@derp said in GMs and Players:
Honestly, I think it's also about what kinds of players do you want to attract. Do you want the ones that care about rules, and process, and transparency, even if it takes time? Or do you want the ones that prefer immediate gut-check judgment calls based on personal beliefs and social opinions? Those are two different kinds of player, and while neither of them is neccessarily inherently wrong -- they both have some positives and negatives -- they're not really compatible viewpoints.
I think when you break it down like that, you are grossly misrepresenting me and what we are all trying to say here and it's very condescending. I want to attract players who: want to have fun, are not distasteful, and are not going to create a negative environment. That is it.