandel said in Good or New Movies Review:

      https://www.theverge.com/2018/2/22/17042094/joss-whedon-batgirl-movie-dc-warner-bros

      😞 😞 😞

      Wow my reaction was like the exact opposite

      πŸ™‚ πŸ™‚ πŸ™‚

      Where's my downvote!

      alt text

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: Good or New Movies Review

      @arkandel said in Good or New Movies Review:

      https://www.theverge.com/2018/2/22/17042094/joss-whedon-batgirl-movie-dc-warner-bros

      😞 😞 😞

      Wow my reaction was like the exact opposite

      πŸ™‚ πŸ™‚ πŸ™‚

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: Good TV

      @thenomain said in Good TV:

      @roz said in Good TV:

      @aria Parks & Rec and The Good Place are the first that comes to mind for upswings.

      No joke on The Good Place. There is not a single episode that I should not positive. I haven’t felt this hopeful for characters since Pushing Daisies.

      Pushing Daisies is another great suggestion!

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: Good TV

      @aria Parks & Rec and The Good Place are the first that comes to mind for upswings. Yuri on Ice!

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: Nyct0's Playlist

      Yay Ann! (Aleksei here.)

      posted in A Shout in the Dark
      Roz
      Roz
    • RE: Ignoring individual threads?

      0_1518801844082_ignore.png

      posted in Suggestions & Questions
      Roz
      Roz
    • RE: Stranger Than Fiction MUX

      @theonceler said in Stranger Than Fiction MUX:

      Okay, I promised I'd make a longer post.

      I've already shared plenty in this thread and the advertisement thread, but I've got a couple of things that really bug me so I'll cover them.

      Just a note that this is actually the advertisement thread. Looks like the Hog Pit thread is here if people want to go at it!

      posted in Adver-tis-ments
      Roz
      Roz
    • 1
    • 2
    • 44
    • 45
    • 46
    • 47
    • 48
    • 103
    • 104
    • 46 / 104