@mietze said in Historical settings:
But I find the fantasy- flexible- sorta-based-on- "history" /themes/ over actual historical stuff, personally. That's not the thought exercise you laid out though, ark.
Yeah, by design though. It's certainly easier to do those since you're able to handwave a lot of headaches - don't want racism? It's gone! Accuracy? To what, the pseudo-Roman setting with your own hybrid pantheon?
For example I've been toying with the idea of a WoD game set in Casablanca era 1940 in my head. It probably won't go past that but I'm loving the idea of a Germany-backed new government ran by Nazi vampires and Aryan supremacist Pure while the locals try to survive and protect their own people. But I could take a hell of a lot more permissions with history then than if I actually tried to ran a more realistic game where the King is trying to protect the local Jewish population and somehow weather the storm until the Allies turn the tides.
Would it be more fun? To some, maybe. To me, definitely not. But it would be trickier to pull off, that's for damn sure.