Presumably she's referring to a built-in filter setting that the engine just straight up ignores. I've had that problem in the past too.
Posts made by Wizz
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RE: RL Anger
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RE: RL Anger
Huuuuuge deposit, which I can either put on a credit card or just dump all at once for several hundred dollars more. Biweekly payments that will chomp my paycheck. And this may take six weeks or more. All just so I can finish the paperwork and see my kid on a regular basis. Totally fucking worth it but still guuuuhhhhhhhhhh.
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RE: Nixon's back!
@Coin said:
I, for one, do not think anyone would sit down and read hundreds of pages of complaints about a game before considering playing in it.
OCD is a harsh mistress.
@Insomnia said:
Pretty sure Whirlwind is here. Or someone claiming to be Whirlwind. Last I looked they were following me.
Maybe just lurking now?
Yo @Whirlwind!
You gotta ring the bell you guys
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RE: The State of the Chronicles of Darkness
You went from Bro to Russki in like, half a sentence. Never go half Russki, @HelloRaptor.
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RE: The State of the Chronicles of Darkness
Personally, I think the question of whether or not decoupled Kiths and Seemings give you more choices to play (...is...is that even what we're still arguing about?) comes down to math.
In 1st ed, each Seeming averaged a pool of about fifteen kiths, give or take. Your Kith choice was locked in unless you bought Merits, so out of the box that's 75 unique combinations. Out of the box 2nd Ed, each of the 100 initial Kiths can choose any of the five Seemings. Bam, 500 combinations. That's not even touching the element of roleplay that has been mentioned, that your Kith and your Seeming are just the marks of what you were used for and what you did to break away from Arcadia. That's like, the crispy skin of an onion. If that skin could fuck with the onion's shit from time to time.
As for the No Seeming thing, that merit didn't just take away Seemings, it took away Kiths too. Your Mien was basically the same as your Mask and you didn't have any blessings or curses from either. It's still a little vague whether it will be optional is what I'm gathering for 2nd Ed, but if they include it? It's also more choices, not less.
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RE: The State of the Chronicles of Darkness
@tragedyjones said:
Back on topic dorks:
It looks like the Neolithic Chapter for Mage in WoD: Dark Eras is also going to heavily cover some Werewolf Material, since it is an important time in that gameline as well
Holy shit this will be cool.
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RE: Witcher MUSH Brainstorm (SPOILERS)
@FiranSurvivor said:
I feel the experience system can't be level based. I want this to be a MUSH, not a MUD. Combat should exist, be important, but not be the end all to be all.
Of course there is something to be said to have a game that is combat heavy focused and the focus is Witching and doing contracts to hunt monsters...
Given the general population level for individual games, I don't think you could go too wrong centering a game around Kaer Morhen.
I know this might elicit some groans, but FATE (especially a Dresden Files adaptation) seems pretty tailor-made for a Witcher game.
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RE: What Do You Love About WoD?
Or maybe sometimes people just want to play a fucking tabletop roleplaying game, @The-Tree-of-Woe, not write a 32-page philosophical dissertation just so they can pretend that they can wave their hands and turn someone into a lawnchair.
I feel like I understand the reasoning behind simplifying and streamlining Ascension into Awakened better than any of the other books; I may not agree with where they wound up with it in 1e (Mage 2.0 is still looking pretty cool), but of all the oWoD games I feel like oMage took itself too seriously, had the most rules-bloat and self-contradiction, and took the most for granted, leaving potential new fans out in the cold to scratch their heads and shrug and go play something else, while a constantly-shrinking fanbase smirked their superior smirks and circle-jerked themselves into obscurity.
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RE: What Do You Love About WoD?
I'm somewhere in between with the nWoD-vs-oWoD crowds. I loved oMage, but I also love the street-level, pack-focused setting of the new Werewolf; narrowing the scope just feels like a better fit and hits much harder in telling personal stories without some weird, massive, contradictory cosmic-war backdrop constantly hovering over your shoulder -- the sheer gonzo zaniness of the Umbra as written just made the whole thing so fucking silly sometimes and then out of nowhere, bam, super grimdark. The Shadow is at least fairly tonally consistent in comparison.
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RE: Unisystem pros and cons?
@Sunny said:
Cinematic fell apart for me because it's NOT designed to do Buffy. Classic example is that any group of opponents can waste your defense and then dog pile you. If the whole system was full of tricks like this, that would be a point of play, but as is they are pitfalls where the GM realizes they have to carefully construct every combat so as to not destroy a character.
One, that's part of the GM's job, and two, the GM creating encounters where the enemy is exploiting flaws in a system rather than behaving reasonably means the group is playing the wrong game. You don't play Cinematic Unisystem like you would D&D or even WoD.
I don't think she meant that's a flaw enemies have to specifically "exploit." From my reading, she's saying one PC just can't handle groups of baddies very well if they all target him/her and tend to get stomped, and which isn't very Buffy-esque at all -- I remember even very early Buffy and Angel wading into groups of vampires without too much difficulty, if you want to compare the feel of the show vs game mechanics.
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RE: Eldritch - A World of Darkness MUX
@The-Tree-of-Woe said:
Nobody seems to want to play with me either, sometimes. Don't feel bad.
Right now I'll just grind my frickin' teeth at all the candy bullshit Demons get.
@Arkandel said:
Also remember a lot of people are holding their collective breaths waiting for spheres to have open slots for them.
There'll be at least one Demon slot popping up, @The-Tree-of-Woe. I timed out on my reservation due to RL bullshit.
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RE: The State of the Chronicles of Darkness
Previously released as the God-Machine Chronicles book. It's being reskinned as WOD 2.0.
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RE: The I-Can't-Remember-What-We-Called-The-Cool-Things-Thread Thread
Watson's Personality Analyzer.
You've probably heard of Watson before, and maybe even this app, but I had no idea this existed.
It's kind of hilarious/interesting to feed journal entries into this thing and see what pops out. The results seem pretty consistent; so far Watson thinks I'm somewhat compulsive, melancholy, altruistic and non-traditional, for example. -
RE: The State of the Chronicles of Darkness
I've been browsing through M20 and holy bologna, I like it. It is so much cleaner and more accessible than Revised so far, which I always felt like set such a high bar for newcomers like me-- the assumption on the writer's part always seemed to be that you'd "grown up" with the game line and it took a lot of pretty abstract concepts for granted, but M20 goes over the basics in really clear language and I'm actually picking up on things that frustrated or confused me for a long time.
Maybe I'm letting my giddiness for the setting carry me away and these are only the foolish gun-jumping dreams of a nerd baby, but...do we have to wait for the conversion guide for Shadow War????
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RE: Character Woes
@Autumn said:
I have to come up with some reason why their life today is not just a series of wistful glances back toward when cool stuff was happening to them.
Considering our community's fetish for sleepy little towns jam-packed with the supernatural, playing a character who did assassinate the president of Bhurma with a fork or whatever and was just looking for a nice, quiet place to retire is pretty fun, especially if you make sure the "nice and quiet" doesn't happen, which means being proactive. Expecting someone else to take the reins and do anything but run coffee shop scenes is usually an exercise in frustration, in my experience.
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RE: Ground Zero - Help Needed!
I don't know if this game is still being worked on, but I saw the new Mad Max last week and it reawakened my burning need for post-apocalyptic zaniness. Any progress?
Also, I somehow completely forgot about Atomic Highway. It's a really easy system to learn and free to download, if you're still open to considering alternatives to a generic WoD system. There's car combat and mutants and scavenging and all sorts of awesome shit.
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RE: Star Trek games?
Or is the BBC more obsessed with abnormal bone structure? DUN DUN DUNNNN
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RE: Star Trek games?
@Cobaltasaurus said:
@Wizz said:
I've been thinking about this all day and actually I don't know, my friends and I are creeping into our thirties and looking at us... maybe this really is noteworthy????
I am 28, and therefore creeping into my thirties, and I am not at all wrinkled. Granted, I also avoid the sun like the plague, and don't tend to do the sort of things that would cause weather and wear on your skin.
I was more making a joke about the "maintained his physical condition while still being in his thirties." I'm also a Morlock and hiss and spit when confronted by the day orb, but dude yeah some people our age have been ruined.