@Ghost If it helps in my mind canon you're all serial killers. I've seen your Hog Pit posts.
Best posts made by Arkandel
-
RE: Real World Peeves, Disgruntlement, and Irks.
-
RE: TS - Danger zone
@RDC said in TS - Danger zone:
Characters are ENTIRELY extensions of the players, whether it's sex or not.
Okay, let's test the hypothesis.
Folks, please be honest (if you want to be). When it comes to TS how much are your characters' preferences typically an extension of your own OOC ones?
I don't mean that just in the vanilla way - i.e. that they have the same sexual orientation as you do - although that can apply as well. More specifically, whatever your kinks might be, do your PCs tend to have the same ones or not?
-
RE: Accounting for gender imbalances
@Kanye-Qwest I had a chat today with our (female) HR person who pointed out we all tend to hire people who look like we do. It's a natural bias, since we can find it easier to imagine working with such people.
I did have a chat with a project manager - also female - who works with my team pretty closely and she set my mind at ease saying we're probably too PG for our own good as it is. Having so many introverts on the team means there are no jokes at all most of the time, let alone inappropriate or even raunchy ones (her words: "I wish you guys DID swear more"). Which is probably good.
There are other things we do need to adjust. For example we have two washrooms in our area, both men's... that's gonna have to change unless we expect a new hire to walk across the first floor to use the facilities.
-
RE: TS - Danger zone
@magee101 Or impossible. You can't clone yourself in real life as much, but Life is one flexible Arcanum.
-
RE: Real World Peeves, Disgruntlement, and Irks.
@Goblin I, too, hate it when wizards duel.
-
RE: TS - Danger zone
@Tinuviel said in TS - Danger zone:
@Arkandel said in TS - Danger zone:
@magee101 Or impossible. You can't clone yourself in real life as much, but Life is one flexible Arcanum.
Okay, now we get to the important questions.
Is boning your clone incest, or masturbation?Yes
-
RE: The litRPG thread
@Thenomain said in The litRPG thread:
Which makes me wonder what about this is surprising to @Arkandel . Spill the beans, bro.
All of it. The fact that it's a thing at all surprises me. The fact that people would read about other people's imaginary experiences of playing a non-existing game surprises me.
I don't understand!
-
RE: TS - Danger zone
@Tinuviel said in TS - Danger zone:
@bored said in TS - Danger zone:
Your "one on one PRP" case is a weird one, because that's essentially not a PRP and just two people sandboxing, which may violate game rules and be a concern for reasons beyond TS.
Wait, what? How would a one-on-one PRP be against any policy?
I've ran so many one-on-one PrPs it's not even funny. The majority didn't even include sex!
-
RE: Privacy in gaming
@Ghost And yet this is not a good argument. Of course plaintext data are easier to intercept but the payoff potential is very small that no one intending to make a profit from it will bother.
Profit is not the only incentive for violating someone's privacy though. Consider stalking as an obvious example. Exploits within the game, be it by staff or anyone else running 'eavesdropping' objects are far more likely than intercepting site to site communications.
-
RE: Preferences
You are all wrong.
Pineapple on pizza is where it's at. Especially with BBQ sauce. Fite me.
-
RE: Privacy in gaming
@gryphter said in Privacy in gaming:
To my thinking, when I log onto a game, a few important things happen. First, I'm connecting to the infrastructure of a system that someone else owns. They pay money to own it; there is no reasonable expectation, therefore, that anything that happens there is 'mine'. I bring some of my stuff with me, like my PII, and I can't argue with anything said here about how we should be protecting that more effectively -- I should be able to maintain control over my stuff that I brought, or if that's impossible I should have some recourse to feel satisfied about what's being done to protect it for me.
You walk into my house that I own. I pay money to own it, yet not everything that happens there is 'mine'. If you're having a private conversation I can't use preinstalled microphones you don't know about to record it just because you're under my roof, and if you go to specific private parts of the building (like the washroom, nevermind that I still own it) I am not permitted to have installed cameras.
To give up on the analogy though it's not a matter of authority. Obviously if staff are bad actors they can do whatever they want and will only get caught if they leak that fact themselves and there's just about no recourse a player has other than leaving the game or spreading the word.
All I'm saying is that - in my opinion - secretly prying on private rooms or conversations constitutes unethical behavior. It's not because what transpires there is noteworthy, shameful, intimate, etc; it's because privacy itself is important.
-
RE: Good TV
Trust me, you're both underestimating Dragonmount, especially since Wotmania shuttered a decade ago. It's not a particulalry small community.
Small or large compared to what?
The only difference any community's opinion will matter in any conceivable way to filmmakers is if it can influence a show's ratings (or movie's ticket sales). That's it.
I'm sure Dragonmount (whatever it is) is more populated than many others but I still doubt its collective opinion will make a dent in Amazon's metrics. Hell, I'll bet you they're more likely to watch it than everyone else, if only to grumble about it.
-
RE: The State of the Chronicles of Darkness
@Bobotron Good luck! The wishes of a thousand MSBers and WORAites are with you. With that kind of karma coming your way what can possibly go wrong?
-
RE: Good TV
@Jaded The issue is, ask ten fans what would make a script 'real Wheel of Time' and you'll probably get ten different responses.
For example I like Rand. Other people have different favorites. We won't all get the same attention to our specific arcs that we'd like, and it'll come down to the showrunner or any breakout actors.
-
RE: Empire State Heroes Mush
What if a Spider-man player didn't play an NPC out but 'just' played them being around? Is that also an offense?
"Sorry Gwen, I'd come hang out tonight but Jonah insisted I try to take some photographs of that new Egyptian exhibit again"
<THE BANHAMMER DROPS>
-
RE: Good TV
One more thing I quite like about the Wheel of Time: It's very translatable to a MUSH.
That is, despite the power levels and meaning to the story certain specific book characters have, there are a ton of playable concepts with cool things available for PCs without stretching disbelief too much. Depending on the timeline and goals you can have male or female channelers, Aiel warriors (and different channelers), Warders, Whitecloaks, Borderlanders, Seanchan (... and different channelers)... then if the game wants to go that way, too, darkfriends.
Not all of those are going to be possible or even advisable to run at the same time, or not for every game. But they are possible. WoT works quite well for a game as a setting even in the absence of book characters - it can even thrive that way.
-
RE: The Dark Side of online Role-Playing
Which is silly, too, because people need to meet somewhere before they hook up/date.
There's a dark side to this hobby but it is a hobby, and people have been using common interests and activities to get to know each other since forever and a half.
-
RE: Good or New Movies Review
All of this isn't bluffing or base stupidity - it's just negotiating. Disney is using public opinion as leverage, making fans' outrage a factor in Sony's decision making.
If Sony believes enough people will be angry enough to not watch Spider-man if the character is detached from Marvel and they expect the diminished sales to be more than the percentage of shared revenue Disney is asking for, then they'll cut a deal. Else they won't.
-
RE: What game system would you prefer for a big-tent nWoD project?
@Admiral said in What game system would you prefer for a big-tent nWoD project?:
@Lisse24 Strong PrP policy and dynamic metaplot played out through individual focused microplots.
Which is buzzspeak for 'There will be a metaplot that is played out, ideally, through microplots directed at individual players or their friendship circle if they have one.'
Nothing is worse for a game than ennui. Players need to log in and feel engaged... But not pressured. I would love to have people sign up for plot-slots and just go down the list running stuff directed at them. It will require a heavier ST staff which will likely be the difficult part.
As for aspirations? They will be available but not a main focus. The xp you get from them will be less than free weekly xp. (I have not hammered out the xp policy yet. I only started working on this last night and would prefer to collaborate with others on core game mechanics and policies.)
Yes, I agree. I'm always surprised game-runners don't see this - sandbox games do not work. Plot is essential unless (or perhaps even if) you have 40-50+ players on the game to carry on momentum more organically.
If I log on and there's nothing for me to do and nothing on the horizon to fuel RP (say by checking +events) then I'll stop logging on.
XP is not the problem. It's a paper tiger. It's idleness that kills game after game. This cannot be fixed via systemic changes, it requires active recruitment of STs and promoting those plots aggressively.