Nooo...Mr. Seaver!
Posts made by ThugHeaven
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RE: Good TV
They had the first season of Banshee for free on Amazon. I really enjoyed it, but then I was like "Do I really want to pay twenty bucks for this?" And I never got into the rest of the series.
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Thugheaven's playlist
I've been meaning to do this for a while. Not really playing anywhere at the moment, but Arx is looking like my go-to Mu* when I get back into it. Mainly an RPI player, but always played Mushes too.
Old or defunct:
Shadowrun: Siena, Maria
Shadowrun: Detroit- Jocasta, Natty, Sukanya
Shadowrun: Denver- SabraRPI:
Evolution of Esos: Tamsyn, Valeska
Armageddon: Juvanna, Pai Ming, Zuania (back to Mudding: Mayreni)Mu*:
Arx: Drea Redrain -
RE: Coming Soon: Arx, After the Reckoning
He sounds like the Mu* version of Donald Trump.
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RE: General Video Game Thread
Anybody play the Sorcery! trilogy?
Since I'm a little burnt out on RPI/mushing, this has been a fun little diversion in the meantime.
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RE: Tragedyjones' Harem-a-thon 2016: Reno Edition
@Ghost give me a few days and lots of drugs and I can make it happen.
Black jewtina first though.
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RE: Tragedyjones' Harem-a-thon 2016: Reno Edition
I don't know abut y'all but I feel some PB pic posting coming on....
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RE: Tragedyjones' Harem-a-thon 2016: Reno Edition
@Ghost you stole my concept you bastard!
Can I be her black jewtina sister?
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RE: Good TV
Insecure, might not be everybody's brand of humor, but I'm finding it hilarious.
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RE: Good TV
Luke Cage is pretty damned good. Three episodes in and I'm really enjoying it.
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RE: Players from Bourbon and Blood, Shadows of Isildur
@Tempest Except your character would totally be dead at that point sooo have fun with your next character.
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RE: Players from Bourbon and Blood, Shadows of Isildur
@Tempest I never actually played there. Last I heard they let some guy create a player created clan and it all went down hill from there. And they were just starting out, so I never bothered.
Since my character died on Armageddon, I was curious about and other RPI options. Oh well, I guess I can go back to Arx now.
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RE: Players from Bourbon and Blood, Shadows of Isildur
SoI is still running?
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RE: Good TV
@Karmageddon said in Good TV:
I really dug S1 of Mr. Robot. I couldn't get through S2E1, though. I found it painfully boring. I came back in at episode 5 and was very pleased. Then went back to E2 and loved it, and I've enjoyed the subsequent episodes. Still can't bring myself to revisit E1.
I'm kind of wondering about the SPOILERS theories floating around. I'm boggled people were predicting such back in S1. I must really suck at subtext. On paper, it makes me feel a bit twitchy, but Esmail might be able to pull it off.
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RE: Coming Soon: Arx, After the Reckoning
I am so coming back to this game at some point.
It just presses the right buttons for me.
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RE: Game Death
From what I've seen two things can kill a game: stagnation and changing too quick. Before I get into that I will say I'm a big fan of games where the story ends. I'd like a game where the game has a metaplot that has some sort of endgame from the beginning, whether it's "seasons" or a different phase, I'm a big fan of games like that.
Changing too fast: There was a DnD game called Treyvan. It was fairly successful, had a good number of players, active plots, etc. Then one day staff announced they were changing the theme, nobody could keep their characters. Basically, it was a different game. Treyvan died.
It changed too fast and players weren't ready for it.
Stagnation: Wanna know what will make me log out and never return? A stagnant game. If I log in, a game has a good number of players, healthy ooc chatter, but an empty grid or I find myself paging people to rp and everybody is like "nah I'm good" goes back to idling. I'm out!
Games can get stuck in a rut if they've been running for a while. The Mu I'm playing right now has been around for 20 years. I've seen people say it's dying or its stagnant. In a lot of ways it is, but they're changing it just enough where they're maintaining a playerbase. Story wise it's pretty much the same game though. The difference is there is a large number of stories you can tell in the setting.
I think someone said listening to players is useful in knowing what should be added or subtracted from a game. But I'd take it a step further and look for feedback from newer players since that's what you want, newer players coming in and adding their stories. What's keeping them? What's scaring them off? What can be done to keep that balance of keeping players and adding new ones?