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    Posts made by Coin

    • RE: Where do younger folks RP these days?

      @HorrorHound said:

      @ThatGuyThere said:

      @HorrorHound said:

      Just, uh, prepare for the psychologically challenged. M'kay?

      We are mushers aren't we kind of used to the psychologically challenged?

      Not even close, in comparison.

      I'm not sure which you're implying is crazier, but either way, you're probably underestimating the level of whackadoo of the other.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: RL Anger

      @Olsson said:

      Witcher III keeps overheating my computer recently, which is a shame as I like it. Also weird since it played just fine for like a week straight when I first got it. Woe.

      Happened to me during the summer months here, yeah. It's a pretty demanding game.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Coming in 2016 - Bump in the Night

      @skew said:

      @Kanye-Qwest said:

      @skew said:

      I seriously want to have a building on fire, and for someone to pose in without waiting for a set, or without asking, or anything. Just once. That would tickle me.

      If you're in a public rp room anyone can come to, isn't it sort of on you in that case to be like "Oh hey, since you just walked in - we just set this building on fire."

      A few times (maybe a dozen in the 3 years I've been MUing) I've had people enter a public room and pose in before I have time to notice that a new player has entered. Like, while I'm in the middle of typing, or looking at my fingernails. I recall a player who was notorious for typing one or two sentence poses, and typing them fast. You'd get the 'enters' message, and then 30 seconds later he poses in.

      I definitely feel the people who are in a scene should offer up a set, and some information, but the person entering gives them no time to do so, and doesn't ask, what can you do?

      Troll them. Trollt hem as hard as possible.

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: Game Idea

      @Taika said:

      I'm just not sure how much lower the xp payout can even go. I think I'll stick to what I have so far (2 beats/week, 2 beats per plot, +1 for st's) and work on a 'things cost more after x spent', and maybe toss in a 'you can only raise a stat/skill once a month'. And keeping an eye on the asps/conditions/breaking points as they come in.

      Between those things? If you are busting your butt enough to plot it up to the top?

      Then fuck it, you earned it.

      Lol. I think you took comments that 2 XP per week was too much a little too to heart. But whatever works for you.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Good TV

      @Arkandel said:

      @Coin So leave the firm! Report him to the authorities! Cut him off!

      <spoiler>

      Wow, your 'not going to spoil' sure went out the window.

      You're wrong, for a bunch of reasons including they are best friends, with a tight, brotherly bond. Stop expecting characters to act with reason and logic that doesn't apply to an emotionally charged situation.

      Seriously, this is my biggest pet peeve with people who criticize characters in media: everyone thinks "oh, I would do this because I'm not stupid."

      Bitch, please, emotionally charged situations are fucking quagmires and we all do shit that doesn't seem logical to outside observers. If anyone's whining, it's you, because you can't manage to empathize with the only character who is both operating within his moral guidelines and worrying about the people close to him without letting them off the hook for all the dumb-ass fucking shit they pull.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Good TV

      @Arkandel said:

      Foggy is getting annoying. Come on, man, stop with the damn whining. He's Daredevil. He does vigilante stuff. You knew this by now, come on!

      Lulz. i don't think I've ever disagreed with you about anything as much as I do this.

      Foggy was the real hero of this season. He decided very early he wasn't going to be the "chubby bff" and I loved him the entire season through. What you see as whining is, IMO, actual legitimate critique of a situation and actions that are untennable, and the only one who seems to realize that is Foggy.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Downvotes

      @Arkandel said:

      Double post: I know it's almost definitely a technical limitation and not necessarily intentional but it's not great that downvotes are visible retroactively.

      People might have used it assuming their anonymity was protected and it was taken from them with no reasonable warning.

      I'm a jerk and don't care who can see I'm downvoting them (in fact I prefer it that way) but others might.

      Tough shit, IMO. If the only reason you express a contrary opinion is because no one will know you did so, then I have zero sympathy when others find out.

      posted in Suggestions & Questions
      Coin
      Coin
    • RE: Game Idea

      @Arkandel said:

      @Coin said:

      If your status quo for establishing a relationship is buying someone a beer, and you routinely use "buy X a beer to establish a relationship", then it's a bad Aspiration, IMO. I don't care, particularly, if it's viable or not, if you are going to abuse it. So once? Sure. Once every long while? If you can tell me why you think it's relevant again. Once a week? Nope.

      I heard (but I've no first-hand experience - obviously) that on Eldritch it got pretty common for some people to use Breaking Points constantly about their characters. As in, everything was one, they suffered blows to their delicate egos all the time and grew in power from these tribulations.

      That's the weakness (or one of them) of the Beats system, which I otherwise do like... it can be milked for easy XP by bullshitting players and accommodating staff. On its own it's not the end of the world or anything but it can set a very quick power gap between those who're willing to go the extra mile that way and those who don't.

      I don't recall this happening much at all. Any examples?

      And anyway, Breaking Points are 1) an issue because apparently they are impossible for people to actually understand. I have never been more frustrated than trying to explain over and over what a Breaking Point even was. Half the time people hadn't even read the book. 2) Breaking Points are supposed to be about their characters. If "everything" is a Breaking Point, you're gonna end up broken. I actively discouraged and talked people down from genuinely fuciking stupid shit like "seeing children suffer". You can't watch a fucking news program without seeing children suffer. Please be more specific. One guy had "witnessing women being mistreated". I wanted to shake him. He was going to psychologicall fall apart after a short walk anywhere in the world. Surprise, the patriarchy exists. 3) Breaking Points are not Aspirations. Aspirations give you beats just for completing them; Breaking Points give you beats depending on the resolution of your roll to resist it. So if you're gaining a Beat but losing a dot of Integrity, I don't really care if you abuse it. Eventually you're going to be a quivering heap in the corner.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Forum Suggestion

      @skew said:

      Not to detract from thinking it's a good idea, but could you put up some Wiki tutorial stuff under the How-To section? I do see there's already a few pieces there. Maybe also create a 'Need help?' threat under the Mu Questions and Requests?

      Tutorialists make the tutorials. So if someone wants to make a wiki tutorial, they will. It's user-created content, guys.

      posted in Suggestions & Questions
      Coin
      Coin
    • RE: Game Idea

      @Ganymede said:

      @Coin said:

      Then you need to point out when you file for the asp that this is how your vampire operates. Because your opinon is just that--and not everyone else's. So we're back to context.

      I am hesitant to pass judgment on player's reasoning when it comes to aspirations. I see your point, but it borders on violating the "wrongfun" doctrine. I realize that GMC/CoD encourages greater ST participation in the crafting of a PC, but I am cautious, in a MU* context, of setting up a system where staff has to constantly question why a player is requesting something.

      Nothing I said is meant to be interpreted as my saying you should judge. But requiring context is important. So instead of saying "well, i guess they could have a reason for this", staff should ask, "thiscould work, what's your reasoning?" and try to leave bias behind.

      @Derp said:

      @Coin said:

      this is because the book and the writers of the book assume that it's understood that each Aspiration, even short-term ones, are supposed to further the character's progression.

      I get what you're saying, and where you're coming from, but I disagree with your premise.

      An aspiration is a tool to help advance a character through a story, yes, but it's really nothing more than trying to set out a couple of points that you would like to see happen in this character's particular narrative at that time. They are things to keep in mind, and directions you want to take them in. Nothing more than that. They don't have to represent some deep and philosophical soul-searching journey. They're just... what they are. They are things that either the player or the character want to see happen in a story, minor accomplishments for short-term stuff and major accomplishments for long-term stuff. It doesn't have to go any deeper than that, and trying to judge what aspirations are worthy may end up being more of a pain in the ass than it's worth. All that should really be required is:

      Is this an action that requires the character to go out on the grid and interact with the world in some way that's important to their enjoyment of the game?

      Some context might be necessary, on certain ones, sure. 'Buy Sammy a beer' might not be great, but 'Buy Sammy a beer so that we can start establishing a friendly relationship' is better. Either is simple, gives the character and the player a direct goal to work toward (rather than having them wander aimlessly wondering what to do) and is easily check-able.

      If your status quo for establishing a relationship is buying someone a beer, and you routinely use "buy X a beer to establish a relationship", then it's a bad Aspiration, IMO. I don't care, particularly, if it's viable or not, if you are going to abuse it. So once? Sure. Once every long while? If you can tell me why you think it's relevant again. Once a week? Nope.

      This is obviously my own criteria, and what I interpret from the books.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Game Idea

      @Ganymede said:

      @Coin said:

      But how? There's no context. How? Why? How does it further your character in a way that isn't commonplace? Notice I gave an alternative I found acceptable that was more detailed than just "fuck every neonate".

      In my opinion, vampires having coitus with other vampires isn't commonplace -- at least, it shouldn't be. In a society of apex predators, getting up close and personal is a catastrophe waiting to happen, and is a profound vulnerability where the person you want to fuck ends up tearing your head off because killing another vampire ain't against the Traditions.

      Then you need to point out when you file for the asp that this is how your vampire operates. Because your opinon is just that--and not everyone else's. So we're back to context.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Game Idea

      @Ganymede said:

      @Coin said:

      Because it's a commonplace ocurrence of your Requiem and, while important inasmuch as establishing the night-to-night activities, it doesn't actually further your characterization--it simply marks the status quo of it, much like the "dude who goes fighting every saturday" or "rave-a-holic". If it's part of your every day life, it's not progression, it's reinforcing the status quo.

      While I would agree that all Aspirations should represent a change in the status quo, I disagree with your conclusion that setting short-term aspirations for each of the people you want to sleep with is not reasonable, especially if they are PCs. On a MU*, this could have profound consequences. While "getting laid" with mortals is likely inconsequential, shacking up with every neonate may very well be.

      But how? There's no context. How? Why? How does it further your character in a way that isn't commonplace? Notice I gave an alternative I found acceptable that was more detailed than just "fuck every neonate".

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Game Idea

      Doublepost to exemplify:

      If you are a fighter, "get in a fist-fight" is a horrible Aspiration.

      But if you are a fighter who just got his ass kicked for the first time, or in a way that was humiliating enough, then "get in a fight and beat someone to a pulp" is a worthy Aspiration--because there's a reason: your character needs to prove to themselves that they still are who they were before they got their ass handed to them.

      In the case of your Daeva, "get laid" cvan be an Aspiration if they have been courting someone for a month and when the time came, the object of their desire said "naaaaah" and left them wanting. I can see the aspiration of "get laid right now" as worth something because it goes back to furthering characterization: when the character gets rejected, they go out to reestablish their sense of self as quickly as possible.

      Again, context. "Get laid by every neonate" without any context is no better than "take a shower every night".

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Game Idea

      @Ganymede said:

      @Coin said:

      Unless it's a different person every week, at which point, it's really not worth an aspiration. But yeah.

      Why not? If I were a Daeva that wanted to hop into bed with every neonate I saw, why should it not be an aspiration to do so?

      Because it's a commonplace ocurrence of your Requiem and, while important inasmuch as establishing the night-to-night activities, it doesn't actually further your characterization--it simply marks the status quo of it, much like the "dude who goes fighting every saturday" or "rave-a-holic". If it's part of your every day life, it's not progression, it's reinforcing the status quo.

      I would, on the other hand, accept a Long-Term Aspiration of "sleep with all of the Ordo Dracul's neonates to gain a foothold in their organization as an outsider". If you're using your status quo to further some other aspect of your Requiem, that's different.

      In short: if the Aspiration reinforces a character's current status quo, it's not worth being as Aspiration.

      posted in Mildly Constructive
      Coin
      Coin
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