MU Soapbox

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Muxify
    • Mustard
    1. Home
    2. Coin
    3. Posts
    • Profile
    • Following 7
    • Followers 8
    • Topics 17
    • Posts 4026
    • Best 1803
    • Controversial 42
    • Groups 4

    Posts made by Coin

    • RE: RL Anger

      Wow.

      So apparently my country owes Google money so now we... don't have Google. I literally can't access the page from work--everything else works. But nothing on Google does--including my gmail, which is the only e-mail I use. Lulz.

      It's not even that much money, and they'll likely fix it soon, but wow. Just wow.

      #secondworldproblems

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Shadowrun Denver & New Plot

      @faraday said:

      @Thenomain Fallout has a thematic reason for being low-tech, like Battlestar. SR3's reason is just "It was written in the 80s." Given that it's arguably supposed to share the same history as the real world, that makes it a little jarring.

      I haven't actually played Fallout, but IIRC, the reason for it being low-tech is that most of its advancements past 1950s technology are post-apocalyptic, so it only really shares a history with the real world up to a certain point in time--a point that has technology would would consider pretty retro now a days.

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: Bump In The Night: A Chronicles of Darkness MUX

      u guyz r dorbz.

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: MU* concept oddities

      @Arkandel said:

      What's a Clone High game?

      Read the Thread or GTFO. >.>

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Writer's Group?

      Doublepost: I also love writing prompts. Like, seriously, I will write about anything if I have some direction and the motivation to finish it on time.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: MU* concept oddities

      I think the game only really works if you keep the very transparent nature of it and the journal entries/journal interactions. It was a huge part of the game, and the less people did that, the more the game died down. I think one of my favorite parts was having characters post "private" entries that others couldn't read or comment on IC, but that everyone could read and comment on OOC (for lulz) or even "friends-locked" or "locked to [specific people]" entries. It allowed a very deep, layered understanding of other people's characters and made for some really fun reading, honestly.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Writer's Group?

      Hangouts+Docs is fine.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Good or New Movies Review

      @Lithium said:

      @Coin I figured, but I did like that part more than the /other/ thing which you are speaking of. I also liked how Wonder Woman was from... well where she was from even if those guys were crazy. Darkseid getting punked like that...

      Yessss. Honestly, I liked all the changes.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Good or New Movies Review

      @Lithium said:

      @Coin Just watched this last night, it was a decent story, I loved the whole being raised by you know what's. That was neat to me.

      That actually wasn't the part that was the same as my version of Superman, it was the other thing. But that was super neat, too.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Good or New Movies Review

      @Bobotron said:

      If you haven't seen it, the Justice League Gods and Monsters AU movie is really good. It's worth a watch, especially if you like the DCAU, as it's done by the same crew and animation style.

      And some teasers/lead-in to the movie:

      https://www.youtube.com/watch?v=tpu6yPAFHrs
      https://www.youtube.com/watch?v=HYSxN4ezhO4
      https://www.youtube.com/watch?v=fOWLqnjFN64

      I watched this a few months ago, I think? It was neat. It made me snicker because over a year before that I had been playing a version of Superman that--you know what, spoilers. Safe to say, it was very similar in at least one respect.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: MU* concept oddities

      @Thenomain said:

      @Coin, look up Clone High.

      I don't need to. The tagline of the original game was "It's like Clone High on opium!"

      posted in Mildly Constructive
      Coin
      Coin
    • RE: MU* concept oddities

      Admittedly, a lot of it was "who's dating whoooooooo" but--but--but it was kind of hilarious in that sense, because the pairings sometimes were hilaaaaaaaarious. There were a lot of gneder-bent reincarnations, too--mostly men-to-women, though I think there were some in reverse? Not prominently, though.

      I remember having ridiculous amounts of fun trying to figure out how Jane Austen and H.P. Lovecraft could possibly date--and they did, for a while. Hemingway and Dorothy Parker--which ended badly... several times--or a black reincarnation of Mark Twain (whose name was Mark Twain, but who wrote under the name Samuel Clemens because lulz) completely failing to seduce a female reincarnation of Aristotle because she was head over heels for one Will Shakespeare.

      Never mind the whole Byron, Coleridge, Shelley, Godwin, and Polidori contingent. Oy vey.

      I mean--it was crack. It was roleplaying crack, and it was a lot of fun.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: MU* concept oddities

      @Misadventure said:

      What did these authors DO? Be social, correct the time stream, lead social change, fight in martial arts tournaments a la Epic Rap Battles of History?

      Depends on the iteration of the game.

      Its first iteration quickly devolved into weird time-traveling shenanigans with H.g. Wells and and William Blake (who were sort of together kind of maybe) fighting Daleks..?

      But later on, those players fell away to write their own stories separately. And, more prominently in the relaunch (i.e. second iteration) there was quite a bit of emphasis on supernatural and weird shenanigans. During the first iteration, some of them had found out they were reincarnated authors, but as far as I can recall, during the second iteration, no one really knew. We still mostly used the authors's names for it--it was just a weird quirk, or "named after", or sometimes just ignored all together, like some sort of weird supernatural field of ignorance.

      It was freeform--no stats to speak of--and usually the stories were just... played. Some people chose to just hang out and socialize and do "Bar RP" or whatever, while others chose weirder stories involving the supernatural and the actual nature of the game. Lovecraft and Tolkien were, for example, good friends, and Tolkien's player and I had a great time merging the themes in their works and creating a weird, insanity-inducing plot about a ... well, ring. And the plots tended to lead or direct towards the nature of the game--i.e. reincarnation, etc.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: RL Anger

      My asbolute demotivation for everything has killed my writing. I haven't written a word since the end of November. I am hoping to change that in March. Hoping.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: MU* concept oddities

      @Kay said:

      @Coin Was it a very demanding game in terms of gamemastering? If not, I've had some success when dealing smaller groups like that to set up a couple of rooms somewhere for people to play in. Mini-MU*. All the flavor, none of the stress, at least in theory.

      No, it really wasn't. But the community is pretty particular, and it's a game with a lot of history. Also, it's been a while.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Halicron's Rules For Good RP (which be more like guidelines)

      @Arkandel said:

      @ThatGuyThere said:

      @Arkandel
      As for your examples... I honestly don't know where you are going with them. I mean look at this one:

      The other two are the scene having run it's course but no one wanting to end it for whatever reason, or the scene just is not clicking. I don't see how either of those two situations is helped by a lot of filler.

      What on earth does that have to do with anything?

      He's basically saying it's okay to just reply to something with "He nods." as long as he feels the scene has run its course or if it's not engaging him. Instead of, I dunno, saying either of those things and ending the scene.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Halicron's Rules For Good RP (which be more like guidelines)

      @ThatGuyThere said:

      @Arkandel
      But we are talking about rp not good writing. There is a world of difference, if all I cared about was good writing I would never log onto a game, as there is much better writing out there then any one on a mush is creating.

      This is an excuse. Just because MUs aren't and shouldn't be expected to be a bastion of good writing, doesn't mean we can't aim for better and higher. So when people say what you say, I am essentially hearing "I don't actually try when I RP, because it's just RP, it doesn't have to be good writing".

      Nah, it doesn't have to be. But it's a lot nicer when it is. Grammar included.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Phase Face's Playlist

      Ayup.

      posted in A Shout in the Dark
      Coin
      Coin
    • RE: DMs, GMs, STs: Do you fudge rolls?

      Back when I played Jack Moore@Devilshire or Eliot Ford@The Reach, I would routinely let them lapse into long diatribes about the law, because they were both smooth-as-fuck lawyers. My diatribes tended to include almost no dialogue. They were something like:

      "Look, I need to make the call to get you an appointment in court, but first, take a look at these forms and..." Eliot's words start to get longer, more esoteric, and what they can only assume is legalese. It's like watching a particularly annoying scene in Law & Order except none of it is actually understandable unless the people listening actually know what he's talking about. Did he just say something about jail-time? Oh, shit. That would be bad. But maybe he said "no" jail-time? Interrupting him right now seems like a bad idea. He's kind of on a roll. How long's it been? Only a minute? Holy Jesus. Oh, he's handing John a pen. Oh thank fucking fuck. "Anyway, barebones is that unless everything goes epically sideways and there are literally spinning fans falling into giant piles of manure, you'll be fine. Sign here." Thank god that's over.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Halicron's Rules For Good RP (which be more like guidelines)

      @Groth said:

      @Coin said:

      burn

      Not actually on topic but something I consider to be a worthwhile PSA: Cold water makes burns worse, not better. In fact if you subject your burn injury to too much cold water you'll suffer frostbite injuries in addition to your burn.

      AFAIK, it general depends on how cold is "cold". Ice water? Sure, that can be bad. But normal water from the cold side of the faucet? Not really a problem.

      posted in Mildly Constructive
      Coin
      Coin
    • 1
    • 2
    • 119
    • 120
    • 121
    • 122
    • 123
    • 201
    • 202
    • 121 / 202