@Thenomain said:
So you're planning on making Forces not only limited by Strength, but the Attribute for it? I'm confused, since Arcana ain't attributes.
An illustration might be best here.
If Arcana (Forces) is limited to Stamina, then:
- Your Arcana (Forces) level cannot exceed your Stamina.
- When you cast improvised magic using Forces, you roll your Stamina only to determine success.
- If you have a Rote in which Forces is the greatest Arcana, then your roll is Stamina + Appropriate Skill + Arcana (Forces).
On the surface, it seems pretty awful that 1 XP can bump Forces 4 to 5. And yet, when you can only roll your Stamina for improvised magic, and you have to spend 5 XP to get a Rote with Forces 5 in it, it starts to balance out. Contrast that 1 XP with what you get between Martial Arts 4 and 5.
Consider this too:
A. What if every spell cast costs 1 Willpower?
B. What if every extended roll after the first costs 1 Willpower?
Taking Gnosis out means taking Mana out, which means that casting large magickal effects can be very, very difficult at higher levels, unless you have massive pools. Which you will only have if you dump a lot of XP and get a Rote -- and that Rote only allows you to do one thing.