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    Posts made by Coin

    • RE: Exalted MUSH: Shifting Sands

      @NotaNumber said:

      I decided to give this place a shot because I had some spare time and was bored. I was going for a warrior-poet kind of vibe, so I did the background as a series of stanzas - writing histories is one of the most boring aspects of chargen IMO, so I figured I'd spice things up a little.

      After waiting 5 days for someone to look at the app, the response I got was 'Writing your background this way does not help. In fact it makes me angry and want to dock you XP. I can't do that, but don't do this again. I will have more comments for you later.'

      The coder/owner is a nice guy - really great! But every other member of staff working for him seems like a colossal tool.

      I was vaguely looking forward to running some Exalted scenes on the odd weekend I have some time free - I'll probably find a Play by Post game somewhere to occupy me instead.

      Just thought I'd share my experience.

      While I understand your frustration at being replied to that way, and while I agree that, if your paraphrasing is accurate, they should have been a lot more polite, I can also understand the sentiment of being annoyed or frustrated by someone who writes a background this way.

      As someone who has handled countless apps in the past--and a lot of people know this of me--I fucking hate long backgrounds. And writing them as poetry would probably make it worse since I don't like most poetry, and why do I have to read your background in this format when it just makes it more effort for me? It's a game. It's not your weekly writing group. Give me the basics and that's it. You find it boring to write them, but it's equally if not more boring to read them. I would much rather just page with a player and talk about their character history; at least that way I'm engaged.

      In before "then why have backgrounds at all": The game I run has a 500 word limit to backgrounds and backgrounds are optional. It'll get you an extra 3 experiences, but that's it, really.

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: Good films

      Only Lovers Left Alive bored me to death. It was pretty, but it bored me. Byzantium (which I suspect @Sundown loves) was much better in that regard.

      on the topic of good films, @surreality made me aware that there was a leaked copy of The Final Girls out and I got it yesterday and watched it. Guys, it's so much fun.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Shadow War - WoD Mage-Only (Revised)

      Any chance PCs could play ex-Integrators?

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: RL Anger

      I fixed the plumbing issue in the apartment that made it so I had to cut off the cold water line (basically, the faucet knobs weren't cutting the water off, so I had to fix that because the water wouldn't stop running).

      Cue the toilet tank's valve breaking and me having to cut the cold water again because it won't stop leaking like crazy.

      FML.

      P.S. Still no hot water. Mother fucker.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: The State of the Chronicles of Darkness

      @Tempest said:

      Yeah, it was pretty much no-go on a MU for a lot of the Laws (or they were just....weird). I've forgotten most of them, but 'you shut down Discipline use in the whole city' and the 'people's Status causes them damage' are the ones that've stuck in my memory since my last look.

      Based on the playtest stuff, it's looking like if you intend to implement SotC stuff on a MU you're gonna have to design your own custom stuff for the Carthians so they don't get left out of 'having cool stuff'.

      This happens to the Invictus too, since their "cool stuff" is actually other people getting cool stuff by swearing oaths to them.

      I've been trying to come up with a cool way to reverse-buy Invictus Oaths so that Unconquered can buy versions of them representing the benefits coming from having other people (including NPCs) oathed to them.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: The State of the Chronicles of Darkness

      Carthian Laws in the Secrets of the Covenants playtest were insane, especially if you wanted to put them to use on a MU. Just... crazy.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: The State of the Chronicles of Darkness

      Yeah, Changeling is way further back than I thought. Damn. and really, seriously, please fucking release Secrets of the Covenants and The Pack.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: RL Anger

      @mietze said:

      I hate having to watch history repeat itself in pretty dark patterns. It really sucks that there are so many things in life that you have to just shut up and let people do what they're going to do, and hope that maybe you can be there to help pick up the pieces afterwards. The generational affects of neglect and abuse can be really fucking tough and most of the time with anyone but yourself, there's absolutely nothing, /nothing/ you can do until they're ready. I hate that shit.

      Ugh. Yeah. I feel you there.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Aethera

      I'm not really into Pathfinder at all, but that write-up was pretty good.

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: Kushiel's Debut

      @deadculture said:

      Decided posting my criticism here isn't worth it.

      So ominous.

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: Influence/Reputation system?

      I remember playing a Fianna who had a Kinfolk mate, and @lordbelh played the mate's werewolf grandfather. Good times. Brief, but good.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Optional Realities & Project Redshift

      @Miss-Demeanor said:

      @Coin I ❤ you even when we argue heatedly. Maybe moreso because we CAN and still be cool with each other. And yes, you're right. 😉

      Quoting this so she can't go back on it later. #winning

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: Optional Realities & Project Redshift

      @Arkandel said:

      @Coin said:

      I disagree with @Arkandel or our dearly desk-flipping, indignantly-quitting @HelloRaptor all the time.

      To be fair, it wouldn't happen as often if I weren't wrong all the time.

      But yes, if anyone is thin skinned enough around here to worry about people disagreeing with them... boy are they in the wrong place.

      FTFY.

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: Optional Realities & Project Redshift

      Then you're not really going to get through to us in the way you seem to want. Just how it is.

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: Optional Realities & Project Redshift

      @Jaunt said:

      @Coin said:

      I think the basic premise here is that none of the Optional Realities crowd (except maybe @Jeshin?) have interacted with the rest of the community on any thread other than this one; and even if they have here and there, not to an extent that it's noticeable and makes them feel part of the community.

      So if you want to be part of the community, you need to actually, you know, take part in it, not just the very small sub-section of it that promotes your own thing elsewhere.

      My feeling is this. Until I feel like I'm able to have a conversation with folks here without it going off the rails and becoming personal, I'm not going to shit up your other threads with my outsider opinions when it's just going to offend people. If I feel like this thread can be steered back towards positivity, then I'll be likely to branch out.

      Then you're never going to manage it. We're never going to actually look at this thread favorably if it stands as a testament to you guys wanting to promote your own project without being able to engage in ours. If you're scared of posting on another thread and mucking it up... welcome to MU Soapbox, please take a complimentary helmet.

      Every single time any of us post our personal opinions on these forums we are opening ourselves up to everyone else disagreeing and calling us out on our potential shit. If you had actually looked through the forum in detail, you'd see I get into opinionated verbal scuffles with tons of people on some threads, and get along just fine with them on others. Hell, @Miss-Demeanor and I disagree constantly (likely because she loves to argue--potentially the one thing she won't argue with me about) and yet I'm pretty sure if I open up a chat box with her and say 'Hi', she'll be totally cool with chatting about whatever. I disagree with @Arkandel or our dearly desk-flipping, indignantly-quitting @HelloRaptor all the time. I can still talk to them amiably whenever. They're friends--or at least amicable acquaintances.

      If you're worried about shitting on our other threads because you still haven't been able to make this one work? You're approaching this entire community in the wrong way.

      Dive in and take it like the rest of us, or don't complain that we don't integrate you.

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: Optional Realities & Project Redshift

      I think the basic premise here is that none of the Optional Realities crowd (except maybe @Jeshin?) have interacted with the rest of the community on any thread other than this one; and even if they have here and there, not to an extent that it's noticeable and makes them feel part of the community.

      So if you want to be part of the community, you need to actually, you know, take part in it, not just the very small sub-section of it that promotes your own thing elsewhere.

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: Influence/Reputation system?

      @Misadventure said:

      At least with Ghouls, the spectrum of standard relationships includes many negatives. If you asked someone "Hey want to portray the destructive effects a vampire has on a ghoul even when they appreciate something specific to that ghoul?" they would be likely to think that's okay. I'm not sure you could even ask that easily for a Kinfolk/Wolfblooded and a werewolf, even with such being in the books, and in werewolfy type movies and books (it was even in Twilight, over in a corner, cuz domestic abuse even in the service of a spiritual duty isn't romantic).

      I think you can ask that of any relationship; you're just more likely to get a positive answer from the subset of people who like playing ghouls--but then again, this hobby is chock full of people who want that sort of relationship, anyway, even just between mortals.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Influence/Reputation system?

      I do not know.

      I think it may just be a culture thing. I think maybe this hobby attracts people who invest too much of themselves into their characters. I've said it before, that it has happened to me. I try not to let it.

      But people still get upset when I do something IC that makes sense for my character, even though I know it might upset their character and their plans (or even them, OOC). But to me it's the different between paging someone with, "How would your character react if my character did X?" and just going over and doing X. The first one is prodding to see if you actually wanna do it from an OOC perspective and the second is actually risking it.

      I've done both, the former often because I'm not willing to put too much effort into something that might not work out (such as relationship RP, especially things like ghouling and the like).

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Influence/Reputation system?

      @Misadventure said:

      Lying etc is great for stories. The question is re the players playing to make a story, or are they playing a game to win still? I think that a large potion of RP game play is still unconsciously shaped by the war game origins.

      I like using the terms "to exercise" (as in put through their paces) and "to portray" for characters and their situations. Suddenly if the goal is to portray a troubled relationship, having lies that are believed is a good thing, and not a failure. The idea of playing through a bad relationship sounds dumb, why put IC stress into my OOC fun time?

      We need to move the idea of success and fun to full on experiences where we see the IC bad as a good thing to portray, as a necessary thing even. We really shouldn't be trying to outsmart one another, and rather be enjoy each others creativity and differences.

      This sort of thing is a lot more common in roleplaying circles outside of MUs. I played on livejournal for a long time and it was relatively chill. All the IC cheating and lying in the world didn't create as much full-on fucking drama that a single IC lie can cause on a MU.

      There was drama, of course, but the quantity was just so glaringly small by comparison.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Exalted MUSH: Shifting Sands

      I spent a couple of years deeply immersed in the first edition, to the point where I have pages and pages and pages of fluff and mechanics. In my lack-of-caution I even had around 33k words of an Exalted in SPAAAACE setting, with new Charms, new Skills, new Merits, transposed setting... and then the server it was on crashed and burned and I lost all of it. Sigh.

      posted in Adver-tis-ments
      Coin
      Coin
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