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    2. ShelBeast
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    • Posts 213
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    Posts made by ShelBeast

    • RE: World of Darkness -- Alternative Settings

      Cyberpunk. World of Darkness: Shadowrun: The Runnening

      It was lots of fun, creating characters to fit the traditional runner archetypes. Our "Solo" (we were actually playing more like Cyberpunk), quickly found out that being cybered to the gills actually is a total detriment to a vamp. Cybernetics don't blood regen. They don't benefit from physical boosting. They can't even sustain physical disciplines (which was actually a contested view, with the counter argument being that those powers are wholly supernatural in nature. It could go either way). But it was still a ton of fun.

      posted in Mildly Constructive
      ShelBeast
      ShelBeast
    • RE: The Kitten Army (GIF Heavy)

      Yasssss

      posted in Tastes Less Game'y
      ShelBeast
      ShelBeast
    • RE: FFG Star Wars?

      D6 SW is cool, and I love it. There's already a place for it, though, and ultimately, I'd still like to see a FFG SW game, because it just lends itself well to being played in a very cinematic style.

      posted in MU Code
      ShelBeast
      ShelBeast
    • RE: Random links

      @insomnia ...this marriage really doesn't have to be a sham, I'm just sayin'.

      posted in Tastes Less Game'y
      ShelBeast
      ShelBeast
    • RE: Random links

      @insomnia Fine. You can buy me a chocolate butthole, then.

      posted in Tastes Less Game'y
      ShelBeast
      ShelBeast
    • RE: Random links

      @insomnia I know what I'm gifting you for our wedding now!

      posted in Tastes Less Game'y
      ShelBeast
      ShelBeast
    • RE: Cheap or Free Games!

      @insomnia Sheva's butt was the most important aspect of that game. It was, at least, the most relevant to my interests.

      posted in Other Games
      ShelBeast
      ShelBeast
    • RE: Mass Effect MU*?

      So, i've never seen/played with FS3. I hear about it a lot. It seems like it's really ONLY good for firearm combat. I've heard that it doesn't do melee well. It doesn't do magic. It doesn't do this or that.

      Why hasn't someone just come up with FS4 or something? Take the general concept of FS3, if not the code, and create something similar that can handle these other things?

      Other than that, I'd strongly suggest Savage Worlds for an ME game. It has rules for space, vehicles, melee, ranged, tech, and magic/psionics. And power armors and the like. It can cover every aspect of ME easily.

      posted in MU Questions & Requests
      ShelBeast
      ShelBeast
    • RE: Gamertags

      My stuff

      XBox: MaraudingMoose1
      Steam: thenolifeking1
      Skype: The Shelbeast (simonphoenixtuxedocat@gmail.com if you can't find by the name)
      PSN: I forget. Will update next time I'm on there and check

      Updated for typo in the Steam name

      posted in Tastes Less Game'y
      ShelBeast
      ShelBeast
    • RE: Alternative Formats to MU

      Reading through this (I fell behind and am only now on the second page), I keep seeing this idea that being web based would slow the RP down... might take 1-3 days to resolve, etc.

      Why?

      If it's a web-based set up, it doesn't have to be slowed down anymore than a MU*, as long as it is immediate input-response. Maybe I'm missing something, but when I was talking about a web based client/code/set up, I'm talking like a full scale, MU-in-a-web-format. We're talking a grid, poses, pages, etc. all right there. I'm talking games designed with a set up similar to WebMU by Cheesesoftware (which is what I use when I'm at work), but with a few bells and whistles, to make the play EASIER and more clean. The inclusion of a sidebar with clickable common commands (like clickable combat commands, especially. No more +rolling and figuring out dice pools and bonuses, etc. Automate that shit) and tab-spawning wiki links. But at it's core, the experience would be nothing more than what we have already. Just no need for clients and the focus would be more on making the games easier to use and interact with. Less antiquated code. No weird command inputs like + and @ to do things. Click a button on the sidebar to generate a pop up box to input a request to staff. Click send, and it puts in the job. Same with mail. Just stuff like that. A new kind of MU* built entirely on modern (and thus far more easily accessible) coding conventions and practices, with an eye towards ease of use via things like a GUI.

      posted in Suggestions & Questions
      ShelBeast
      ShelBeast
    • RE: Match of the Millennium MUCK

      @fei-dawen Is the game down right now? I can't seem to connect.

      posted in Adver-tis-ments
      ShelBeast
      ShelBeast
    • RE: Match of the Millennium MUCK

      I will say that, the way that the CSYS is set up now is fun, and does provide a lot of random and "Oh, holy crap!" kind of moments, when triggers and procs randomly fire off, and can turn an entire match on its head. There is a lot more nuance to it than just the ratio system. So, for a few examples:

      I play Ryo from Art of Fighting and King of Fighters fame. So far, I've fought opponents that are slightly higher than me in ratio (Ryu, still an R4, same as Ryo, but he's a high level R4, as opposed to Ryo being low level R4), and I wound up dominating that fight. Some of it was simple luck on triggering things like Just Defended. Some of it was because of gambits taken by Ryu's player that didn't pay off like he had hoped.

      I've also fought Takuma, Ryo's father, who is a whole Ratio tier higher than him. Because I randomly JD'ed not one but TWO supers in the match, Ryo completely decimated that fight.

      If it the game had the rigidity that you are describing, that wouldn't have been possible.

      On the other side of the token, as Guy I've struggled in fights against lower tier characters, and have swept the floor with someone of a slightly higher ratio. Guy is a high R3, for context.

      Now, I've just picked up Ky Kiske. He's a fairly high R4 (the default heroic tier, I guess), and a strong build. I'm not certain I quite understand how to make the most use of that build, and so I'm prone to loosing more fights with him right now, than winning. He takes a certain level of strategy that I'm just not real savvy on with the system, yet, because I'm a newb, and also have difficulties with grokking technical aspects of things like this. So, ultimately, your mileage may vary, but the one thing I can say is that the system is fun, fast and exciting, and you never really know what the outcome might be.

      posted in Adver-tis-ments
      ShelBeast
      ShelBeast
    • RE: Alternative Formats to MU

      I've often thought about the merits of creating a game wholly contained on a website. MU* style, with a grid and familiar commands, but hosted through a strictly web browser interface, with a panel on one side for go to commands like attack rolls and etc. Automated bonuses and penalties, and the like. Even a "current players" thing for the room, with links to their wikis that open up a new tab.

      posted in Suggestions & Questions
      ShelBeast
      ShelBeast
    • RE: The Kitten Army (GIF Heavy)

      My former best friend's cat was sort of in love with me. When I'd come over, he'd stand up with his front end propped up on my legs, telling me that he wanted me to pick him up. Then, I'd have to kiss his nose. And then he'd have to get on my shoulders and headbutt my temple a few times, before he'd try to maneuver his fat clumsy ass around the back of my neck so he could lay down draped across my shoulders like some sort of cat boa.

      My own cat just waited until I sat down, and then jumped up and crawled up my belly until he was in my face, and then would howl like a roaring lion at me for pets. Because he was a lover and a fighter.

      posted in Tastes Less Game'y
      ShelBeast
      ShelBeast
    • RE: The Kitten Army (GIF Heavy)

      This thread makes me long for heart emojis instead of upvotes.

      posted in Tastes Less Game'y
      ShelBeast
      ShelBeast
    • RE: Match of the Millennium MUCK

      It really is cool and the system is a LOT of fun.

      posted in Adver-tis-ments
      ShelBeast
      ShelBeast
    • RE: The Kitten Army (GIF Heavy)

      Poor Max.

      How is he ever going to get the college education he needs to provide for his family if he's not allowed into the library to study? He can't be a gentleman and a scholar under these conditions.

      posted in Tastes Less Game'y
      ShelBeast
      ShelBeast
    • RE: Resident Evil: Redefined

      It should also be noted that Kitten, AKA Red Queen, is also Vault Girl and Elsa, who you can read all about in numerous threads for Fallout: El Dorado, as well as Brave New World. Anyone who values integrity, honesty, and... I dunno... not being abused relentlessly and needlessly by a megalomaniac tyrant should probably steer clear if/when this game comes back.

      posted in Adver-tis-ments
      ShelBeast
      ShelBeast
    • RE: Layla's Playlist

      What is STF?

      posted in A Shout in the Dark
      ShelBeast
      ShelBeast
    • RE: [L5R] Giri - Now Hiring

      @alzie I think that you missed that @Jennkryst was making an Avatar The Last Airbender reference. 😄

      posted in Adver-tis-ments
      ShelBeast
      ShelBeast
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