@evilcabbage said in Armageddon MUD:
sure, but by that same token just because you roll into the game as a 40 year old veteran of hunting does not mean we should have to give you knowledge, because you the player haven't even done anything to earn that.
You (which I assume means 'staff') don't need to give anyone anything. What players have 'earned' is up to the game; some allow more experienced characters to be rolled, some not so much. The one caveat here is that it needs to be universal - if you went and told person A that they haven't earned their stripes so they can't be a veteran, but went ahead and approved person B's veteran character then it'd be a big no-no.
Either way you have got to make it clear what expectations are from newly rolled characters' skill level. It shouldn't be trial and error (especially if your players will get the impression it's subjective, erroneously or not), this sort of thing ought to be clearly stated ahead of time.
you just jumped into a world that you are unfamiliar with, in a land you don't understand yet as a person, and you want to start at like, the height of a career.
By nature newcomers to games don't know much about what's going on, but unless you only roll newcomer characters as well then the latter's IC experience will be greater than their players. For instance if I rolled a peasant on Arx, knowing nothing about Arx OOC, my character will still know way more than I do about the world. You can't escape that fact, even though a well documented friendly web site for your MU* can certainly help.
but i'm personally not going to tell you where to find ginka fruits or where to get such and such shell that sells for like two thousand coins because it's so ridiculously rare. there's things you have to do yourself, you have to make mistakes and learn from them.
You get to choose what you tell players, sure. It's your prerogative.
if you roll in as a new player into the game, you have to take into consideration this: can i, as a new player, believably portray that i am, in fact, a 40 year old hunter?
A better expectation to have is this: "Am I, as a new player, allowed to roll a 40-year old hunter?" If you make your game's rules what they need to be, ensure they are visible and keep them fairly applied universally then no one gets to complain; they might choose to not play there, that's their prerogative, but you'd have done everything from your end to help them make an educated choice.