I agree. Season 2 has been fantastic. I've also been enjoying Monarch Legacy of Monsters and Netflix recently got Tacoma FD(a sitcom done by some of the people from Broken Lizard).
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Best posts made by ZombieGenesis
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RE: Instead of necro-ing a thread..
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RE: FFG Star Wars?
I'm still tidying up the FFG place I have. Been slow going this week as I've been grinding out the Global Event in The Division. I'm rearranging some aspects of c-gen and prepping it for Edge of the Empire careers and specializations (right now it's geared entirely to Force and Destiny). I should have it in a state where it is fit to be seen by tomorrow.
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RE: All Original Supers Game
Systems wise I'm a big supporter of Savage Worlds nowadays. Been working on a c -gen system for a potential SW game in fact. My TT group is currently in the middle of a Necessary Evil campaign and we're loving it.
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RE: Mutant Genesis (X-Men)
To further clarify we have a +sheet that is powered by a very stripped down and slightly modified version of the DC Heroes RPG. There's a +dice system in place but, again, it's completely optional.
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Vampire 5E Playtest
You can check out the pre-alpha stuff here:
Gonna try this with my TT group for sure. If people wanted to do it in an MU type environment I'd be willing to host it.
Not sure why but this has me very excited.
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RE: Unnamed FFG Star Wars Game
Got called into work so I won't be around on the game till later tonight. I thought I'd answer some questions I've been seeing here for those who are interested.
1: Will System-X(+roll, equipment, ships) be added to the game?
A: Yes, I fully intend to have a number of subsystems to enhance RP. Right now I'm just focusing on character generation.2: Will I be able to start as an Edge of the Empire style character and become a force user later?
A: Yes, though I haven't finalized what will be involved in this process yet.3: Will you be including species X?
A: I intend to add every published species to the system and will be open to adding fan-made species to fill in for what FFG has not touched on yet.4: Will you be including Emotional Strengths/Weaknesses and Obligations from other sources?
A: Anything that has been published by FFG will be added to the system as a viable Emotional Strength/Weakness or Obligation.5: Can I play a bad guy?
A: Most storytelling opportunities are going to be geared towards "hero" characters as we assume that's what most people will be playing. We are open to players playing their characters however they want though especially if you're looking to help forward storylines and provide RP opportunities for others.Those are the most popular questions I've seen so far. Oh, some people have also asked if I know where to get a PDF copy of the various FFG SW games...I do but I won't post the link here. I'll share it on the game, however.
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RE: MUs That We Would Love To Make (But Won't)
@runescryer That one has been a big temptation for me. I'd set it in an OC universe that kind of mimics The Boys. My biggest issue is that while I really like Aberrant 2E I think it is a bit bloated and needs to be streamlined a bit. I find their nova tech rules unplayable.
So this is my fear, I'd streamline and simplify the Aberrant rules quite a bit. I'd remove quantum(mostly because I don't like the idea of having to pay to use your powers) which means most of the powers would need to be reworked. Which is fine, I think it could be done fairly easily both to remove quantum and to simplify them over all. But then I'm afraid people would be like, "Well, it's not really Aberrant any more so..."
But, yeah, this is one is like an itch in my brain.
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RE: Visit Fallcoast, sponsored by the Fallcoast Chamber of Commerce
LOL. I live in Maine, grew up here, and our beaches are the best part of living here. Especially when you watch people from the west coast come and try to enjoy them. I've been asked, many time, "what the fuck is wrong with your beaches?" What's wrong with beaches filled with sharp, pointy, rocks and ice cold water year round?
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Of Dreams and Nightmares
So @Ganymede suggested a theme for an OC supers game involving dreams and nightmares made reality. That, combined with the recent Sandman trailer, got my brain churning. This isn't necessarily a game in development(which is why it's here instead of there) but I thought it might be interesting to talk about. Here are my thoughts/questions...
Living dreams/nightmares? Are they dreams/nightmares made flesh? Like the personifications of dreams given body in the real world? Or are they normal people who have been imbued with powers and abilities linked to dreams and nightmares?
Actual dreams and nightmares? Do people still dream? What effect has dreams and nightmares coming to life had on the actual dreams of normal humans?
OC Supers or...? The original idea was for an OC supers game but might this work better as something more akin to a WoD style universe? Do these supernatural beings walk proudly and openly in the world or hide in the shadows gathering in secret?
Power level? How powerful should these characters be? This will likely be affected by the question above. More WoD/Vampire 5E levels of powers and abilities? Avengers/X-Men? DC/The Boys?
Setting? For me, and this is likely impacted both by the Sandman trailer and the fact that I'm running the Fall of London campaign for my TT group, but I think this would be a great game to set somewhere not in the United States. I think London would be great.
I really dig this idea but, for me, I like it less as an OC supers place and more in-line with a gothic supernatural game. Though I guess there's nothing saying it couldn't be a cross of the two, something more Scion-like in scope?
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RE: Wish Fulfillment RP
All I ask from my RP partners is that they give me something to work with in their poses. I hate flat poses or poses where they just respond to what you've done and add nothing to the narrative. So long as you're interactive and not trying to dominate the scene, I'm all for people RPing however they want.
I often ask my partners what they want to get out of a character or scene or plot so that I can be sure to keep those very things in mind as I play opposite them. We all have something we want to get out of RP, be it just a fun night of monkeying around or something more specific and focused. Again, so long as that doesn't lead to you prioritizing your fun over others? I don't see a problem with it at all.
In regards to Striking Looks/Attractive type advantages in a game, I just treat it like any other "striking feature" a character might have. My character may notice that someone is "hot" or whatever their thing is but that doesn't mean that they're attracted to them.
My only real issue with it is that everyone wants to be "the hot one" and when everyone is hot then that becomes the new average. We're RPing on a CW show and every character has the Striking Looks(Hot) merit. I get it, my character will notice, but it's hard to make that character feel special because, as we've said, everyone has that merit.
That's one of the reasons I think it's good to have a circle of people you can trust and rely on for things. I've had a partner come to me and say, "I really want to play a bombshell character who makes someone's nose bleed just by entering the room." So I was like, "Oh, okay. I can make that character for you." Then we can discuss how we see things going, whether it's short or long-term RP, etc and so on. I know what they want to get out of the RP, they trust me to respect whatever boundaries they have, and, hopefully, they have fulfilling RP as a result.
That was a long ramble and I apologize.
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RE: Coming Summer 2019
Not to be pedantic but Stargate came out in 1994 not '92. Not that the world changed a whole lot in those 2 years(aside from me graduating high school...) I'm quite excited for this game. Stargate is one of my all time favorite franchises right up there with Star Wars, Star Trek, and Ghostbusters. I can't count how many times I've seen the movie and the show as the only reason I subscribed to Showtime. SG1 is one of the few long running shows where I did not hate a single season. So, yeah, hella excited about this project.
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RE: Wish Fulfillment RP
@faraday said in Wish Fulfillment RP:
It's also a bit illogical - like if you're in a room with Olympic athletes and Oscar-winning actors and somehow "nobody's special" just because everyone there is outstanding.
It's not that nobody is special but the baseline average has now been raised considerably. If you're at an Oscar party and someone asks "Who's the best actor here?" you're going to get a lot of different answers. It's more difficult for a single person to stand out in that room because they all have high "acting skills".
If, however, in that same room you have Mike Tyson and the question is "Who is the best fighter in the room?" the answer becomes much more obvious.
Edited to add that while I might argue the above point, I'm not oblivious to the real reason why other players don't acknowledge something special about other player's characters; because it might in some way suggest that their character is somehow less special. Player arrogance is the real problem, of that I am aware.
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Unmakeable Games
So, I've been working with a few very new folks, not just to MUing but to RP in general. They are intimidated by MUSHing but are willing to give it a shot in a controlled environment. So, I set up a game and have been working with them on it. Earlier today, one of them asked me, "Why don't you use this to set up a GI Joe game?"
We've been playing the tabletop GI Joe RPG in our TT group, and today we were messing around with the FS3 combat system(which I'm not an expert in). They thought GI Joe would work great with the system and didn't understand why a game doesn't exist.
While I agreed with them that the game would be cool, I think the problem is there's no interest in it out in the world. We'd get 4 players, and 3 of them were right here. LOL
I explained that, in my experience, the MU community is interested mainly in modern-day horror and superhero games. This is probably because of the easy social component each comes with. While I think that could also exist on a GI Joe game, I think the knee-jerk response would be, "I'm not interested in an action game like that."
I know this is kind of akin to the old thread "Games I'd Love To Make But Won't" but instead of neroing that thread, I figured I'd just make a new one. So do you have any games you'd love to make but the juice just isn't worth the squeeze for whatever reason?
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RE: StargateMUSH
From a player's standpoint, there's not much to learn Ares wise. It mimics most MU* commands quite nicely. The biggest thing I found for people transitioning over is learning the scene system(which is totally worth it).
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RE: Unmakeable Games
@Ghost Renegade Game Studios. It runs off their Essence20 system. It's not bad. It powers GI Joe, Transformers, Power Rangers, and...My Little Pony.
Modiphius does the 2d20 system that powers Star Trek, Fallout, Conan, and some other stuff. I feel that's a pretty good system. I'm currently in love with Star Trek and Fallout. Love the settings and I love the system. So happy Star Trek finally has a decent system to power it.
Free League does Alien which I'm very much hoping to run for my TT group some day.
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RE: Whispers in the Dark - A Buffy MUX looking for help
RE: The Grid - I've taken the reigns on that. I have a vision for it now and I think it is coming out rather nicely.
RE: Timeline - We're post season 7. We're treating season 7 like it happened in 2003 and we're opening in 2015 so 12 years have passed. We treat only the TV series as canon (Buffy and Angel) so no comic stories are canon.
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RE: DC Rebirth
Thought I'd post an update. Things are going pretty well. I think we're about ready to start letting people in. I have a few people over testing out c-gen looking for any obvious bugs. News files are all up. The only big thing left is a butt load of data entry for the wiki in regards to the DC Heroes RPG. I figure that can wait till after we open, however.
So, I work Wednesday but might start letting people over on Thursday. That's my plan as of right now.
Oh, and I'm thinking of implementing a 7 or 14 day wait on second alts just to be sure all the choice characters aren't taken.
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RE: DC Rebirth
LOL
I've been spending the morning migrating the DC Rebirth stuff over to a private server. It'll be hosted all by itself with a mediawiki all its own. We'll be using wikidot till the mediawiki is fully up and running but hopefully that won't take too long.
Still working on some bugs and stuff but soon, I promise. Things have slowed a bit as my pain meds tend to knock me out but it's coming.