@arkandel said in Coming Soon: Arx, After the Reckoning:
- It ends up having an effect on the game in general, because it can lead to many positions being occupied by characters who don't belong there but without any real consequences depending on how they are played. Sure, my skirt-chasing swordsman is funny when I pose him, but the House is doing A-okay (or not noticeably worse than your House led by someone with high finances and social skills). Path of least resistance, right?
Do you have any idea how many people in history rose to positions that they didn't deserve? Of course you do. So, this is only really problematic if people want a smooth, gentle political system of gossip and soft, mewling glances. While I realize that Arx is essentially a fantasy game, I hope people realize that what they're looking for is a fantasy.
- It still overshadows characters built for this, but the other way around doesn't happen or, even better, does have real tangible consequences when it does. If I bring my likable class clown to a real fight someone's going to physically cave his head in with a hammer, not just draw a few chuckles yet overall get the job done.
Then your clown gets his head caved in. This is a problem because ... ?
Do I need to point out at least one real life example where an experienced, veteran, savvy, popular politician has lost power due to some knuckle-dragging dump of a meatbag?
- This sort of thing absolutely relies on reasonable players realizing their own characters' limitations and playing them accordingly. The real fun begins when that doesn't happen, which is very often the case. Obviously great roleplayers choosing an angle will result to positive results, but that's not the rule - it's the exception.
I get it. You don't enjoy vampire or real-life politics without having an appreciation for how the system is supposed to work ideally.
But, if I'm reading you correctly, you're essentially arguing that it's a bad thing to have socially-inept combat monsters in court because the average player isn't going to realize their own characters' limitations and play them accordingly. That seems a little patrician to me.