I feel like the odd one out. Potato's spawns are the only ones I've ever liked. SimpleMU shoved them all to the end in a hot confusing mess. Atlantis puts them right after the window they 'belong' to which is OK I guess, but then I still feel like I have way too many windows in general.
Potato nested them under the connection they belonged to and I could label each one. Channels get a spawn. In FS3, combat gets a spawn. etc. Everything belongs to a connection in its own, neat organized space and I don't have too many 'overall' windows. For my OCD, it was amazing and I could just ctrl-tab down to them.
I miss it. In Atlantis I have to have this really complicated shorthand naming system just to keep from having too much clutter and I can't have too many spawns or else if I have more than a couple 'worlds,' welp, can't cmd+# to everything!