I like mine with turmeric and curry powder and a secret spice I refuse to share.
Posts made by Deleted
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RE: Meg's Rice Thread
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RE: What game system would you prefer for a big-tent nWoD project?
@Derp Absolutely. I do not want custom code at all. Just plug and play that people are familiar with.
Though if I could get the code for that V20 game that ran a while back I would be all over it. The cgen was beautiful.
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RE: What game system would you prefer for a big-tent nWoD project?
@Derp That sounds fantastic. I would still prefer a coder on staff to handle the installation and accompanying hiccups though. Handling code is important and having someone dedicated to it is also important.
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RE: What game system would you prefer for a big-tent nWoD project?
As an addendum: An idea I had was to to issue every IC group a ST bit. Every motley and cabal and pack and coterie would be given a ST bit to use amongst themselves and be handed a piece of plot to work at. Fight this evil group. Protect this area. Reclaim this lost relic. Etcetera.
That is a bit sticky and I don't have fine details yet but this was something I wanted to try years ago with a project that was poorly timed.
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RE: What game system would you prefer for a big-tent nWoD project?
@Lisse24 Strong PrP policy and dynamic metaplot played out through individual focused microplots.
Which is buzzspeak for 'There will be a metaplot that is played out, ideally, through microplots directed at individual players or their friendship circle if they have one.'
Nothing is worse for a game than ennui. Players need to log in and feel engaged... But not pressured. I would love to have people sign up for plot-slots and just go down the list running stuff directed at them. It will require a heavier ST staff which will likely be the difficult part.
As for aspirations? They will be available but not a main focus. The xp you get from them will be less than free weekly xp. (I have not hammered out the xp policy yet. I only started working on this last night and would prefer to collaborate with others on core game mechanics and policies.)
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RE: What game system would you prefer for a big-tent nWoD project?
It looks like a mildly modified 2e game is what people are after. Conditions/tilts and aspirations/xp seem to be the sticking points and those are not hard to tweak.
Just listing conditions with easily readable and linkable effects would make them much easier.
XP is the trickier pony but having base xp with a smaller amount earnable through aspirations to supplement feels like a good idea to me. (My justification being people -should- benefit from playing to them but not drastically outpace more casual players. We have to look at the playerbase as a whole and not discourage those of us who cannot devote as much time to the hobby we all love.)
So. Step 1 is in process, which is to choose a game system. Step 2. I have been talking with a few people but have not nailed down a primary coder. I don't expect a @Thenomain to fall into my lap but if someone wants to step up that would allow us to move forward. Our code needs are as follows:
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An existing codebase that can run 2e splats. A cgen that coddles players is preferred.
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The ability to document and create efficient in game help files.
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Standard channel capabilities.
Our code desires, non-required, are as follows:
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A complete lack of spy code. Players should feel safe.
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An anonymous report system that goes directly to HR staff to protect players who need to file complaints.
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For the system to be as plug and play as possible with as little upkeep as possible. I will straight up pay a coder for help if needed (though not as much as you deserve or require to survive) but ideally it won't require a coder's precious time very often.
If you are interested in the project drop me a line and we can set up a discord server.
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RE: What game system would you prefer for a big-tent nWoD project?
@Derp Oh definitely. The first step is to identify what players view as a hindrance to their fun, mechanically. Then stripping it down. Limiting XP comes after that.
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RE: First Annual MSB Secret Santa
Put me down as a rescue agent. Or if there's an odd number of people, I'll give a card to the person left out. Do I still need to fill out the form? (I'm not interested in getting a gift. Gasp!)
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RE: What game system would you prefer for a big-tent nWoD project?
@Livia Yeah. Maybe cap them at... completing one aspiration a week? That way you can get 1/5 of an XP once a week.
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RE: What game system would you prefer for a big-tent nWoD project?
@Livia That's... actually exactly how I feel. Aspirations slow down a MUSH. They're fantastic for tabletop but managing them on a big game seems like it'd be daunting as hell. Maybe have aspirations that are optional, but people can only get X amount of XP per week from them?
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RE: Armageddon MUD
Armageddon is a festering pile if the people defending staff pull the Trump defense and just want nobody to dig deeper.
SHABALABADOO IS GOOD GUY! HE DO GOOD GUY THING! DO NOT ASK QUESTION!
Yeah...
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RE: Armageddon MUD
@Ghost If I was accused of impropriety I would not oppose having my responsibilities provoked. For a paid position I would expect to be compensated but until the allegations are addressed both the accuser -and- the accusee are safer with the alleged harasser suspended.
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RE: City of Shadows
@tragedyjones I was never staff. I had clashes with a staffer.
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RE: City of Shadows
It's a fine game. I left because of clashes with a certain staffer but I remain friends with a couple of the headstaff running it. Wyrm is a good ST, so I recommend the werewolf sphere.
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RE: Why We Don't Make New Friends Anymore (Or Creepers Do Creepy Things)
@Auspice I'd be down for that sort of environment as well. Heck, I even have a proven track record of not creeping on roommates.
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RE: RL Anger
Feeding the 'homeless' who ask you for money isn't helping anyone. Ever. I am a former homeless person. I can regale you with all the tales of homelessness you like. The ones who approach you and ask for food/money are junkies or scammers, for the most part. You're just enabling bad habits or a toxic lifestyle.
If you want to help the homeless give to one of thousands of reputable charities.
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RE: Why We Don't Make New Friends Anymore (Or Creepers Do Creepy Things)
Guys can be creepers. I was escorting a photographer downtown the other day while she took pictures of a building for marketing purposes. She had multiple creepers come up trying to hit on her. We had expected me to be there to protect her from random homeless people. Instead I had to be like 'We're working here. Go away.' to random fucking dudebros. No shame whatsoever.
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RE: Good TV
The Toys That Made Us did another series...
And I think it wasn't nearly as good as the other one. I might be biased but the way they referred to bronies as 'silly harmless fun' rather than the mega creepy incel-adjacent form of fandom that it is made me cringe.
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RE: NOLA: The Game That Care Forgot
@magee101 I hope they do censor anyone who decides to say the sort of things you said. Please, man. In the future -review your beliefs-. The shit you said was straight on alt-right talking points man. To a tee. The sort of shit they sell the new recruits to try to lure them deeper into the morass. Trust me on this. You are going down a bad road.