My go-to comfort food is either kraft mac'n'cheese -- nothing fancier -- or campbell's chicken noodle soup (also, nothing fancier).
If I'm feeling ill, I eat saltines and 7-up.
My go-to comfort food is either kraft mac'n'cheese -- nothing fancier -- or campbell's chicken noodle soup (also, nothing fancier).
If I'm feeling ill, I eat saltines and 7-up.
@roz said in Valorous Dominion:
It won't stop me playing, though! (It may make me more loathe to post logs, admittedly.) Still having fun for the time being.
They have my loggers, so log posting shouldn't be painful. +help logger
@faraday said in FCs on Comic MUs:
@ixokai said in FCs on Comic MUs:
I know it can be done; but I do find it pretty out there a suggestion for 94 FC's
I'm seriously not trying to beat a dead horse but just to be helpful...
I know you guys have some sort of automated scene code right? Just have the players flag the type of log. Just for example: social/plot-related/event. Participating in an event scene is worth 3 points, plot-related 2, social 1.
We actually already do that; the scene/posting code lets you specify tags to include, with every scene requiring either a social or a plot tag at least. (Additional tags can be added so the log gets marked for faction or for a specific running plot-arc)
Sure, it's imperfect. There's some subjectiveness about what people consider "plot related". But it's also 100% automated with no staff intervention beyond some casual oversight of "Hey wait that log looks like it's mis-tagged". And as @Ganymede said, the players can help flag those kind of things.
Again, I'm not saying you should do this. That's your business. I just don't think it needs to be some kind of crazy burden.
If @tangent wanted to do that I'd have no problem turning to a point based activity system based on scene type. I don't make policy But sure, we could do that.
The log-per-month policy was designed when the game opened before they had a coder that could do cool stuff (err, no offense, I know you provided the initial code. I mean before they had a coder who had the time to commit to be a full codewiz), back when it was largely being enforced by manually eyeballing from time to time, I believe. The code has automated existing policy, but sure, it could inform new policy based on code's capabilities.
NOOOOOOOOOOOOOOOOOOOOOOOOOOO.
=(
.<
;.;
I'm like, two and a half minutes? We got this. This game is ours. That's like infinity in Tom Brady time.
I, too, find this 'just after the bombs'... hard. It sounds a lot painful and depressing. Most Fallout games happen in a world which was horribly scarred, but life exists, survives. Just after the bombs? Not so much.
@kanye-qwest said in FCs on Comic MUs:
@prototart said in FCs on Comic MUs:
but I also think people tend to forget how many periods in the books
See this right here? this right here is the reason you don't run a hero game with FC. I cannot even imagine the sheer amount of time taken up by people correcting/telling/complaining/opining about how things were at some point in the books.
My experience: Almost zero. And its been ... I don't even know. At least a year, going on year and a half to two?
There's maybe two players who do it in +ooc, vaguely.
Seriously, all of you on this wrongfun whining and nitpicking and all OC's are the only sane way to comic, blah blah.
This is all in your make believe portion of your skull or you are stuck in something that used to happen a million years ago when you last comic gamed.
Is this really 1e or is it one of those monstrosities of 1e + GMC merits?
@ganymede said in FCs on Comic MUs:
@ixokai said in FCs on Comic MUs:
My experience: Almost zero. And its been ... I don't even know. At least a year, going on year and a half to two?
Is your experience limited to your game? Because your game has a very definite time and scope, so I can see why there would be fewer issues regarding timelines or versions.
I can see how people may believe there to be a massive discussion about timelines on other games. I mean, it seems that there's an awful lot of discussion of this nature for a game like UH, for example, but I'd like to hear it from those players.
Yeah, I've said before (in this thread) this is my first comic game.
But I have been mushing as long as almost anyone, and we as a hobby have this sharp tendency to get hung up on shit that happened to us a decade and a half ago.
My game is not a giant, but its fairly popular, open to the public, and if there were this toxic culture of nitpicking canon and drama-ing over FC's or not, I can't see how I wouldn't have seen the fallout from it. Or at least tension in +ooc which I'm the cop assigned to monitor.
Reminder: We aren't marvel-only, we allow people from any time period or alt-U. The main difference between UH and us that I see is a) we are set in a slightly historic setting (but contrary to what I've heard lately, do not limit characters to only '60s era characters' or the like), and b) we don't incorporate non comic stuff like Supernatural or Buffy.
@Derp said in Mass Effect: Andromeda: The Thread:
Things I'm Less Impressed With:
- We were promised that there would be more romance options available. If you're playing male Ryder and want to romance a male character, your options are limited to 2, neither of which are any of your primary companions, unlike female Ryder's veritable plethora of options, and the obvious one is out. Which is super lame. Bioware could have delivered on this promise so, so much better.
Wait, there's 2? I only see Gil as an option.
I found it... weird, that like, one day I hit on 'the obvious one' and he says he's not into guys and then like the next day he's hanging around shirtless around me and I'm like: ???
See, I grew up in San Francisco.
Here's what I'm thinking of, for a cabal.
I grew up in Miraloma Park, a fairly quiet residential neighborhood in the upper reaches of Mount Davidson. Don't take that 'mount' too seriously, its not a real mountain. BUT.
The top of Mount Davidson is a little park area, and if you go there, its a fun little hike up to the top. At the top is the famous giant concrete cross. This is the highest point in the city, and has an amazing view of the whole city.
But if, during this hike, you take a side path there is... a bunker.
Its cement with a steel door and I have no real idea what's in it (I suspect electrical systems to light up the cross but don't know for sure)
But what if the bunker was more then just that?
What if a cabal of mages claimed the highest point of the city, looking over the city, and that bunker was their base?
ETA:
The High Wardens, maybe? I'm not so good at names.
Considering how many times various comic characters have changed writers, directions, even origin stories from time to time, I think the entire idea of a "canon game" is ludicrous and anyone who tries it is asking for trouble.
Easy: Nothing is canon, so no one has to worry about what is or isn't canon. The character's +bg and +sheets are what happened!
For those who are gonna say, JUST MAKE ALL OCS THEN, shh. No. People wanna play make-believe with Captain America and Batman. Let'em.
@Monogram said in Mass Effect: Andromeda: The Thread:
Is anyone else bothered by the tedious little cutscene that happens when you change from one planet to the next? I mean, in previous games, you could just zip your ship around, do your scanning and be off to the next thing.
Here, it's like this big deal that we have to first-person view the changing from one planet/system to the next and it just gets tedious after away. I just want to scan stuff, don't make it a big deal.
Also, unskippable cutscenes when I land and leave with the Tempest? What is this? 1998 Playstation?
Yeah both of these bug me. They're really minor but these irritations add up.
@Misadventure Despite the fact that this game suffered for supporting both, I'd still play it on PC. I hate shooters with a controller. (This isn't a FPS though, but still I can't imagine aiming with a controller)
@magee101 said in San Francisco: Paris of the West:
@thatonedude can I make a request that people quit comparing 1e to 2e?
As an observer, what?
No I mean like, I'm gonna make a char on this game. Seven friends of mine are gonna join me in making a cabal.
I've read this thread?
And what? Folk are talking like there was some huge diversion and distraction on the 2e equipment method. There wasn't. Some guy just said a thing, made one little comment.
Relax.
God.
As for this ACTUAL GAME ITSELF, my feedback. The staff has a sense of humor and vision. The head mage wiz didn't let me have what I wanted and so he can burn in a -- no, actually, he said no in a reasonable way and left the door open down the road when what I wanted might be more appropriate in plotland.
The head Changeling wizard used her skills of testicle stabbing to make me consider making a 'ling alt, because ...well, let us gently say, despite violence to my junk that maybe was warranted because I was being a shit-disturber, still set there as I grilled her with question after question. Now yes, that's staff's job. But she does it with class. Okay, also a little deserved violence.
I might need to make a Sin-Eater too, largely because again, their SE wizard isn't an idiot. This might seem like a low bar but let me tell you its a challenge. I have been quoted international law by SE wizards defining 'torture'. This guy just expressed a reasonable POV and you know, listened and debated his point. I don't even know what to do with myself.
@the-tree-of-woe said in FCs on Comic MUs:
@ixokai - I just woke up so I'm not sure I'm phrasing this correctly, but I do agree with your defense of players playing an FC in the style and manner that suits them...
But what's your high water mark for when a player is behaving destructively or negatively affecting the RP of others? When would you feel it was appropriate to intervene or even yank a bit?
I'm not asking to try to grill you or anything, I'm genuinely curious.
I don't know. There's not some line where its like: here be dragons, hear me roar.
Note, this is not my game. I'm not headwiz-- but because I can mush from work, more often then not I'm the enforcer.
In the normal course of events, someone complains, or someone else mentions to one of staff something is up (this is not uncommon: some people are avidly prone not to not complain), or we witness a problem ourselves. We look into it and act as we agree appropriate.
Action either takes an immediate form or a warning.
Now as it turns out, of the five people we've banned, three have not taken the "normal course of events" path.
Generally these involve harassment or abuse that is going on now and a response to a "stop" instruction goes wacky.
One just kept going on about how she was right and that people have no right to..something. Slander them and make them look bad, something like that (man, I still have that log, it was kinda funny -- The original issue was minor: they made an off-color joke that was offensive and if they had just shut up all woulda been fine.)
One had been talked to by another staffer (and that staffer relayed the conversation to the staff room as it happened: this is routine for how we do things.) and started completely distorting the situation and lying about what was said to her, and wouldn't let it go.
Another time someone unrelated to what's going on paged me and said there's an issue in +ooc, I flip over and deal with it.
There's nothing special about any of this, there's no like, line in the sand where we've decided here and no further. I admit that makes it somewhat up to Staff discretion: we have our Don't Be A Douchebag policy. It gets enforced either immediately or through first a warning then a ban (though this procedure isn't written in stone: if someone did something really bad it could go right to ban).
Remember when I said we wouldn't tolerate anyone being a jerk to someone for playing a FC wrong?
The thing is that's never happened. Its entirely a theoretical position. With very rare exception our players are great. They're helpful and collaborative and don't need a lot of glaring at.
Annoyance:
All the environment change notices on the ice planet. Sam is babbling my ear off. Its cold. Its normal. Its cold. Its normal. I run by a heater, its normal. I take two steps away, its cold again. Two steps more, another heater.
I GET IT OKAY LEAVE OFF UNLESS IT GETS SUPER DUPER COLD
Okay I'm giving this a chance-- I like unusual things these days, having played all the boring things we've all been playing for decades. I have some concerns; the boss listened and though he didn't agree in the end, I can't expect him too, but he heard me out respectfully and clearly thought about what I brought up.
After having first scene (well I'm in the middle of it but the data point that matters is now clear), some of those concerns are mitigated to a large degree (though not entirely)
I went full on heavy duty sci-fi nerd in my characters dreamscape. I kinda made my own little mini sci fi mush! Complete with a pair of rogue AI's (that are opposed to eachother and me).
Plus, hey, Ares! Without FS3. I mean I like FS3 don't get me wrong. Its just fun seeing someone take Ares another way.
@ganymede said in FCs on Comic MUs:
I think the question I have is, knowing that women and homosexuals are going to be oppressed, are you putting any limits on gender swaps or non-heterosexuality? Because I'm not hearing "yes."
The oppression is almost if not entirely the realm of NPCs. The average black NPC is likely to hear the n-word from time to time from the average idiot white NPC. The PC isn't likely to. But the PC's background should reflect the world and how they managed to be the exception.
The average homosexual NPC might be in a club and have it raided and get taken to jail. Its not likely to happen to a PC unless the PC actually decided to pose it happening.
PC's are special. For one thing most of them have super-powers: if someone decided to gaybash Wiccan he'd turn them into a frog.
And no we aren't really putting limits on gender-swaps or sexualities except there's some things that just don't make sense. Someone would have to explain how a FemCap was in a super-soldier program when there were no female soldiers. I'm not saying its impossible but that would need to be worked out.
@Insomnia said in Mass Effect: Andromeda: The Thread:
@ixokai That's true, but the complaint also was that they said more options and didn't really follow through. They did though, with seven for male, and seven options for female. It's what, two same sex, two hetero options, and two bisexual, and one mono gendered option. (Asari look female, but that isn't how they reproduce. I get it it sucks if you don't like the look but if you are a female and have no interest in hot, alien girl on girl action, you only have 1 romance option.)
Seven options for a video game that has actual sex scenes. Even from a company that let you bone sexy aliens before. So I guess I was responding more to the wish they had carried through comment than the two comment.
I don't know that you're seeing the point.
For a gay male Ryder, there are two choices. Not seven. (And not one can be a regular mission companion)
For a gay female Ryder, there are four. (And two can be a regular mission companion)
Granted, I'm counting the asari as female here. I know by theme they are mono-gendered but I stand by that.
The 'bisexuals' are all female-ish, except Reyes (the second gay male option).
No, really, I am unhappy with this aspect of things. I don't especially like either Gil or Reyes, but feel I have to pick between one. Sooo.... uh.... whatever. I don't care. Yes, a Fem-Ryder has seven choices. But my Gay-Ryder has two. That's the point.
I'd have been happy if only the obvious choice would be able to be romanced, especially since the jerk took to being shirtless for a few days after I hit on him and he turned me down. Hmph.
@three-eyed-crow said in Dreamwalk MUSH:
Also, this game looks really cool. I don't know how much time I have for anything else right now, but I'm eager to peek at it and see how it's set up. I love to see admins doing more different things with FS3.
No one is doing anything different with FS3. This is not FS3 at all. Its Ares, yes, but Ares WITHOUT the modules for FS3 actually enabled. Ares and FS3 are separate things.