@tek TC = Topic Creator
Posts made by Wolfs
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RE: An Apology to BSO and BSU.
I don't think this went the way TC thought it would.
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RE: An Apology to BSO and BSU.
@auspice Fair point, though that was "stop trying to PM me to manipulate and lie to me." That probably also should have been kept private.
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RE: An Apology to BSO and BSU.
@thenomain I dunno. I just like the gif.
To make this more on topic, the guy who made the post doesn't seem to grasp why a bunch of people have problems with him, as far as I can tell. Without knowing all the particulars, I'm also not a fan of essentially cycling through a number of characters over a short period of time for the exact reason that was mentioned above: it's very difficult to really consider doing anything meant to be long-term when someone might drop/kill/etc. a character at the drop of a hat, and it would leave me hesitant to put too much time or effort into things with that player.
I also think it's in bad form to take a private conversation over MSB chat and copy/paste it here without permission from the other side when it's done in an attempt to seemingly save face. I consider it a little different than an entire pastebin of someone acting crazy to a bunch of people, because that's more public in the scope of a game itself.
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RE: Sockmonkey's Playlist
@sockmonkey Yes, a Sylvan and graisha. IIRC he was the first graisha accepted into Delphi as a student and as I think back on it I don't know if it was entirely thematic - the point was raised that he was highly unlikely to be accepted due to what he was - but RP went in such a way that it did happen, I think it led to some pretty good RP even if things were starting to slow by that point, and it was a good character building thing. Altair and Okalani were two of the characters involved with that.
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RE: Sockmonkey's Playlist
@sockmonkey I don't think we ever crossed paths in Aether but I was Sharpclaw and I briefly played a mongrel gladiator and, IIRC, some Empyrean I didn't do much with if anything at all.
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RE: Regarding administration on MSB
@thatguythere I guess, I mainly don't get what the point is of trying to deny that you're a part of the place as more than just some outsider - and that's an example you tried to make yourself. It really isn't even up for debate that there is a community feel for a lot of people here, and it exists whether you're willing to accept it or not.
You may choose to stay more on the periphery and just argue and debate or whatever, while coming to know a few things about some of the people you interact with, but it's pretty clear to me there are people here who are friends whether it's just here, via games, IRL in some cases, and so on.
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RE: Regarding administration on MSB
@thatguythere Sure, but to do that while trying to act like you're just some occasional visitor who has no real connection to anyone else here is not exactly believable. You may like telling yourself that for whatever reasons you have, but it doesn't mesh with reality.
Face it, man: you're a part of this.
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RE: Regarding administration on MSB
@thatguythere Says the guy with almost 2,500 comments here.
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RE: Regarding administration on MSB
Yeah, you can't really say a place doesn't have a community feel to it when you're the one who's avoiding it or not really noticing it at all in the first place, and just coming around for other reasons.
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RE: Regarding administration on MSB
@thatguythere This place is certainly not the equivalent of newspaper classifieds.
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RE: Regarding administration on MSB
Another thing - and this extends far beyond this form of entertainment - it's a lot easier for people to gripe and complain online about something bugging them than it is to praise something they gain enjoyment from.
Take sports, video games, movies , TV shows, news in general. Negativity about something people generally nitpick to death draws more of a reaction, whether in agreement with it or not.
I'm not saying "just be positive and stop whining." In the cases of a few well-known problem players or a game whose staff is running wild in a bad way, drawing attention to it is good so others can at least be informed if they aren't familiar with someone's crap. Things run the risk of being biased with piling on common, but people can often see logs that let them come to their own conclusions
All that said, sometimes a little extra effort to draw attention to a good thing in this medium can also go a long way. Is there a game that just does it right? A few players on a place who are excellent at who they play or are they great storytellers? Maybe we can see more of that once in a while. It might not matter to people who aren't on the same game and it might not lead to a deep discussion, but it doesn't have to.
The Hog Pit is where the entertaining trainwrecks and rubbernecking happens and that's both fun and often cringeworthy, but that's not all that's out there.
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RE: Comic MU*s
CoMux NuGenesis, I think, is the name now, and it's had a boost in players since the UH fiasco.
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RE: Regarding administration on MSB
@arkandel To part of that, I think there needs to be less demanding that people do this or move that or kick so-and-so off or else, complete with "If you don't do what I want, I'm out!" (At least, not without reasonable cause)
That's just petulant. Be better than that.
I don't know what the solution to all of that is, though. There's no one thing that will be perfect for everyone. Even a completely hands-off approach of no modding whatsoever (except, I guess, for dealing with spambots and that sort of thing) that leads to a total free-for-all has its drawbacks, but people shouldn't need someone stepping in with the mod hat on to tell them to grow up when they're acting like spoiled brats in the middle of a temper tantrum with someone else.
Be adults. Deal with shit in a mature, responsible way. Try to understand the other side when possible, when there's a reason to. Be apologetic when it's warranted, even if you (the general 'you') don't think it is. Admitting "Hey, maybe I messed up there" doesn't make you a bad person. It doesn't make you weak. It means you're willing to own up to something. It's easy for us to get up in arms and grab the pitchforks and torches when we see a wrong committed, but going straight to that isn't always the best course of action.
It doesn't have to be much more complicated than that.
Or, as it was once suggested:
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RE: Regarding administration on MSB
What I'm getting out of some of this is that moderation is fine as long as it's done the way a particular person wants it to be done. Otherwise, moderation is not fine.
Personally, if I was a moderator I'd crack down on blatant trolling, but that's one of my hot button things. If someone is only out for a reaction by being a jerk toward others, I don't have a lot of patience for that.
And yet, while I know the Hog Pit is more of a free-for-all part of the site where insults, sharp criticism, and pretty much anything else goes, that area has value when it comes to trying to address misbehavior by players/admin/staff/whoever. These are the kinds of things that, especially using an Elsa game or UH as examples, can't be discussed in-game without people being punished for it when people in power abuse that power. The Hog Pit is one of the few places things like that can be brought out into the open and, depending on what evidence is out there or what people believe, general conclusions can be reached about what seems to be going on.
I don't know most posters here well enough to have too strong an opinion of who they are as people, what their morals and ethics are, or any of that, but I will say it's a mistake to assume people in general will understand what you mean when you say something and do it in a vague way. You may think what you're saying is clear - God knows I've been there more than once - and someone is stupid for not getting it, but the only one who can make sure what you say is understood is you. Don't make things worse by acting like everyone else just doesn't get it when you say something that gets misinterpreted, and don't give a half-assed apology when you're called on it.
As far as posters having separate moderator accounts or not, I don't think it matters as much as how it's handled. If @Arkandel creates a second account only to use when MOD VOICE is needed, people should know that's his account from the start. It won't fully eliminate the possibility of MOD VOICE being misused in some way, but it's one more step of separation from asking him to pick and choose when he uses MOD VOICE on his personal account. Either way, I could see the potential for suspicion based on when and how MOD VOICE is used, no matter the setup for it.
What's important to remember is we're all MU*ers as well. We're not above conflict, controversy, arguments, in-fighting, and so on just because we have a place here to call it out when we see others do it. An outsider could look at the debate going on here and say "See? These holier-than-thou fucks are no better than the ones they're whining about over and over!" At times, that would be accurate to say. That's not automatically bad, either. It just proves that nobody is perfect, nobody is going to agree about everything, and we all have different personalities and beliefs that sometimes clash.
If we can be better about staying civil and sensible about it, that's the most important thing to me.
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RE: Transfer of MSB tonight: 7:30 EST
@arkandel Yeah, I'd posted a multi-paragraph thing in one of the United Heroes threads that I saw, tried to edit to change "Dank" to "Dani" before anyone caught it and laughed, and I couldn't get through for around an hour or so. The comment had also disappeared, so imagine how thankful I was to have had the foresight to copy it all to my tablet first.
(Yes, I work nights.)
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RE: Crediting code, systems, etc.
It's good to give some kind of credit in an easy to see place if you use or even modify someone else's code. It's as simple as "Code by X" or "Modified from Code by X," and it might even be worth a brief summary of what was modified and what was left alone if you really want to be open about it.
Even if it's code someone wrote and has made entirely public, give a shout out to that person so people know where to go if they want to use it as well.
If someone asks you to credit them, you credit them. Period.
If you take the code and try to pass it off as your own, you are a scumbag and will probably be found out by someone and scolded/shunned/whatever.
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RE: Fallout MU*
@bobotron said in Fallout MU*:
@wolfs
Volund's Code won't have any of their subsystems. It'll have all of Volund's MU* basics, but stuff like their scrounging, combat, etc. would not go with it.I don't know what all comes with Volund's code, but the main thing I like about it is the +scene coding and integration into a web-based log display without people having to do anything special for something to show up. It's really, really convenient.
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RE: Fallout MU*
@wildbaboons It was mentioned it's Volund's codebase, which anyone can use.