@SG IMHO you can't escape them, nor should you. They're there in every game, telling how how it should be done.
Fuck'em. Play the game if you like it, no one but staff can dictate the One True Way, assuming one even exists.
@SG IMHO you can't escape them, nor should you. They're there in every game, telling how how it should be done.
Fuck'em. Play the game if you like it, no one but staff can dictate the One True Way, assuming one even exists.
@TiredEwok I hate the self-proclaimed "experts" in every genre.
@Ghost said in Legends of the Old Republic - In Progress Star Wars Game:
How will Sith fighting Jedi be handled if there is no PVP?
"May I interest you in a game of Dejarik?"
It's not surprising some directors do better on their own stuff. It's like running a plot on your own game, at your own table, that you devised on your own versus going to someone else's and picking up a plot someone else started which you also have to hand out at the back for them to finish.
What I begrudge somewhat is anyone who goes to a beloved franchise and wants to leave 'their mark' on it. If you direct Dr. Who you don't try to make it your own - it's not your own. You're adding to an existent legacy. The same applies to Star Wars.
Look, there's a reason the Thrawn books were wildly acclaimed among the fanbase. Not everything in the EU was (a whole lot of it was uninspired shit) but the spirit of the original movies was perfectly captured in them, and the tale was incredibly enjoyable because of it.
Hiding this behind spoiler tags for multiple reasons!
***=Spoilery content***
@bored I wish they had done it.
There were a few things in the series I wish they had done, and in random order here they are:
I'm pretty curious to see where they go next though. The Mandalorian is killing it at the moment and Rogue One was a better movie than any in the sequel trilogy (IMHO, of course). Will they lean on the existing tropes? Create movies to fill in the gaps between movies some more? Create a 'next phase' Star Wars?
Uhm, did I miss something here? The last few posts lost me.
What I'm curious about is whose decision it was to release CATS near Christmas at the same time as freakin' Star Wars.
My wishlist was more aimed at the trilogy at large; I wanted the original cast to have a more prominent role. I never expected Carrie Fisher to do barrel rolls or Mark Hamill to wield a lightsaber like Ray Park but something much closer to the EU than what it turned out to be.
At least I wanted the original team to share the screen even once. And now they never will, which is sad.
Otherwise it was okay. TLJ was forgettable and I feel killed Luke off without a good reason or payoff for it. TFA and RoS were stronger. If I have any complaint about RoS in fact it was ***=NSFW content***
But it was well worth watching, at least. Now what?
@Roz said in Good or New Movies Review:
Haven't seen the latest movie yet, but it's absolutely nuts that there wasn't an outline and narrative arc planned out for the trilogy as a whole.
Like how Darth Vader's arc or even relationship to Luke (or for that matter, Luke's relationship to Leia) was meticulously planned out in the original trilogy?
@surreality said in RL things I love:
I am prepared, MSB. I am prepared for you today!
<MSB sees your bet and raises you a normal Friday TS drama>
@Sunny One of my (many) Russian coworkers took her car in because the AC wasn't working very well and she 'sometimes needs it'.
This is Canada in December...
@Auspice said in Real World Peeves, Disgruntlement, and Irks.:
My dumb ass wore the wrong glasses today.
I think the issue is you put glasses on wrong.
@L-B-Heuschkel said in Engaging the Whole Scene:
A player who refuses to share the stage if they cannot be at the centre of it is honestly a player you'll be better off without. Good players understand that sometimes, you're on centre stage, and sometimes you're support cast. Inside scheduled events, and outside of them. While it's true that we are all the star of our own life, that's not how collaborative story telling works.
One of the disconnects here is that many players don't think of online roleplaying as a form of collaborative storytelling but, rather, as an interactive novel. And in novels there is often a protagonist the readers empathize with, so that's the shoes they try to fill with their character.
But the real issue is not even that. It's simpler - ego is very much a thing. Many players are not trying to participate in a story, they're trying to win the game. To me that's what it boils down to.
I've had people explicitly take themselves out of plotlines because they couldn't be the stars in it.
As in, even though each individual PrP in the plot had an upper limit of... I forget, 4 or 5 players, I was paged and told that overall there were more than 10 characters engaged, so they'd take their PC out of it.
Sometimes you won't win these things.
@Derp said in MSB Book Club 2020?:
I have a pretty narrow section of themes I like to read, but I would be down.
So do I. <shifty eyes>
Nearly all games suffer from inflation of some sort. This seems to be one of the least disruptive kinds.
Moving posts from the Ad section to this thread.
Just like Letts' Law ("All programs evolve until they can send email") we need a @Jennkryst's Law: All nWoD games evolve until they support Mummy.