@lithium said in Repurposing a Tabletop RPG for MU* Play:
@thenomain Easy to understand rules for conflict resolution, or at least something that people can point at and go: Rules say this.
And the Rule is the Rule.
Except the rules are made for small-group gameplay.
I honestly thought this was a viable discussion after another thread banged on about how TT RPGs were not meant for Mu*s. This is true. This is a problem. And yet, even starting this discussion is more trouble than it's worth.
I will be deleting this thread shortly, because if I have to fight just to get people to talk about what's in the topic title, it's not worth it.
I'm not interested in what already works. I'm interested in what doesn't, and how to fix it.
So, y'know, fuck it.