It makes me so unhappy that I will never be able to pet the head of your dog.
I will attempt to fill the void by looking at every picture you push.
It makes me so unhappy that I will never be able to pet the head of your dog.
I will attempt to fill the void by looking at every picture you push.
Omg, my heart! IT HURTS FROM JOY. I want to pet that head so badly.
When I organize events and stuff I am upset with myself (... which is stupid, I can't control how others pose!) if it goes over two hours.
This thread does not have enough cute dog pictures yet.
I played a game with my sister today called Pirate Flux and really enjoyed it. I wish I could have played with a huge group!
I really liked it!
*As an aside, I did not like Wonder Woman. I was going to hear a story of female empowerment... and got a love story instead. Dislike so much.
I asked MUCH too late to actually get any - but I really want teachers-pay-teachers gift cards. I've gotten to the point in my career where I would much rather purchase and modify for my needs someone else's work than creating it myself.
That'll be my birthday request and I'll hope that I can con the people about me into it. They always want to get me fun-play-gifts.
I want practical ones.
One game?! Oh dear. I mean, I adore Settlers of Catan for a large group.
But honestly, my favorite game? Cribbage. It's an older card-style game, where you earn a specific amount of points for different combos of cards, and the first to reach the end wins. My mother taught it to me and another kid that stayed at our house before the bus arrived. We played all the time. I taught it to my husband. Now we collect artistic boards when we visit festivals and other art venues. We have some really amazing ones now.
Just good solid memories.
Right now I'm working my way back though all of Brandon Sanderson's stuff (one day I'll actually read the Wheel of Time books again to get to those two at the end...). As I read and immerse myself back into the Cosmere it makes me wish I could be a part of a world like that.
So then I go and RP on Arx.
It fills a tiny li'l hole.
For me it's a mater of escapism, adult interaction, and creative outlet. I'm not a crafter, and I'm too high strung for video games. (Literally, I scream when the music turns bad and the monsters jump out. Just not for me.)
Escapism: Role play is not my real life. Ansible was where I could pretend to be smart and no one batted an eye. (PRETEND, okay?!) HT brought me into a world with //dragons//, and flight, and everything else. Arx just has everything else that I love about fantasy. When I'm RPing I lose track of the rest of the world. (This is why I hate ooc getting in the way so much, and why it upsets me so badly. It is taking away from my escape.)
Adult Interaction: I worked as an elementary school teacher for 2 years before I went back to role play. I LOVE my students and I ADORE my job, but I really don't talk to people above the age of 10 very much. Especially those first few years because I worked at an outside school with zero windows so I literally didn't have to interact with another adult for almost whole days at a time if I spun it right. At home I had my husband, but he worked the graveyard shift so only saw one another in passing. Getting back into RP gave me the chance to interact with adults regularly. I noticed an abrupt upshift in my energy level and I was finding that I could obsess about my students a little less. (Let's be real, I still wake up in the middle of the night going "BUT I COULD DO X" or "I KNOW HOW TO HELP Y" or "I seriously hope Z has heat tonight..." It's just less now.)
Creative Outlet: I'm not really a creative person with crafts and such, but I do enjoy a good story. RP lets me pretend I am building a story without having the whole load of actually writing it for myself.
For upper levels for SURE. At 8-9 about as controversial I want to get is environmental (should plastic straws be banned?) or personal (how should we treat one another?). Mostly because there's so much nuance to many things and my kiddos just aren't old enough to be able to grasp most of it. We TOUCH on hard things, but unless we've studied it in depth they'll walk away with some serious misconceptions that then you have to convince them are not right.
This is what I love about elementary school. If I can distract them quick enough then typically whatever it was that was controversial doesn't manage to get home. Like last year when one of my kids did a passion project in 9/11 that I failed to review all of the slides of before she presented... and informed us all that 9/11 was a government conspiracy.
We went to lunch five minutes early that day.
SERIOUSLY. (I couldn't just upvote this. Because SERIOUSLY.)
Abrupt moral quandaries that come out of nowhere and leave your character going, "I think I did the right thing, but it wasn't a good thing." twirls clutching them tightly
Is it weird that I didn't even think about doing @actions or anything? I'm not sure I'll ever really fully adjust to Arx's staff doing things and being a part of building the story.
Thanks for this- it's given me some ideas. Maybe I can stop spinning my wheels now.
@mietze said in MU Things I Love:
hmmm. have you thought about a general post on game asking for people who like that kind of thing?
I actually have a whole group of people that ICly have said they're interested when my character brought it up! So I know there are people to do it. I just feel the onus, as the person organizing things, to have some kind of methodology for moving forward.
Blah... word vomit for a second because words are hard:
So like. at the start, I feel like the person organizing should have some kind of direction to get everyone pointed in a productive path. Then the RP can take it where it will. But I'm not sure how to even start. Right now I've got this vague idea, but no way pointing forward that's entertaining to RP. I feel like it would be SUPER easy to have a scene where everyone walks away super disatisifed about something they were excited about when they realize there isn't anything of substance there. (I like substance RP. My quota of Bar RP is exactly... never but I take what I can get.)
Building off of that, if I reach out to the people OOCly to get input, I don't want to run into the problem where we decide all the things ICly, and then the IC meeting is just a rehashing of what was done OOCly. (That sounds really boring.) Moreover, if it //isn't// a rehashing of what was already done I worry about the push back if things do naturally change because of IC things, then there is going to be some serious miscommunications with people confused between if they're doing what was talked about OOCly or what was talked about ICly. (I've had this happen way too many times to the point where my go to is just to back the fuck out and just not do that whatever-it-was any more to avoid the conflict.)