@rizbunz said in Staff at Flashpoint Info:
PS: God I hope this is the correct place to put this message. >.>
Unless you want to flame or be flamed, it's pretty hard to go wrong putting stuff on this forum.
@rizbunz said in Staff at Flashpoint Info:
PS: God I hope this is the correct place to put this message. >.>
Unless you want to flame or be flamed, it's pretty hard to go wrong putting stuff on this forum.
@ixokai said in The trappings of posing:
@ixokai What's even worse, is when people start paging you in character, as if you were your character... it's super creepy.
Oooooh yes. It's like, boundaries, people!
The worst thing about that, for me, is that I instantly mistrust them to know the difference between IC and OOC. So if I do something against their character's interest, whether I'm right or not, I feel there's a higher chance they will take it badly.
@ixokai said in The trappings of posing:
I don't mind metaposing as long as it is treated as something that can be read-- body language, tone, intuition-- or if its directed entirely at oneself. I do not want to see 'Jane smiles warmly to Bob, even though she thinks he's a jackass for showing up'.
How about "Jane smiles warmly to Bob. That's something she never does, but the Prince's downfall made her day, not that she'd ever admit it to anyone of course."
It gives you some information Jane wouldn't choose to share and which is difficult to guess from her body language alone unless the player makes it really overt later in the RP, but it also provides some context about what's going on in her head.
I'm not saying there's no other way to convey the same information if the player is crafty, but I find insights like that welcome in a scene if they don't get used too much to set the narrative, since they can't be responded to directly.
Due to security updates, Linode (MSB's host) announced an upcoming downtime:
..."The following Linode(s) have now been assigned a maintenance window in which a reboot will occur. Please note that these times can change as a result of the actions mentioned above. At this time your reboot schedule in UTC is as follows:
...
During the maintenance window, your Linode will be cleanly shut down and will be unavailable while we perform the updates. A two-hour window is allocated, however the actual downtime should be much less."
And now you know. Information is power!
@buttercup said in The Basketball Thread:
What do you guys feel about the Sixers? Such a fascinating team. Are they going to turn the corner in the next couple of years? Will Fultz get it together? Will Mr. Glass play more than a token amount of non-injured games?
For Fultz there's no way to know since it's a (weird) health issue which might or not be mental, and the team hasn't really told us anything. We can't even speculate until he starts to play games - but the kid is a really, really good playmaker and with him on the floor Simmons will have more space to work with and Embiid will get better shots.
The whole team is genuinely scary. But every time Embiid goes down I cringe - it's hard to tell if he can stay on the court, or for how long. As they say in the NBA, the best ability is availability.
@faraday said in The trappings of posing:
And if someone is unfamiliar with MUSHing they're probably going around thinking: "WTF, why are all these weirdos writing everything in present tense?" because it's so uncommon in most other kinds of writing.
Yeah, I agree with that. We're really used to the way we do things - but I'm not so sure we're not in the minority, and that we're not just holding our arbitrary way of doing things as the golden standard others should be conforming to.
For what it's worth, The Arkandel Way for PrPs in the last couple of years has been the one-pose rule; that is, as long as anyone else has posed since your last one, you can go again.
That's just to keep the tempo alive. The last thing I ever want in my scenes is bottlenecks, and screens staying still while there are players who want to do things.
@phase-face said in DC : Gods and Monsters MUX:
@tnp FWIW, I saw the following on their wiki's (Character) Guidelines page, under Canon:
... We don't care if you make a bisexual Batman or make Deathstroke a patron of the arts, as long as the character is still recognizable by other players and, more importantly, has an excited, story-driven player behind it.
I always wondered how that works when a character switches hands. Is the new player forced to maintain the in-game sexual orientation? Are all characters going to end up being bisexual in the long run?
@fortydeuce said in The trappings of posing:
- I'm kind of weirded out by you-posing, because I am very much not my characters in a billion different ways, and also because of the level of familiarity that implies.
Now I'm mad at myself for forgetting to put this in the original post!
I 'grew up' as a you-poster. Everyone used it in two person scenes, so I did as well until I noticed no one else was doing so any more; I was actually weirded out about that at first.
I guess it doesn't matter to me so much. I'll follow convention but you all need to know I am doing it reluctantly and I'm secretly judging you for it.
@sunnyj said in The trappings of posing:
If they realize my character is doing X because they are afraid of rejection, they can then guide the scene to approach that theme, instead of assuming my character is a dick because WoD bruh!
I like these misunderstandings though! Unless it's something really subtle, in which case I can ask for an empathy-type roll and provide the information afterwards, I would love for people to mistake my character's awkwardness or insecurity for arrogance and borderline hostility or some such. It's part of the fun, because then you get the big reveal somewhere down the line when he breaks down or lets them into his head.
I guess it's the same hangup I have about OOC communication while I'm playing. I know some of y'all like this but I don't talk about my PC on channels or even over pages if I have to; it sounds like too much exposition, telling you about what he's like instead of showing you.
Also it feels a bit like bragging.
To bait the lawbots out there over here...
https://www.reddit.com/r/nba/comments/7pp9g3/during_his_next_contract_negotiation_will_manu/
Thoughts? To quote a passage:
"TL:DR- By being old (40) Manu Ginobili is protected by US anti discrimination laws regarding age, and can demand a contract similar to a comparably talented 22 year old if he chose to do so. The Spurs can't choose not to resign him even if they wanted to."
(ADMIN VOICE)
Since this is a huge thread, and Arx isn't a 'coming soon' kind of game any more, I moved this over to the Mildly Constructive section.
If the game's runners also want a curated ad thread that's perfectly fine and they can create one. If they want this one renamed I'll be happy to do so as well.
@sunnyj said in The trappings of posing:
3 paragraphs +
20~40 minutes per pose is perfect
Wow, and I thought I was all hardcore about this. I admit that, while I like long poses anything over 10-15 minutes starts grating on me since the scene just starts to move a bit too slowly for my tastes, and it won't get far in the 3 hours or so I tend to allocate to RP when I'm actually playing.
I mean it's just numbers, right? In a scene with 3 people each of whom take 20 minutes to pose that's 1 pose from each an hour.
That's just my preference though. Even bringing it back to 10 minutes, that's 3 poses an hour per person, so the scene can flow a bit more.
If you are metaposing, give me insight on your character's mindset, even if I can't pose about it with my own char. I like to understand the thought process of characters, and really love when my partner puts thought into that. If you are metaposing bitchy shit or flowery stuff just to pad your pose, RP gets harder.
Metaposing should probably warrant an entire thread on its own but we can host it here. I'm torn on it, personally. Sometimes it feels hand-feeding this stuff in my poses feels a bit like cheating - I should be conveying things in a more ambiguous way, opening them to interpretation (and even better, misinterpretation) but on the other hand there are notions I've love to unveil about my character now and then which might not have an obvious venue to use for it otherwise.
@kanye-qwest said in The trappings of posing:
I hate pose order. For me, nothing kills conversational flow faster. If we're in a scene of 2-4 people? Pose when you dang well want. If it's more than that, 3pr is reasonable.
As a fast typist I don't care. But I've seen people complain because they can't keep up, and the scene is moving faster than they're able to pose - by the time they squeeze out their greeting to someone walking in and taking a seat, that person has been punched in the face, gotten up and broken a bottle over someone's head, and he's currently being carried out the back by the local thugs.
I've been wondering, when it comes time to pick your scene for the night or even your regular RP partners , how important is their posing's "form factor" to you?
I'm not talking about characterization, OOC personality or any of those things here. I'm purely focused on the trappings of posing itself. So namely, how big a deal are the following to you:
And anything else I forgot, of course.
How important are such things to you? Would any of them cause you to not want to play with someone even sporadically? How about for a regular companion?